Player Matchup

Cthulhu
Cthulhu
Breezer2016
Cthulhu
Level 29
God Stats
2W - 5L
1,207 SR
Queue Stats
21W - 29L
1,338 Elo+
Party 1
Anubis
Anubis
Cyber-0_0
Anubis
Level 13
God Stats
4W - 3L
1,405 SR
Queue Stats
8W - 7L
1,323 Elo+
Party 1
Sol
Sol
Cyber-Q_O
Sol
Level 85
God Stats
3W - 0L
1,713 SR
Queue Stats
34W - 54L
1,359 Elo+
Party 1
Bakasura
Bakasura
Delkaro
Bakasura
Level 39
God Stats
2W - 3L
1,374 SR
Queue Stats
28W - 34L
1,413 Elo+
Party 1
Fenrir
Fenrir
bizzybone100
Fenrir
Level 18
God Stats
3W - 1L
1,713 SR
Queue Stats
28W - 29L
1,439 Elo+
Party 1
Team Averages
Level 37
1,482 SR
1,374 Elo+

VS

Team Averages
Level 17
1,535 SR
1,296 Elo+
Cthulhu
Cthulhu
GooXX69
Cthulhu
Level 14
God Stats
4W - 3L
1,620 SR
Queue Stats
22W - 33L
1,227 Elo+
Solo
Thor
Thor
Nash1993
Thor
Level 9
God Stats
2W - 4L
1,724 SR
Queue Stats
124W - 144L
1,222 Elo+
Solo
Hachiman
Hachiman
Vv84NKSvV
Hachiman
Level 8
God Stats
4W - 3L
1,461 SR
Queue Stats
78W - 123L
1,431 Elo+
Solo
Ne Zha
Ne Zha
darkillerSK8
Ne Zha
Level 25
God Stats
0W - 5L
1,232 SR
Queue Stats
4W - 12L
1,221 Elo+
Solo
Cu Chulainn
Cu Chulainn
thehollowitz
Cu Chulainn
Level 29
God Stats
23W - 37L
1,641 SR
Queue Stats
261W - 301L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Breezer2016
Cthulhu
8
0 / 2 / 0
5,106
511
3,419
7,551
3,954
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Cyber-0_0
Anubis
7
0 / 6 / 6
4,718
472
5,685
8,237
4,122
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
11 / 1 / 5
6,641
664
8,413
5,313
2,214
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bakasura
Delkaro
Bakasura
9
1 / 1 / 5
5,429
543
3,059
5,798
1,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
9
9 / 1 / 7
6,761
676
7,526
9,943
8,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GooXX69
Cthulhu
7
1 / 4 / 4
5,233
523
4,359
10,175
4,028
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thor
7
3 / 6 / 3
5,288
529
2,252
8,837
2,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mace

Mace

+10
Physical Power

Hachiman
Vv84NKSvV
Hachiman
7
0 / 3 / 2
4,685
469
2,558
5,438
2,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
5
0 / 8 / 0
4,049
405
3,595
6,764
1,779
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
thehollowitz
Cu Chulainn
11
6 / 1 / 2
6,462
646
5,572
8,540
4,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
21
Kills
10
11
Deaths
22
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Breezer2016
Cthulhu
0
2
0
0
W
Anubis
Cyber-0_0
Anubis
0
6
6
0.5
W
11
1
5
13.5
W
Bakasura
Delkaro
Bakasura
1
1
5
3.5
L
Cthulhu
GooXX69
Cthulhu
1
4
4
0.75
L
Thor
3
6
3
0.75
L
Hachiman
Vv84NKSvV
Hachiman
0
3
2
0.33
W
Fenrir
9
1
7
12.5
L
Ne Zha
0
8
0
0
L
Cu Chulainn
thehollowitz
Cu Chulainn
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,102
Damage
18,336
36,842
Taken
39,754
20,381
Mitigated
14,948
12,102
Healing
6,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Breezer2016
Cthulhu
3,419
499
0
1,915
7,551
3,954
668
1,714
5,352
21,196
0
W
Anubis
Cyber-0_0
Anubis
5,685
1,440
0
2,150
8,237
4,122
28
1,242
6,806
16,094
0
W
8,413
3,372
0
2,831
5,313
2,214
212
777
4,497
23,307
0
W
Bakasura
Delkaro
Bakasura
3,059
1,970
0
2,318
5,798
1,767
0
744
5,054
0
18,343
L
Cthulhu
GooXX69
Cthulhu
4,359
1,292
97
0
10,175
4,028
0
6,010
4,073
10,545
0
L
Thor
2,252
885
0
1,623
8,837
2,349
0
2,977
5,860
0
20,021
L
Hachiman
Vv84NKSvV
Hachiman
2,558
1,668
260
809
5,438
2,320
0
2,183
3,224
0
12,103
W
Fenrir
7,526
3,214
0
2,888
9,943
8,324
108
1,167
8,614
0
16,941
L
Ne Zha
3,595
2,324
0
621
6,764
1,779
754
1,141
5,623
0
12,248
L
Cu Chulainn
thehollowitz
Cu Chulainn
5,572
627
0
3,343
8,540
4,472
0
5,206
3,309
5,017
17,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,655
Gold Earned
25,717
167
Minions Killed
131
0
Camps Cleared
0
988,959
Distance Traveled
910,071
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,106
511
32
3
0
181,328
1
W
Anubis
4,718
472
13
1
0
181,815
0
W
Sol
6,641
664
46
5
0
192,179
0
W
Bakasura
5,429
543
53
5
0
219,513
0
L
Cthulhu
5,233
523
9
1
0
197,602
0
L
Thor
5,288
529
38
4
0
166,874
0
L
Hachiman
4,685
469
23
2
0
160,528
0
W
Fenrir
6,761
676
23
2
0
214,124
5
L
Ne Zha
4,049
405
15
2
0
186,313
0
L
Cu Chulainn
6,462
646
46
5
0
198,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role