Player Matchup

Anubis
Anubis
Hurbenator
Anubis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 14L
1,724 Elo+
Party 3
Mercury
Mercury
MeSoOp1
Mercury
Level 26
God Stats
2W - 2L
1,415 SR
Queue Stats
85W - 51L
1,656 Elo+
Solo
Olorun
Olorun
NineInchSoft
Olorun
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 20L
1,635 Elo+
Party 3
Medusa
Medusa
SoraNoSenshii
Medusa
Level 5
God Stats
2W - 0L
1,731 SR
Queue Stats
6W - 8L
1,749 Elo+
Party 2
Cthulhu
Cthulhu
TTAC619
Cthulhu
Level 5
God Stats
4W - 5L
1,677 SR
Queue Stats
7W - 14L
1,749 Elo+
Party 2
Team Averages
Level 16
1,564 SR
1,703 Elo+

VS

Team Averages
Level 10
1,602 SR
1,613 Elo+
Arachne
Arachne
 
Arachne
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
IKeeviin
Artio
Level 12
God Stats
1W - 4L
1,714 SR
Queue Stats
17W - 17L
1,586 Elo+
Party 1
Skadi
Skadi
RiyZeX
Skadi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,650 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tweakfaker
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,506 Elo+
Party 1
Olorun
Olorun
afterparty21
Olorun
Level 3
God Stats
2W - 1L
1,796 SR
Queue Stats
7W - 5L
1,824 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Hurbenator
Anubis
10
0 / 1 / 2
5,612
561
2,992
3,859
1,952
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
MeSoOp1
Mercury
12
5 / 0 / 2
6,851
685
2,410
3,820
1,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
12
9 / 2 / 2
7,567
757
9,373
6,321
2,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

6
0 / 1 / 4
4,207
421
1,613
2,375
609
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
TTAC619
Cthulhu
8
1 / 0 / 6
5,547
555
2,917
3,752
2,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
1 / 1 / 0
6,470
647
2,890
6,899
1,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
IKeeviin
Artio
6
1 / 2 / 0
5,014
501
529
5,729
2,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
RiyZeX
Skadi
8
0 / 3 / 0
4,750
475
2,223
5,388
1,461
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Tweakfaker
Tsukuyomi
8
1 / 3 / 1
5,138
514
1,817
6,294
1,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
9
1 / 6 / 2
5,394
539
4,261
6,659
2,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
15
Kills
4
4
Deaths
15
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
1
0
1
W
Anubis
Hurbenator
Anubis
0
1
2
1
L
Artio
IKeeviin
Artio
1
2
0
0.5
W
Mercury
MeSoOp1
Mercury
5
0
2
6
W
Olorun
9
2
2
5
L
Skadi
RiyZeX
Skadi
0
3
0
0
W
0
1
4
2
W
Cthulhu
TTAC619
Cthulhu
1
0
6
4
L
Tsukuyomi
Tweakfaker
Tsukuyomi
1
3
1
0.5
L
Olorun
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,305
Damage
11,720
20,127
Taken
30,969
9,138
Mitigated
9,694
6,142
Healing
6,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,890
1,786
0
2,692
6,899
1,805
698
4,224
2,675
0
37,576
W
Anubis
Hurbenator
Anubis
2,992
244
0
1,991
3,859
1,952
0
0
3,859
24,078
0
L
Artio
IKeeviin
Artio
529
50
0
199
5,729
2,018
0
2,569
3,160
7,865
0
W
Mercury
MeSoOp1
Mercury
2,410
872
0
1,509
3,820
1,527
948
340
3,480
0
48,542
W
Olorun
9,373
5,878
101
1,555
6,321
2,454
0
2,258
4,063
43,228
4,115
L
Skadi
RiyZeX
Skadi
2,223
940
0
667
5,388
1,461
50
1,895
3,493
0
19,177
W
1,613
877
0
0
2,375
609
198
967
1,408
0
8,251
W
Cthulhu
TTAC619
Cthulhu
2,917
207
96
890
3,752
2,596
82
804
2,948
13,304
0
L
Tsukuyomi
Tweakfaker
Tsukuyomi
1,817
452
0
2,151
6,294
1,826
0
2,175
4,119
0
20,399
L
Olorun
4,261
1,795
95
610
6,659
2,584
0
3,336
3,323
22,633
2,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,784
Gold Earned
26,766
306
Minions Killed
225
0
Camps Cleared
0
932,360
Distance Traveled
944,155
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,470
647
91
9
0
230,450
2
W
Anubis
5,612
561
66
7
0
186,887
2
L
Artio
5,014
501
16
2
0
166,752
0
W
Mercury
6,851
685
101
10
0
228,362
3
W
Olorun
7,567
757
92
9
0
199,396
0
L
Skadi
4,750
475
34
3
0
164,252
1
W
Medusa
4,207
421
25
3
0
105,673
0
W
Cthulhu
5,547
555
22
2
0
212,042
0
L
Tsukuyomi
5,138
514
39
4
0
204,462
0
L
Olorun
5,394
539
45
5
0
178,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role