Player Matchup

Tiamat
Tiamat
Darkseramod
Tiamat
Level 94
God Stats
5W - 2L
1,489 SR
Queue Stats
240W - 224L
1,575 Elo+
Party 2
Hel
Hel
Mexicankiller207
Hel
Level 49
God Stats
5W - 4L
1,637 SR
Queue Stats
183W - 164L
1,569 Elo+
Party 3
Neith
Neith
Sohnano
Neith
Level 114
God Stats
12W - 16L
1,500 SR
Queue Stats
904W - 915L
1,478 Elo+
Party 3
Guan Yu
Guan Yu
TheRealBatwo
Guan Yu
Level 38
God Stats
2W - 0L
1,756 SR
Queue Stats
118W - 100L
1,649 Elo+
Party 2
Loki
Loki
Werikol
Loki
Level 103
God Stats
2W - 1L
1,278 SR
Queue Stats
458W - 422L
1,620 Elo+
Party 2
Team Averages
Level 80
1,532 SR
1,578 Elo+

VS

Team Averages
Level 84
1,572 SR
1,569 Elo+
Loki
Loki
 
Loki
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Enderslayer108
Ganesha
Level 68
God Stats
12W - 8L
1,834 SR
Queue Stats
46W - 69L
1,730 Elo+
Party 4
Hachiman
Hachiman
MastaBait95
Hachiman
Level 106
God Stats
17W - 10L
1,643 SR
Queue Stats
297W - 252L
1,595 Elo+
Party 1
Sobek
Sobek
NutsGod
Sobek
Level 48
God Stats
1W - 6L
1,222 SR
Queue Stats
66W - 95L
1,447 Elo+
Party 4
Discordia
Discordia
xMawnstah
Discordia
Level 49
God Stats
26W - 22L
1,662 SR
Queue Stats
295W - 295L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
0 / 0 / 2
7,540
628
2,628
5,678
3,486
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 2 / 1
6,393
533
3,250
9,029
4,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Neith
Sohnano
Neith
8
0 / 3 / 1
5,201
433
2,712
6,964
1,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Guan Yu
TheRealBatwo
Guan Yu
12
3 / 0 / 4
6,878
573
7,686
11,957
5,373
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
Werikol
Loki
13
6 / 0 / 2
7,412
618
3,978
6,204
1,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
0 / 3 / 1
4,953
413
990
6,525
1,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 2 / 5
6,211
518
2,994
7,728
4,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
MastaBait95
Hachiman
11
5 / 1 / 0
6,554
546
9,491
5,890
1,693
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
NutsGod
Sobek
9
0 / 4 / 0
4,904
409
7,788
10,141
4,782
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
xMawnstah
Discordia
10
0 / 1 / 0
5,850
488
1,662
3,728
1,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
11
Kills
5
5
Deaths
11
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
3
1
0.17
W
Tiamat
0
0
2
1
L
0
2
5
1.25
L
Hachiman
MastaBait95
Hachiman
5
1
0
5
W
2
2
1
1.25
L
Sobek
NutsGod
Sobek
0
4
0
0
W
Neith
Sohnano
Neith
0
3
1
0.17
W
Guan Yu
TheRealBatwo
Guan Yu
3
0
4
5
W
Loki
Werikol
Loki
6
0
2
7
L
Discordia
xMawnstah
Discordia
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,254
Damage
22,925
39,832
Taken
34,012
16,660
Mitigated
13,267
19,783
Healing
11,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
990
22
0
1,497
6,525
1,352
0
1,202
5,323
0
19,104
W
Tiamat
2,628
378
0
1,660
5,678
3,486
0
1,446
4,232
42,692
0
L
2,994
474
0
1,287
7,728
4,025
0
1,381
6,347
17,976
0
L
Hachiman
MastaBait95
Hachiman
9,491
5,285
0
2,674
5,890
1,693
73
1,869
4,021
0
48,025
W
3,250
236
1,355
4,495
9,029
4,243
0
1,467
7,562
27,853
0
L
Sobek
NutsGod
Sobek
7,788
1,190
0
4,774
10,141
4,782
0
0
10,141
20,267
0
W
Neith
Sohnano
Neith
2,712
614
0
1,550
6,964
1,768
0
1,541
5,423
0
23,860
W
Guan Yu
TheRealBatwo
Guan Yu
7,686
1,484
346
6,803
11,957
5,373
52
6,430
4,778
0
34,298
W
Loki
Werikol
Loki
3,978
1,269
0
3,574
6,204
1,790
0
1,059
5,031
0
45,413
L
Discordia
xMawnstah
Discordia
1,662
163
0
910
3,728
1,415
0
1,426
2,302
32,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,424
Gold Earned
28,472
339
Minions Killed
278
0
Camps Cleared
0
1,192,390
Distance Traveled
1,107,249
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,953
413
48
4
0
232,906
2
W
Tiamat
7,540
628
87
7
0
224,938
2
L
Ganesha
6,211
518
6
1
0
235,057
6
L
Hachiman
6,554
546
120
10
0
224,238
4
W
Hel
6,393
533
40
3
0
228,663
2
L
Sobek
4,904
409
30
3
0
224,385
0
W
Neith
5,201
433
52
4
0
209,205
2
W
Guan Yu
6,878
573
64
5
0
251,433
2
W
Loki
7,412
618
96
8
0
278,151
2
L
Discordia
5,850
488
74
6
0
190,663
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role