Player Matchup

Skadi
Skadi
BamaBelle
Skadi
Level 21
God Stats
2W - 3L
1,404 SR
Queue Stats
3W - 4L
1,427 Elo+
Solo
Bellona
Bellona
HQashlaQ
Bellona
Level 9
God Stats
35W - 22L
1,528 SR
Queue Stats
39W - 28L
1,424 Elo+
Solo
Hel
Hel
Simbalynn
Hel
Level 8
God Stats
4W - 6L
1,102 SR
Queue Stats
13W - 24L
1,190 Elo+
Solo
Cthulhu
Cthulhu
ashtroid0
Cthulhu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,402 Elo+
Party 1
Merlin
Merlin
kremeandmorty
Merlin
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 5L
1,402 Elo+
Party 1
Team Averages
Level 10
1,407 SR
1,369 Elo+

VS

Team Averages
Level 5
1,471 SR
1,376 Elo+
Cerberus
Cerberus
Blazemanyjoints
Cerberus
Level 4
God Stats
12W - 14L
1,620 SR
Queue Stats
44W - 47L
1,474 Elo+
Solo
Artemis
Artemis
Eiko1998
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,279 Elo+
Solo
Kukulkan
Kukulkan
elchivoo831
Kukulkan
Level 4
God Stats
0W - 2L
1,236 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Ra
Ra
nanoxdz
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Solo
Olorun
Olorun
ponyo1122
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,128 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BamaBelle
Skadi
16
6 / 2 / 19
9,545
1,193
13,199
7,673
2,504
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
HQashlaQ
Bellona
17
13 / 1 / 18
11,437
1,430
16,360
10,681
8,611
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 1 / 17
9,299
1,162
5,473
5,928
1,766
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
ashtroid0
Cthulhu
16
7 / 1 / 20
9,779
1,222
12,597
11,303
13,088
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
10 / 3 / 18
10,547
1,318
17,649
9,777
2,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

399

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
4 / 6 / 4
9,477
1,185
13,846
21,422
5,502
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Eiko1998
Artemis
13
3 / 6 / 2
9,002
1,125
6,677
11,935
4,339
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
elchivoo831
Kukulkan
13
1 / 8 / 4
8,019
1,002
9,532
11,736
4,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 6 / 3
7,312
914
2,339
5,296
1,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Olorun
ponyo1122
Olorun
13
0 / 15 / 3
7,447
931
5,101
18,071
6,726
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
24
41
Kills
8
8
Deaths
41
92
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Skadi
BamaBelle
Skadi
6
2
19
7.75
L
Cerberus
4
6
4
1
L
Artemis
Eiko1998
Artemis
3
6
2
0.67
W
Bellona
HQashlaQ
Bellona
13
1
18
22
W
5
1
17
13.5
W
Cthulhu
ashtroid0
Cthulhu
7
1
20
17
L
Kukulkan
elchivoo831
Kukulkan
1
8
4
0.38
W
10
3
18
6.33
L
0
6
3
0.25
L
Olorun
ponyo1122
Olorun
0
15
3
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,278
Damage
37,495
45,362
Taken
68,460
28,822
Mitigated
22,463
10,675
Healing
3,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
BamaBelle
Skadi
13,199
6,905
0
840
7,673
2,504
0
6,632
1,041
0
25,805
L
Cerberus
13,846
1,425
53
2,387
21,422
5,502
0
13,057
8,365
25,680
0
L
Artemis
Eiko1998
Artemis
6,677
3,991
0
0
11,935
4,339
0
6,007
5,928
0
8,458
W
Bellona
HQashlaQ
Bellona
16,360
6,327
0
349
10,681
8,611
0
5,448
5,233
0
29,434
W
5,473
2,306
5,399
2,764
5,928
1,766
0
4,740
1,188
13,972
0
W
Cthulhu
ashtroid0
Cthulhu
12,597
1,681
0
0
11,303
13,088
0
7,844
3,459
22,250
0
L
Kukulkan
elchivoo831
Kukulkan
9,532
1,431
0
124
11,736
4,138
0
6,530
5,206
18,460
0
W
17,649
2,934
94
1,229
9,777
2,853
0
6,154
3,623
32,070
0
L
2,339
288
0
0
5,296
1,758
0
2,333
2,963
5,135
0
L
Olorun
ponyo1122
Olorun
5,101
4,687
0
703
18,071
6,726
0
7,792
10,279
7,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,607
Gold Earned
41,257
149
Minions Killed
66
4
Camps Cleared
0
770,139
Distance Traveled
532,861
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,545
1,193
35
4
0
132,599
0
L
Cerberus
9,477
1,185
36
5
0
133,689
0
L
Artemis
9,002
1,125
5
1
0
104,186
1
W
Bellona
11,437
1,430
29
4
4
174,704
0
W
Hel
9,299
1,162
18
2
0
149,441
0
W
Cthulhu
9,779
1,222
26
3
0
191,323
1
L
Kukulkan
8,019
1,002
16
2
0
121,919
2
W
Merlin
10,547
1,318
41
5
0
122,072
0
L
Ra
7,312
914
5
1
0
63,288
0
L
Olorun
7,447
931
4
1
0
109,779
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role