Player Matchup

Neith
Neith
Bosh_BOOM_Bang
Neith
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 60L
1,152 Elo+
Party 1
Thanatos
Thanatos
Coolluke2001
Thanatos
Level 16
God Stats
39W - 44L
1,376 SR
Queue Stats
51W - 73L
1,162 Elo+
Party 1
Kali
Kali
Epicthunder99
Kali
Level 14
God Stats
4W - 6L
1,343 SR
Queue Stats
24W - 37L
1,208 Elo+
Party 1
Cthulhu
Cthulhu
Jacob2point7
Cthulhu
Level 2
God Stats
3W - 4L
1,285 SR
Queue Stats
4W - 8L
1,200 Elo+
Party 1
Ra
Ra
cobblestreetking
Ra
Level 8
God Stats
3W - 6L
1,176 SR
Queue Stats
67W - 83L
1,176 Elo+
Party 1
Team Averages
Level 10
1,336 SR
1,179 Elo+

VS

Team Averages
Level 26
1,474 SR
1,317 Elo+
Skadi
Skadi
Dread119944
Skadi
Level 24
God Stats
12W - 7L
1,682 SR
Queue Stats
54W - 42L
1,371 Elo+
Solo
Scylla
Scylla
RaVeN-_-PP
Scylla
Level 26
God Stats
5W - 4L
1,273 SR
Queue Stats
30W - 47L
1,227 Elo+
Solo
Bellona
Bellona
Tiaanking
Bellona
Level 21
God Stats
9W - 15L
1,386 SR
Queue Stats
270W - 335L
1,281 Elo+
Solo
Odin
Odin
Your1Last1Shadow
Odin
Level 29
God Stats
15W - 6L
1,500 SR
Queue Stats
578W - 556L
1,320 Elo+
Solo
Arachne
Arachne
vCriticalKush
Arachne
Level 29
God Stats
11W - 8L
1,528 SR
Queue Stats
24W - 29L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 2
4,240
424
2,211
4,537
1,196
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
Coolluke2001
Thanatos
8
2 / 1 / 0
5,096
510
1,734
6,920
1,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 4 / 1
4,494
449
1,643
5,396
2,581
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cthulhu
Jacob2point7
Cthulhu
6
2 / 6 / 0
4,499
450
3,553
7,544
6,064
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 3 / 1
4,590
459
1,696
4,015
900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 2
5,776
578
3,168
3,568
918
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
RaVeN-_-PP
Scylla
8
1 / 4 / 3
5,764
576
4,337
4,578
974
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
Tiaanking
Bellona
8
4 / 1 / 6
5,498
550
2,516
6,400
2,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
3 / 0 / 5
6,248
625
1,954
2,574
1,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
12
7 / 0 / 2
6,985
699
6,390
4,585
2,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
17
17
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Thanatos
Coolluke2001
Thanatos
2
1
0
2
W
2
0
2
3
L
0
4
1
0.13
L
Cthulhu
Jacob2point7
Cthulhu
2
6
0
0.33
W
Scylla
RaVeN-_-PP
Scylla
1
4
3
0.63
W
Bellona
Tiaanking
Bellona
4
1
6
7
W
3
0
5
5.5
L
0
3
1
0.17
W
Arachne
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,837
Damage
18,365
28,412
Taken
21,705
12,530
Mitigated
8,149
9,082
Healing
5,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,211
826
115
1,455
4,537
1,196
256
1,664
2,790
0
10,445
L
Thanatos
Coolluke2001
Thanatos
1,734
440
0
5,857
6,920
1,789
318
0
6,880
0
23,795
W
3,168
1,594
0
913
3,568
918
702
1,818
1,620
0
33,658
L
1,643
594
0
259
5,396
2,581
0
504
4,856
0
10,174
L
Cthulhu
Jacob2point7
Cthulhu
3,553
548
0
316
7,544
6,064
0
2,335
5,175
13,996
0
W
Scylla
RaVeN-_-PP
Scylla
4,337
789
35
346
4,578
974
786
729
3,849
23,398
0
W
Bellona
Tiaanking
Bellona
2,516
414
0
521
6,400
2,626
373
1,775
4,535
0
12,986
W
1,954
259
0
912
2,574
1,199
696
635
1,909
917
12,242
L
1,696
214
252
828
4,015
900
361
186
3,785
20,155
0
W
Arachne
6,390
3,941
0
2,399
4,585
2,432
0
200
4,385
0
43,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,919
Gold Earned
30,271
172
Minions Killed
252
0
Camps Cleared
0
889,933
Distance Traveled
917,204
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,240
424
22
2
0
166,988
1
L
Thanatos
5,096
510
57
6
0
212,609
1
W
Skadi
5,776
578
56
6
0
173,268
1
L
Kali
4,494
449
28
3
0
174,736
0
L
Cthulhu
4,499
450
28
3
0
174,004
0
W
Scylla
5,764
576
39
4
0
147,158
0
W
Bellona
5,498
550
27
3
0
203,182
0
W
Odin
6,248
625
45
5
0
165,311
1
L
Ra
4,590
459
37
4
0
161,596
0
W
Arachne
6,985
699
85
9
0
228,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role