Player Matchup

Sol
Sol
Gold II
 
Sol
Gold II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Gold III
 
Yemoja
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold I
Cody57Gold
Cerberus
Gold I
Level 105
God Stats
3W - 2L
1,634 SR
Queue Stats
116W - 112L
1,407 MMR
Solo
Hun Batz
Hun Batz
Gold V
RawPyro
Hun Batz
Gold V
Level 86
God Stats
1W - 2L
1,052 SR
Queue Stats
69W - 69L
1,397 MMR
Solo
Danzaburou
Danzaburou
Gold IV
SgtStonks
Danzaburou
Gold IV
Level 121
God Stats
29W - 29L
1,628 SR
Queue Stats
227W - 229L
1,434 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 111
1,463 SR
1,448 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 95
1,510 SR
1,419 MMR
Khepri
Khepri
Bronze III
Joaqion
Khepri
Bronze III
Level 98
God Stats
12W - 12L
1,512 SR
Queue Stats
14W - 16L
1,421 MMR
Solo
Neith
Neith
Gold V
TSB Glaz3d
Neith
Gold V
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,380 MMR
Solo
Bellona
Bellona
Silver II
ThatBlackGai
Bellona
Silver II
Level 108
God Stats
4W - 10L
1,667 SR
Queue Stats
129W - 133L
1,442 MMR
Solo
Raijin
Raijin
Gold V
Villa_27_
Raijin
Gold V
Level 115
God Stats
10W - 16L
1,506 SR
Queue Stats
439W - 443L
1,410 MMR
Solo
Fafnir
Fafnir
Gold IV
joblomonfar
Fafnir
Gold IV
Level 88
God Stats
4W - 9L
1,366 SR
Queue Stats
74W - 76L
1,442 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
2 / 1 / 5
10,249
569
11,308
9,212
3,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
 
Yemoja
13
0 / 2 / 2
8,488
472
841
10,071
4,865
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
Cody57Gold
Cerberus
17
2 / 1 / 2
10,261
570
10,742
13,251
11,535
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
RawPyro
Hun Batz
17
6 / 1 / 5
10,580
588
8,353
12,912
4,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
SgtStonks
Danzaburou
18
4 / 0 / 1
10,913
606
7,272
8,998
3,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
Morgan Le FayTiamatAthenaGilgameshApollo

VS

Bans
FenrirOdinSetArachneLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Joaqion
Khepri
12
0 / 1 / 2
8,225
457
3,250
7,056
4,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
13
0 / 4 / 1
7,893
439
8,893
8,606
3,014
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
ThatBlackGai
Bellona
10
3 / 3 / 0
7,394
411
2,812
6,403
3,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
Villa_27_
Raijin
14
1 / 4 / 0
9,074
504
8,531
14,839
4,508
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
14
0 / 2 / 1
9,767
543
5,562
16,845
12,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
14
Kills
4
5
Deaths
14
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
5
4.5
W
Yemoja
 
Yemoja
0
2
2
0.5
W
Cerberus
Cody57Gold
Cerberus
2
1
2
3
L
Khepri
Joaqion
Khepri
0
1
2
1
W
Hun Batz
RawPyro
Hun Batz
6
1
5
8.5
W
Danzaburou
SgtStonks
Danzaburou
4
0
1
4.5
L
Neith
0
4
1
0.13
L
Bellona
ThatBlackGai
Bellona
3
3
0
1
L
Raijin
Villa_27_
Raijin
1
4
0
0.25
L
Fafnir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,516
Damage
29,048
54,444
Taken
53,749
27,777
Mitigated
27,525
23,542
Healing
13,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,308
2,476
0
5,589
9,212
3,210
2,160
4,619
4,593
77,073
0
W
Yemoja
 
Yemoja
841
166
2,503
2,022
10,071
4,865
238
4,059
6,012
11,973
0
W
Cerberus
Cody57Gold
Cerberus
10,742
1,023
0
5,813
13,251
11,535
322
6,286
6,373
68,079
0
L
Khepri
Joaqion
Khepri
3,250
349
0
2,114
7,056
4,168
0
1,755
5,249
26,501
0
W
Hun Batz
RawPyro
Hun Batz
8,353
2,389
0
5,575
12,912
4,854
353
1,518
11,394
0
78,551
W
Danzaburou
SgtStonks
Danzaburou
7,272
3,077
0
2,040
8,998
3,313
3,158
269
8,729
0
82,893
L
Neith
8,893
4,167
0
2,450
8,606
3,014
0
451
8,155
0
59,986
L
Bellona
ThatBlackGai
Bellona
2,812
1,050
0
1,772
6,403
3,276
0
2,422
3,769
0
34,712
L
Raijin
Villa_27_
Raijin
8,531
663
167
1,484
14,839
4,508
0
8,465
6,078
55,094
0
L
Fafnir
5,562
1,227
275
4,782
16,845
12,559
0
9,382
7,236
41,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,491
Gold Earned
42,353
652
Minions Killed
409
0
Camps Cleared
0
1,698,242
Distance Traveled
1,487,645
18
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,249
569
148
8
0
340,912
4
W
Yemoja
8,488
472
29
2
0
330,723
3
W
Cerberus
10,261
570
197
11
0
314,630
6
L
Khepri
8,225
457
30
2
0
361,590
12
W
Hun Batz
10,580
588
121
7
0
401,520
3
W
Danzaburou
10,913
606
157
9
0
310,457
2
L
Neith
7,893
439
127
7
0
296,031
5
L
Bellona
7,394
411
75
4
0
211,194
2
L
Raijin
9,074
504
105
6
0
308,199
2
L
Fafnir
9,767
543
72
4
0
310,631
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role