Player Matchup

Ra
Ra
 
Ra
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
GoatjoSensei
Neith
Level 22
God Stats
16W - 18L
1,474 SR
Queue Stats
47W - 47L
1,386 Elo+
Party 1
Thanatos
Thanatos
HappyFeet420
Thanatos
Level 66
God Stats
20W - 16L
1,583 SR
Queue Stats
87W - 105L
1,513 Elo+
Party 2
Bacchus
Bacchus
LilCottonSwab
Bacchus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 59L
1,362 Elo+
Party 1
Guan Yu
Guan Yu
WahWahWahBILB
Guan Yu
Level 4
God Stats
1W - 0L
1,741 SR
Queue Stats
3W - 0L
1,676 Elo+
Party 2
Team Averages
Level 27
1,559 SR
1,487 Elo+

VS

Team Averages
Level 18
1,490 SR
1,411 Elo+
Cu Chulainn
Cu Chulainn
MGurs
Cu Chulainn
Level 29
God Stats
7W - 12L
1,466 SR
Queue Stats
140W - 130L
1,478 Elo+
Solo
Osiris
Osiris
MyPointOfView
Osiris
Level 28
God Stats
16W - 7L
1,871 SR
Queue Stats
138W - 121L
1,551 Elo+
Solo
Ratatoskr
Ratatoskr
TheWhoGoD
Ratatoskr
Level 24
God Stats
11W - 18L
1,429 SR
Queue Stats
105W - 121L
1,336 Elo+
Solo
Yemoja
Yemoja
dodii1234
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,242 Elo+
Solo
Jing Wei
Jing Wei
killndi3
Jing Wei
Level 5
God Stats
3W - 3L
1,184 SR
Queue Stats
309W - 352L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
2 / 10 / 16
10,510
457
9,575
15,654
6,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
16 / 5 / 19
13,161
572
29,128
19,281
9,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
HappyFeet420
Thanatos
20
22 / 1 / 9
16,609
722
21,805
22,618
12,339
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
14
2 / 2 / 25
11,704
509
8,333
23,124
31,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Guan Yu
13
4 / 7 / 12
9,678
421
3,553
14,854
8,270
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
MGurs
Cu Chulainn
17
12 / 8 / 3
12,269
533
18,149
21,017
19,644
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
4 / 8 / 5
12,365
538
7,267
22,770
25,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
TheWhoGoD
Ratatoskr
17
3 / 8 / 10
11,509
500
11,573
19,222
14,032
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
dodii1234
Yemoja
11
0 / 9 / 1
8,032
349
892
11,822
3,129
Jing Wei
killndi3
Jing Wei
15
4 / 14 / 9
10,319
449
9,638
22,116
7,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
51
46
Kills
23
25
Deaths
47
81
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
10
16
1
W
16
5
19
5.1
W
Thanatos
HappyFeet420
Thanatos
22
1
9
26.5
W
Bacchus
2
2
25
7.25
L
Cu Chulainn
MGurs
Cu Chulainn
12
8
3
1.69
L
4
8
5
0.81
L
Ratatoskr
TheWhoGoD
Ratatoskr
3
8
10
1
W
Guan Yu
4
7
12
1.43
L
Yemoja
dodii1234
Yemoja
0
9
1
0.06
L
Jing Wei
killndi3
Jing Wei
4
14
9
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,394
Damage
47,519
95,531
Taken
96,947
68,213
Mitigated
69,882
38,800
Healing
6,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,575
1,678
349
831
15,654
6,593
2,735
1,986
13,668
46,628
0
W
29,128
14,064
0
5,891
19,281
9,482
4,886
2,588
16,693
0
85,808
W
Thanatos
HappyFeet420
Thanatos
21,805
9,693
0
23,607
22,618
12,339
1,313
2,116
20,502
0
155,607
W
Bacchus
8,333
1,187
710
4,534
23,124
31,529
1,061
2,802
20,322
23,241
0
L
Cu Chulainn
MGurs
Cu Chulainn
18,149
3,007
0
109
21,017
19,644
1,554
5,809
15,000
7,098
63,479
L
7,267
1,852
0
500
22,770
25,752
1,289
3,871
18,701
0
54,692
L
Ratatoskr
TheWhoGoD
Ratatoskr
11,573
2,981
0
4,136
19,222
14,032
2,341
1,582
17,562
0
66,018
W
Guan Yu
3,553
910
428
2,450
14,854
8,270
573
600
14,254
0
10,777
L
Yemoja
dodii1234
Yemoja
892
293
226
0
11,822
3,129
61
1,050
10,772
8,454
0
L
Jing Wei
killndi3
Jing Wei
9,638
5,303
0
1,675
22,116
7,325
900
4,880
17,004
0
36,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,662
Gold Earned
54,494
406
Minions Killed
403
0
Camps Cleared
0
2,102,733
Distance Traveled
1,886,751
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,510
457
84
4
0
353,388
1
W
Neith
13,161
572
96
4
0
403,757
0
W
Thanatos
16,609
722
190
8
0
524,609
3
W
Bacchus
11,704
509
26
1
0
407,380
0
L
Cu Chulainn
12,269
533
127
6
0
368,238
1
L
Osiris
12,365
538
93
4
0
399,887
2
L
Ratatoskr
11,509
500
115
5
0
455,059
2
W
Guan Yu
9,678
421
10
0
0
413,599
4
L
Yemoja
8,032
349
10
0
0
312,822
0
L
Jing Wei
10,319
449
58
3
0
350,745
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role