Player Matchup

The Morrigan
The Morrigan
Boppped
The Morrigan
Level 89
God Stats
14W - 6L
1,665 SR
Queue Stats
362W - 274L
1,592 Elo+
Party 1
Sun Wukong
Sun Wukong
Carmakzi10
Sun Wukong
Level 49
God Stats
33W - 20L
1,662 SR
Queue Stats
182W - 117L
1,615 Elo+
Party 1
Izanami
Izanami
DontDoItKevin
Izanami
Level 98
God Stats
20W - 9L
1,263 SR
Queue Stats
130W - 117L
1,564 Elo+
Party 1
Baron Samedi
Baron Samedi
Feivor
Baron Samedi
Level 134
God Stats
2W - 1L
1,420 SR
Queue Stats
166W - 125L
1,686 Elo+
Party 1
Bakasura
Bakasura
Psykk
Bakasura
Level 49
God Stats
7W - 3L
1,679 SR
Queue Stats
166W - 93L
1,688 Elo+
Solo
Team Averages
Level 84
1,538 SR
1,629 Elo+

VS

Team Averages
Level 100
1,586 SR
1,588 Elo+
Cthulhu
Cthulhu
Crysìs
Cthulhu
Level 89
God Stats
20W - 17L
1,298 SR
Queue Stats
733W - 694L
1,512 Elo+
Solo
Hercules
Hercules
Deadpixel901
Hercules
Level 122
God Stats
1W - 1L
1,724 SR
Queue Stats
34W - 36L
1,551 Elo+
Party 2
Scylla
Scylla
HonestVARdridFan
Scylla
Level 128
God Stats
0W - 2L
1,766 SR
Queue Stats
112W - 110L
1,549 Elo+
Party 3
Xbalanque
Xbalanque
LaQuon
Xbalanque
Level 36
God Stats
1W - 1L
1,713 SR
Queue Stats
1W - 2L
1,768 Elo+
Party 2
Nemesis
Nemesis
Silver ww
Nemesis
Level 125
God Stats
4W - 4L
1,427 SR
Queue Stats
128W - 117L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Boppped
The Morrigan
14
5 / 0 / 4
8,473
706
5,310
3,987
1,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Carmakzi10
Sun Wukong
12
0 / 1 / 2
6,987
582
4,328
11,137
5,129
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
13
5 / 0 / 3
7,466
622
6,706
4,826
1,565
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Feivor
Baron Samedi
11
1 / 1 / 4
6,867
572
3,454
7,814
6,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bakasura
Psykk
Bakasura
14
7 / 0 / 4
8,432
703
8,401
10,474
3,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Crysìs
Cthulhu
13
1 / 2 / 0
7,234
603
9,012
10,078
10,416
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
Deadpixel901
Hercules
9
0 / 3 / 0
5,863
489
2,276
10,353
3,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 5 / 0
5,833
486
3,888
5,903
1,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
LaQuon
Xbalanque
10
0 / 4 / 0
6,370
531
3,417
7,597
2,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
Silver ww
Nemesis
10
0 / 4 / 1
5,691
474
1,729
7,106
2,650
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
18
Kills
2
2
Deaths
18
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Boppped
The Morrigan
5
0
4
7
W
Sun Wukong
Carmakzi10
Sun Wukong
0
1
2
1
L
Cthulhu
Crysìs
Cthulhu
1
2
0
0.5
L
Hercules
Deadpixel901
Hercules
0
3
0
0
W
Izanami
5
0
3
6.5
W
Baron Samedi
Feivor
Baron Samedi
1
1
4
3
L
1
5
0
0.2
L
Xbalanque
LaQuon
Xbalanque
0
4
0
0
W
Bakasura
Psykk
Bakasura
7
0
4
9
L
Nemesis
Silver ww
Nemesis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,199
Damage
20,322
38,238
Taken
41,037
18,090
Mitigated
20,258
14,278
Healing
10,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Boppped
The Morrigan
5,310
1,056
0
1,062
3,987
1,395
219
1,431
2,410
54,332
1,394
W
Sun Wukong
Carmakzi10
Sun Wukong
4,328
1,178
0
4,288
11,137
5,129
0
7,471
3,666
0
35,912
L
Cthulhu
Crysìs
Cthulhu
9,012
1,563
0
4,579
10,078
10,416
252
0
9,297
50,186
0
L
Hercules
Deadpixel901
Hercules
2,276
567
0
1,982
10,353
3,544
0
1,284
8,779
0
15,067
W
Izanami
6,706
4,712
0
1,381
4,826
1,565
1,826
708
4,096
0
51,779
W
Baron Samedi
Feivor
Baron Samedi
3,454
345
228
2,590
7,814
6,074
177
1,196
6,524
20,142
0
L
3,888
424
0
460
5,903
1,608
0
3,102
2,451
28,506
0
L
Xbalanque
LaQuon
Xbalanque
3,417
1,624
0
1,715
7,597
2,040
68
1,698
5,752
0
30,597
W
Bakasura
Psykk
Bakasura
8,401
5,906
0
4,729
10,474
3,927
0
1,808
8,642
0
56,822
L
Nemesis
Silver ww
Nemesis
1,729
495
0
1,623
7,106
2,650
0
2,271
4,418
0
28,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,225
Gold Earned
30,991
422
Minions Killed
314
0
Camps Cleared
0
1,287,276
Distance Traveled
1,152,915
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,473
706
115
10
0
252,733
3
W
Sun Wukong
6,987
582
79
7
0
249,626
0
L
Cthulhu
7,234
603
112
9
0
219,885
2
L
Hercules
5,863
489
15
1
0
255,144
1
W
Izanami
7,466
622
96
8
0
251,246
5
W
Baron Samedi
6,867
572
21
2
0
244,439
6
L
Scylla
5,833
486
54
5
0
213,073
3
L
Xbalanque
6,370
531
73
6
0
212,123
0
W
Bakasura
8,432
703
111
9
0
289,232
1
L
Nemesis
5,691
474
60
5
0
252,690
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role