Player Matchup

Freya
Freya
Boa_Red
Freya
Level 15
God Stats
11W - 7L
1,554 SR
Queue Stats
17W - 15L
1,572 Elo+
Solo
Skadi
Skadi
ChicoBSmurfn
Skadi
Level 24
God Stats
17W - 16L
1,637 SR
Queue Stats
46W - 50L
1,486 Elo+
Solo
Erlang Shen
Erlang Shen
HurtBoyKMS
Erlang Shen
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
257W - 270L
1,480 Elo+
Solo
Sylvanus
Sylvanus
I Sirthy I
Sylvanus
Level 13
God Stats
4W - 2L
1,756 SR
Queue Stats
53W - 60L
1,531 Elo+
Solo
Kukulkan
Kukulkan
WeeScotchUnicorn
Kukulkan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 18
1,589 SR
1,514 Elo+

VS

Team Averages
Level 20
1,598 SR
1,505 Elo+
Izanami
Izanami
A H4PPY C4MPER
Izanami
Level 29
God Stats
36W - 21L
1,630 SR
Queue Stats
91W - 83L
1,544 Elo+
Solo
Sol
Sol
Lordupnya420
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,477 Elo+
Solo
Fenrir
Fenrir
MacX4040
Fenrir
Level 18
God Stats
5W - 2L
1,657 SR
Queue Stats
27W - 17L
1,504 Elo+
Solo
Anhur
Anhur
Nicktyrr
Anhur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
WhereDaHolyWater
Bellona
Level 29
God Stats
7W - 3L
1,702 SR
Queue Stats
80W - 65L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Boa_Red
Freya
12
8 / 0 / 2
7,305
731
5,545
5,601
2,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
4 / 0 / 2
6,610
661
3,532
4,850
1,191
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Erlang Shen
HurtBoyKMS
Erlang Shen
11
1 / 1 / 0
6,343
634
4,137
5,454
2,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
I Sirthy I
Sylvanus
6
0 / 3 / 1
5,063
506
1,341
6,568
3,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
0 / 2 / 2
5,860
586
2,432
3,886
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
5,128
513
1,610
5,711
1,385
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 2 / 0
5,110
511
2,489
4,601
1,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
MacX4040
Fenrir
7
0 / 4 / 0
4,741
474
1,925
7,675
1,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anhur
Nicktyrr
Anhur
5
0 / 1 / 1
4,137
414
1,160
3,155
622
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
3 / 4 / 1
4,897
490
3,806
8,562
6,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
13
Kills
6
6
Deaths
13
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Freya
Boa_Red
Freya
8
0
2
9
W
4
0
2
5
W
Erlang Shen
HurtBoyKMS
Erlang Shen
1
1
0
1
W
Sylvanus
I Sirthy I
Sylvanus
0
3
1
0.17
L
2
2
0
1
L
Fenrir
MacX4040
Fenrir
0
4
0
0
L
Anhur
Nicktyrr
Anhur
0
1
1
0.5
W
0
2
2
0.5
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,987
Damage
10,990
26,359
Taken
29,704
11,128
Mitigated
12,451
7,613
Healing
7,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,610
1,037
0
1,146
5,711
1,385
762
1,788
3,923
0
26,039
W
Freya
Boa_Red
Freya
5,545
2,103
0
3,494
5,601
2,523
232
112
5,489
27,973
5,698
W
3,532
1,167
0
1,000
4,850
1,191
855
0
4,656
0
37,071
W
Erlang Shen
HurtBoyKMS
Erlang Shen
4,137
1,689
0
1,002
5,454
2,192
607
300
5,094
0
31,791
W
Sylvanus
I Sirthy I
Sylvanus
1,341
680
319
553
6,568
3,881
344
748
5,545
11,598
0
L
2,489
255
0
1,489
4,601
1,557
0
2,759
1,842
22,421
0
L
Fenrir
MacX4040
Fenrir
1,925
1,047
0
2,370
7,675
1,963
0
474
7,201
0
21,618
L
Anhur
Nicktyrr
Anhur
1,160
760
0
0
3,155
622
129
267
2,888
0
7,164
W
2,432
95
0
1,245
3,886
1,341
57
1,329
2,439
32,425
0
L
3,806
876
0
2,864
8,562
6,924
158
3,778
4,784
0
14,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,181
Gold Earned
24,013
292
Minions Killed
169
0
Camps Cleared
0
976,470
Distance Traveled
827,529
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,128
513
50
5
0
173,436
1
W
Freya
7,305
731
55
6
0
194,268
0
W
Skadi
6,610
661
72
7
0
209,333
1
W
Erlang Shen
6,343
634
71
7
0
196,688
0
W
Sylvanus
5,063
506
23
2
0
184,053
0
L
Sol
5,110
511
39
4
0
186,354
0
L
Fenrir
4,741
474
47
5
0
140,486
0
L
Anhur
4,137
414
13
1
0
115,220
0
W
Kukulkan
5,860
586
71
7
0
192,128
2
L
Bellona
4,897
490
20
2
0
212,033
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role