Player Matchup

Khepri
Khepri
 
Khepri
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Geggo4
Heimdallr
Level 85
God Stats
2W - 3L
1,490 SR
Queue Stats
91W - 89L
1,510 Elo+
Solo
Kukulkan
Kukulkan
KasiTs
Kukulkan
Level 66
God Stats
0W - 2L
1,848 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Tiamat
Tiamat
WhiteGhostii
Tiamat
Level 103
God Stats
7W - 7L
1,721 SR
Queue Stats
159W - 140L
1,523 Elo+
Solo
Team Averages
Level 96
1,612 SR
1,507 Elo+

VS

Team Averages
Level 119
1,580 SR
1,508 Elo+
Hachiman
Hachiman
 
Hachiman
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
InVy M0nkey
Guan Yu
Level 146
God Stats
2W - 2L
1,471 SR
Queue Stats
633W - 694L
1,499 Elo+
Solo
Ne Zha
Ne Zha
KeeneyeKen
Ne Zha
Level 88
God Stats
13W - 10L
1,695 SR
Queue Stats
23W - 16L
1,660 Elo+
Solo
Kukulkan
Kukulkan
SubveZ
Kukulkan
Level 100
God Stats
1W - 0L
1,704 SR
Queue Stats
32W - 33L
1,340 Elo+
Solo
Zeus
Zeus
Torfil
Zeus
Level 119
God Stats
104W - 88L
1,532 SR
Queue Stats
143W - 125L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
0 / 1 / 1
6,446
645
877
3,582
2,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
 
Nemesis
12
0 / 5 / 2
6,001
600
2,159
9,860
3,037
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Geggo4
Heimdallr
14
1 / 2 / 2
7,232
723
4,791
11,893
4,902
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Kukulkan
KasiTs
Kukulkan
13
0 / 3 / 2
6,674
667
3,609
7,321
2,851
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
15
2 / 1 / 0
8,253
825
4,979
5,895
2,357
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
4 / 2 / 3
8,103
810
4,096
6,605
2,504
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
InVy M0nkey
Guan Yu
14
3 / 1 / 2
7,808
781
3,623
6,765
6,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ne Zha
KeeneyeKen
Ne Zha
15
2 / 0 / 6
8,291
829
10,780
6,731
3,139
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
SubveZ
Kukulkan
15
1 / 0 / 3
7,723
772
4,590
3,580
1,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Zeus
Torfil
Zeus
15
2 / 0 / 6
8,358
836
11,885
4,384
1,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
3
Kills
12
12
Deaths
3
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
1
1
0.5
L
Nemesis
 
Nemesis
0
5
2
0.2
W
Hachiman
 
Hachiman
4
2
3
2.75
L
Heimdallr
Geggo4
Heimdallr
1
2
2
1
W
Guan Yu
InVy M0nkey
Guan Yu
3
1
2
4
L
Kukulkan
KasiTs
Kukulkan
0
3
2
0.33
W
Ne Zha
KeeneyeKen
Ne Zha
2
0
6
5
W
Kukulkan
SubveZ
Kukulkan
1
0
3
2.5
W
Zeus
Torfil
Zeus
2
0
6
5
L
Tiamat
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,415
Damage
34,974
38,551
Taken
28,065
15,721
Mitigated
14,681
6,251
Healing
9,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
877
0
0
806
3,582
2,574
0
1,702
1,767
7,940
0
L
Nemesis
 
Nemesis
2,159
541
0
1,547
9,860
3,037
0
4,299
5,082
0
7,484
W
Hachiman
 
Hachiman
4,096
2,344
0
1,914
6,605
2,504
578
1,310
5,295
0
20,850
L
Heimdallr
Geggo4
Heimdallr
4,791
2,075
0
1,206
11,893
4,902
0
4,211
7,510
0
29,791
W
Guan Yu
InVy M0nkey
Guan Yu
3,623
311
1,465
3,253
6,765
6,129
0
3,027
3,738
0
10,564
L
Kukulkan
KasiTs
Kukulkan
3,609
181
0
930
7,321
2,851
0
4,223
3,025
25,146
0
W
Ne Zha
KeeneyeKen
Ne Zha
10,780
1,212
0
1,793
6,731
3,139
0
1,221
5,510
0
36,047
W
Kukulkan
SubveZ
Kukulkan
4,590
188
0
0
3,580
1,344
705
1,905
1,675
35,307
0
W
Zeus
Torfil
Zeus
11,885
692
0
1,554
4,384
1,565
566
2,393
1,991
34,467
0
L
Tiamat
4,979
732
0
1,762
5,895
2,357
0
2,044
3,617
32,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,606
Gold Earned
40,283
236
Minions Killed
299
6
Camps Cleared
12
906,319
Distance Traveled
1,140,814
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,446
645
14
1
0
149,690
0
L
Nemesis
6,001
600
20
2
0
179,179
6
W
Hachiman
8,103
810
53
5
0
216,980
6
L
Heimdallr
7,232
723
87
9
0
184,608
1
W
Guan Yu
7,808
781
22
2
1
230,862
2
L
Kukulkan
6,674
667
50
5
5
191,916
0
W
Ne Zha
8,291
829
63
6
2
282,318
4
W
Kukulkan
7,723
772
102
10
4
199,589
4
W
Zeus
8,358
836
59
6
5
211,065
5
L
Tiamat
8,253
825
65
7
1
200,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role