Player Matchup

Zhong Kui
Zhong Kui
Icy Reaper4630
Zhong Kui
Level 23
God Stats
25W - 14L
1,513 SR
Queue Stats
73W - 69L
1,449 Elo+
Solo
Chang'e
Chang'e
NorthernEclipse
Chang'e
Level 28
God Stats
42W - 31L
1,629 SR
Queue Stats
135W - 123L
1,457 Elo+
Solo
Tiamat
Tiamat
Simmer12
Tiamat
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 77L
1,384 Elo+
Solo
Skadi
Skadi
Tabluntech
Skadi
Level 29
God Stats
3W - 3L
1,866 SR
Queue Stats
65W - 80L
1,384 Elo+
Solo
Jing Wei
Jing Wei
i_boop_yor_nose
Jing Wei
Level 29
God Stats
11W - 13L
1,402 SR
Queue Stats
172W - 168L
1,443 Elo+
Solo
Team Averages
Level 23
1,582 SR
1,423 Elo+

VS

Team Averages
Level 27
1,576 SR
1,450 Elo+
Artemis
Artemis
F4K3_To756mas
Artemis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 54L
1,357 Elo+
Party 1
Chaac
Chaac
F4K3_copodeleite
Chaac
Level 18
God Stats
8W - 7L
1,524 SR
Queue Stats
28W - 41L
1,328 Elo+
Party 1
Cabrakan
Cabrakan
TrillMartin
Cabrakan
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
156W - 87L
1,725 Elo+
Solo
Fafnir
Fafnir
Wordgame120_PT
Fafnir
Level 52
God Stats
3W - 3L
1,774 SR
Queue Stats
39W - 45L
1,377 Elo+
Party 1
Fenrir
Fenrir
alienbarf2000
Fenrir
Level 26
God Stats
56W - 55L
1,583 SR
Queue Stats
167W - 178L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Icy Reaper4630
Zhong Kui
17
12 / 5 / 6
11,068
527
22,568
23,024
27,211
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 7 / 4
9,056
431
9,833
13,793
4,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
Simmer12
Tiamat
14
2 / 3 / 5
8,993
428
6,138
12,450
5,660
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
13
4 / 6 / 10
9,392
447
16,184
12,501
4,426
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Jing Wei
15
7 / 7 / 3
10,045
478
8,988
16,382
5,836
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
12
0 / 9 / 5
7,956
379
4,622
12,778
4,368
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 9 / 9
10,582
504
14,200
23,838
18,185
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
TrillMartin
Cabrakan
20
13 / 0 / 8
12,864
613
19,058
16,170
21,033
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
3 / 4 / 5
10,667
508
4,788
15,621
16,290
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
8 / 3 / 5
11,268
537
10,119
16,320
7,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
59
25
Kills
27
28
Deaths
25
28
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Artemis
0
9
5
0.28
W
3
9
9
0.83
L
Zhong Kui
Icy Reaper4630
Zhong Kui
12
5
6
3
L
0
7
4
0.29
L
Tiamat
Simmer12
Tiamat
2
3
5
1.5
L
Skadi
4
6
10
1.5
W
Cabrakan
TrillMartin
Cabrakan
13
0
8
17
W
3
4
5
1.38
W
8
3
5
3.5
L
Jing Wei
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,711
Damage
52,787
78,150
Taken
84,727
47,617
Mitigated
67,201
23,634
Healing
21,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
4,622
1,543
0
0
12,778
4,368
1,088
6,557
6,221
0
26,703
W
14,200
3,253
278
6,707
23,838
18,185
794
11,780
12,058
0
55,728
L
Zhong Kui
Icy Reaper4630
Zhong Kui
22,568
4,389
120
7,308
23,024
27,211
2,314
3,279
19,559
66,845
0
L
9,833
762
2,609
5,259
13,793
4,484
1,269
6,643
6,584
55,318
0
L
Tiamat
Simmer12
Tiamat
6,138
1,724
0
4,716
12,450
5,660
0
3,167
9,107
47,536
0
L
Skadi
16,184
8,342
0
1,352
12,501
4,426
1,003
4,499
7,798
0
54,138
W
Cabrakan
TrillMartin
Cabrakan
19,058
2,363
0
6,979
16,170
21,033
18
6,811
9,359
91,628
0
W
4,788
1,442
552
1,954
15,621
16,290
322
7,074
8,547
26,987
0
W
10,119
4,391
0
4,879
16,320
7,325
204
6,317
10,003
0
60,318
L
Jing Wei
8,988
7,055
0
2,270
16,382
5,836
1,717
5,238
10,939
0
45,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,554
Gold Earned
53,337
445
Minions Killed
437
0
Camps Cleared
0
1,702,346
Distance Traveled
1,927,640
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,956
379
54
3
0
328,789
0
W
Chaac
10,582
504
86
4
0
376,113
2
L
Zhong Kui
11,068
527
98
5
0
310,698
1
L
Chang'e
9,056
431
101
5
0
379,091
1
L
Tiamat
8,993
428
89
4
0
307,857
0
L
Skadi
9,392
447
71
3
0
343,506
0
W
Cabrakan
12,864
613
165
8
0
374,300
8
W
Fafnir
10,667
508
29
1
0
378,713
0
W
Fenrir
11,268
537
103
5
0
469,725
5
L
Jing Wei
10,045
478
86
4
0
361,194
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role