Player Matchup

Ra
Ra
EsTeBaNc0
Ra
Level 65
God Stats
5W - 7L
1,417 SR
Queue Stats
59W - 86L
1,357 Elo+
Party 1
Chronos
Chronos
ZgMA_vRevxnge
Chronos
Level 102
God Stats
1W - 1L
1,344 SR
Queue Stats
62W - 87L
1,377 Elo+
Party 1
Kuzenbo
Kuzenbo
tonysotoplay4
Kuzenbo
Level 109
God Stats
3W - 4L
1,521 SR
Queue Stats
40W - 68L
1,364 Elo+
Party 1
Team Averages
Level 92
1,427 SR
1,366 Elo+

VS

Team Averages
Level 72
1,369 SR
1,418 Elo+
Achilles
Achilles
PL3B x ELITE
Achilles
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,416 Elo+
Solo
Fenrir
Fenrir
Slifixx
Fenrir
Level 62
God Stats
1W - 2L
1,324 SR
Queue Stats
37W - 47L
1,411 Elo+
Party 2
Zhong Kui
Zhong Kui
dinkelbureg
Zhong Kui
Level 95
God Stats
5W - 9L
1,282 SR
Queue Stats
114W - 129L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 7 / 0
7,342
734
7,788
7,975
2,952
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
9
1 / 8 / 3
6,606
661
5,605
10,493
3,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
10
1 / 2 / 5
7,194
719
4,581
10,854
11,289
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
PL3B x ELITE
Achilles
11
2 / 3 / 12
7,391
739
5,164
7,539
4,133
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Fenrir
Slifixx
Fenrir
12
10 / 3 / 6
8,830
883
9,272
11,715
6,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
dinkelbureg
Zhong Kui
11
5 / 1 / 11
7,974
797
12,727
9,101
6,351
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
7
Kills
17
17
Deaths
7
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
5
7
0
0.71
W
Achilles
PL3B x ELITE
Achilles
2
3
12
2.67
W
Fenrir
Slifixx
Fenrir
10
3
6
4.33
L
Chronos
1
8
3
0.31
W
Zhong Kui
dinkelbureg
Zhong Kui
5
1
11
10.5
L
Kuzenbo
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,974
Damage
27,163
29,322
Taken
28,355
17,728
Mitigated
17,191
3,906
Healing
8,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,788
605
269
1,018
7,975
2,952
0
3,856
4,119
24,534
0
W
Achilles
PL3B x ELITE
Achilles
5,164
1,322
0
1,677
7,539
4,133
719
3,721
3,614
0
19,949
W
Fenrir
Slifixx
Fenrir
9,272
3,178
96
1,793
11,715
6,707
890
7,364
4,135
0
17,975
L
Chronos
5,605
2,916
0
273
10,493
3,487
0
4,361
6,132
16,973
0
W
Zhong Kui
dinkelbureg
Zhong Kui
12,727
1,092
1,107
4,277
9,101
6,351
1,336
6,197
2,632
28,156
0
L
Kuzenbo
4,581
2,505
162
2,184
10,854
11,289
0
4,510
6,344
9,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,142
Gold Earned
24,195
83
Minions Killed
85
0
Camps Cleared
0
471,888
Distance Traveled
522,702
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,342
734
34
3
0
144,711
3
W
Achilles
7,391
739
34
3
0
181,951
1
W
Fenrir
8,830
883
22
2
0
180,658
0
L
Chronos
6,606
661
36
4
0
155,080
0
W
Zhong Kui
7,974
797
29
3
0
160,093
0
L
Kuzenbo
7,194
719
13
1
0
172,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role