Player Matchup

Bellona
Bellona
BigDaddyWaffle
Bellona
Level 4
God Stats
1W - 2L
1,208 SR
Queue Stats
1W - 3L
1,133 Elo+
Party 2
Geb
Geb
BlackSanity
Geb
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
Pencilvester420
Bakasura
Level 28
God Stats
44W - 29L
1,657 SR
Queue Stats
183W - 196L
1,579 Elo+
Party 2
Hou Yi
Hou Yi
bookithedon
Hou Yi
Level 10
God Stats
8W - 5L
1,709 SR
Queue Stats
34W - 23L
1,510 Elo+
Solo
Tiamat
Tiamat
maclane26
Tiamat
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 14L
1,516 Elo+
Solo
Team Averages
Level 18
1,515 SR
1,448 Elo+

VS

Team Averages
Level 17
1,493 SR
1,424 Elo+
Jormungandr
Jormungandr
Aellerian
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,421 Elo+
Party 1
Rama
Rama
AelleriansMom
Rama
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,421 Elo+
Party 1
Khepri
Khepri
ZuluVodoo
Khepri
Level 17
God Stats
12W - 14L
1,337 SR
Queue Stats
46W - 53L
1,388 Elo+
Solo
Erlang Shen
Erlang Shen
gagebclark
Erlang Shen
Level 28
God Stats
10W - 12L
1,570 SR
Queue Stats
151W - 161L
1,435 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
itzShaniqua
Morgan Le Fay
Level 29
God Stats
92W - 85L
1,559 SR
Queue Stats
807W - 759L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 7
9,813
516
4,212
12,685
11,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 4 / 16
10,206
537
9,465
19,071
16,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
19
10 / 4 / 3
12,217
643
17,563
17,923
7,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hou Yi
16
20 / 4 / 7
12,033
633
28,256
14,677
5,946
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
maclane26
Tiamat
16
5 / 2 / 12
10,887
573
14,470
12,082
8,187
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Aellerian
Jormungandr
13
3 / 7 / 4
10,043
529
6,947
21,741
21,348
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 13 / 4
7,719
406
8,023
18,163
6,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
ZuluVodoo
Khepri
11
0 / 10 / 5
8,137
428
4,320
20,966
19,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Erlang Shen
gagebclark
Erlang Shen
18
9 / 3 / 3
11,178
588
16,204
18,938
21,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
itzShaniqua
Morgan Le Fay
12
3 / 4 / 1
8,608
453
9,363
9,755
3,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
33
37
Kills
16
17
Deaths
37
45
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Aellerian
Jormungandr
3
7
4
0.71
L
1
13
4
0.23
W
1
3
7
1.5
W
1
4
16
2.25
W
Bakasura
10
4
3
2.88
L
Khepri
ZuluVodoo
Khepri
0
10
5
0.25
W
Hou Yi
20
4
7
5.88
L
Erlang Shen
gagebclark
Erlang Shen
9
3
3
3.5
L
Morgan Le Fay
itzShaniqua
Morgan Le Fay
3
4
1
0.88
W
Tiamat
maclane26
Tiamat
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,966
Damage
44,857
76,438
Taken
89,563
50,476
Mitigated
72,586
19,897
Healing
7,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Aellerian
Jormungandr
6,947
2,638
0
790
21,741
21,348
610
7,052
14,454
36,633
0
L
8,023
7,018
0
704
18,163
6,534
876
6,247
11,641
0
27,430
W
4,212
1,130
0
3,780
12,685
11,470
0
2,638
10,047
0
46,343
W
9,465
2,062
150
3,933
19,071
16,961
677
7,062
12,009
19,900
0
W
Bakasura
17,563
14,256
0
3,852
17,923
7,912
2,060
3,149
14,774
0
91,616
L
Khepri
ZuluVodoo
Khepri
4,320
840
0
500
20,966
19,815
0
5,702
14,337
13,841
0
W
Hou Yi
28,256
18,923
884
3,362
14,677
5,946
7,497
6,334
8,343
0
69,798
L
Erlang Shen
gagebclark
Erlang Shen
16,204
8,700
0
5,305
18,938
21,021
157
3,489
14,659
3,384
58,160
L
Morgan Le Fay
itzShaniqua
Morgan Le Fay
9,363
950
0
376
9,755
3,868
0
1,445
7,979
44,795
0
W
Tiamat
maclane26
Tiamat
14,470
1,767
369
3,567
12,082
8,187
1,860
2,453
9,629
51,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,156
Gold Earned
45,685
440
Minions Killed
279
0
Camps Cleared
0
1,837,968
Distance Traveled
1,509,071
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,043
529
55
3
0
291,696
0
L
Rama
7,719
406
41
2
0
261,104
2
W
Bellona
9,813
516
90
5
0
377,862
1
W
Geb
10,206
537
14
1
0
361,013
0
W
Bakasura
12,217
643
157
8
0
444,655
1
L
Khepri
8,137
428
16
1
0
310,741
7
W
Hou Yi
12,033
633
89
5
0
333,089
0
L
Erlang Shen
11,178
588
100
5
0
370,698
0
L
Morgan Le Fay
8,608
453
67
4
0
274,832
1
W
Tiamat
10,887
573
90
5
0
321,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role