Player Matchup

Tiamat
Tiamat
BadZuka
Tiamat
Level 108
God Stats
6W - 8L
1,469 SR
Queue Stats
166W - 163L
1,450 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Banditfinn
Morgan Le Fay
Level 29
God Stats
7W - 3L
1,495 SR
Queue Stats
8W - 4L
1,458 Elo+
Party 3
Pele
Pele
ItsMisterBlue
Pele
Level 109
God Stats
3W - 4L
1,298 SR
Queue Stats
194W - 178L
1,477 Elo+
Party 3
Neith
Neith
ItsMisterYellow
Neith
Level 109
God Stats
4W - 4L
1,414 SR
Queue Stats
158W - 167L
1,558 Elo+
Party 3
Sobek
Sobek
Mattkarasoulis
Sobek
Level 128
God Stats
7W - 4L
1,195 SR
Queue Stats
195W - 191L
1,472 Elo+
Party 3
Team Averages
Level 97
1,374 SR
1,483 Elo+

VS

Team Averages
Level 72
1,492 SR
1,546 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
AdmiralMercy
Tsukuyomi
Level 14
God Stats
6W - 12L
1,510 SR
Queue Stats
97W - 118L
1,440 Elo+
Party 2
Neith
Neith
BenefitsMan
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,797 Elo+
Party 1
Nu Wa
Nu Wa
Lixxyy
Nu Wa
Level 158
God Stats
19W - 10L
1,327 SR
Queue Stats
111W - 111L
1,502 Elo+
Party 1
Ymir
Ymir
blastingstorm23
Ymir
Level 94
God Stats
5W - 7L
1,625 SR
Queue Stats
288W - 277L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BadZuka
Tiamat
12
0 / 1 / 4
6,891
574
2,713
7,455
4,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
Banditfinn
Morgan Le Fay
11
0 / 1 / 3
6,195
516
1,269
5,086
1,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 0 / 3
8,135
678
6,743
7,993
3,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 1 / 3
7,107
592
7,313
7,896
2,309
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
1 / 1 / 3
6,920
577
2,895
10,115
6,550
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 4 / 0
6,948
579
6,948
10,732
5,140
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
AdmiralMercy
Tsukuyomi
9
0 / 1 / 0
5,797
483
40
5,700
1,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 3 / 0
6,680
557
8,354
9,796
3,187
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
Lixxyy
Nu Wa
13
1 / 2 / 0
7,211
601
5,746
4,980
1,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 1 / 2
5,318
443
910
2,988
893
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
11
Kills
4
4
Deaths
11
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
4
0
0.25
L
Tsukuyomi
AdmiralMercy
Tsukuyomi
0
1
0
0
W
Tiamat
BadZuka
Tiamat
0
1
4
2
W
Morgan Le Fay
Banditfinn
Morgan Le Fay
0
1
3
1.5
L
2
3
0
0.67
W
6
0
3
7.5
W
4
1
3
5.5
L
Nu Wa
Lixxyy
Nu Wa
1
2
0
0.5
W
1
1
3
2.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,933
Damage
21,998
38,545
Taken
34,196
18,606
Mitigated
12,032
13,854
Healing
10,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,948
1,701
0
1,966
10,732
5,140
0
2,771
7,515
0
35,896
L
Tsukuyomi
AdmiralMercy
Tsukuyomi
40
0
0
2,917
5,700
1,542
0
0
5,700
0
28,665
W
Tiamat
BadZuka
Tiamat
2,713
530
0
3,806
7,455
4,692
0
290
7,119
31,105
0
W
Morgan Le Fay
Banditfinn
Morgan Le Fay
1,269
0
0
500
5,086
1,428
0
3,177
1,736
31,774
0
L
8,354
3,530
0
4,303
9,796
3,187
0
2,350
7,446
0
40,609
W
6,743
2,125
0
2,191
7,993
3,627
0
1,295
6,610
0
52,064
W
7,313
3,489
0
3,336
7,896
2,309
2,577
781
7,081
0
44,256
L
Nu Wa
Lixxyy
Nu Wa
5,746
1,430
0
800
4,980
1,270
432
629
4,215
48,921
0
W
2,895
388
351
3,670
10,115
6,550
748
1,051
9,010
15,150
0
L
910
488
0
104
2,988
893
198
545
2,443
6,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,248
Gold Earned
31,954
332
Minions Killed
334
0
Camps Cleared
0
1,145,509
Distance Traveled
1,007,130
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,948
579
75
6
0
226,583
1
L
Tsukuyomi
5,797
483
76
6
0
254,249
4
W
Tiamat
6,891
574
73
6
0
217,688
0
W
Morgan Le Fay
6,195
516
63
5
0
224,204
0
L
Neith
6,680
557
77
6
0
213,498
0
W
Pele
8,135
678
100
8
0
255,588
4
W
Neith
7,107
592
83
7
0
203,035
0
L
Nu Wa
7,211
601
97
8
0
219,837
3
W
Sobek
6,920
577
13
1
0
244,994
2
L
Ymir
5,318
443
9
1
0
92,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role