Player Matchup

Athena
Athena
DeathBlaze356
Athena
Level 29
God Stats
67W - 59L
1,595 SR
Queue Stats
604W - 638L
1,372 Elo+
Party 2
Achilles
Achilles
DeathDoktur
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 34L
1,206 Elo+
Party 1
Anubis
Anubis
J_RodGAMING
Anubis
Level 27
God Stats
13W - 18L
1,553 SR
Queue Stats
21W - 48L
1,225 Elo+
Party 1
Apollo
Apollo
SharpShooterMoo
Apollo
Level 26
God Stats
1W - 2L
1,461 SR
Queue Stats
98W - 105L
1,391 Elo+
Solo
Gilgamesh
Gilgamesh
WoN1-retro_YT
Gilgamesh
Level 30
God Stats
22W - 18L
1,520 SR
Queue Stats
391W - 467L
1,341 Elo+
Party 2
Team Averages
Level 28
1,526 SR
1,307 Elo+

VS

Team Averages
Level 25
1,442 SR
1,381 Elo+
Baron Samedi
Baron Samedi
ElvenPanda
Baron Samedi
Level 29
God Stats
1W - 1L
1,325 SR
Queue Stats
25W - 20L
1,508 Elo+
Solo
Ymir
Ymir
Smashphixia
Ymir
Level 26
God Stats
17W - 22L
1,423 SR
Queue Stats
78W - 90L
1,372 Elo+
Party 3
Artemis
Artemis
Spiff_34
Artemis
Level 26
God Stats
20W - 15L
1,744 SR
Queue Stats
83W - 90L
1,370 Elo+
Party 3
Yemoja
Yemoja
Yv_Potatoejuggle
Yemoja
Level 18
God Stats
56W - 72L
1,339 SR
Queue Stats
103W - 137L
1,261 Elo+
Solo
Fenrir
Fenrir
imtexasbaby
Fenrir
Level 25
God Stats
4W - 4L
1,379 SR
Queue Stats
230W - 215L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 2
6,157
440
3,863
16,311
11,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
DeathDoktur
Achilles
7
1 / 3 / 2
5,486
392
2,784
9,225
5,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
10
2 / 6 / 1
6,219
444
9,711
11,269
4,901
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

7
0 / 3 / 1
4,910
351
1,947
7,770
2,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
WoN1-retro_YT
Gilgamesh
10
3 / 5 / 1
6,809
486
5,719
10,042
4,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ElvenPanda
Baron Samedi
12
6 / 1 / 8
7,350
525
12,814
8,954
3,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
4 / 2 / 8
7,443
532
4,847
10,686
5,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Spiff_34
Artemis
11
4 / 3 / 9
7,156
511
11,972
7,912
2,526
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 1 / 7
7,876
563
3,693
7,202
5,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
12
5 / 1 / 7
7,503
536
9,011
8,582
3,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
61
8
Kills
22
22
Deaths
8
7
Assists
39
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
Achilles
DeathDoktur
Achilles
1
3
2
0.67
W
Baron Samedi
ElvenPanda
Baron Samedi
6
1
8
10
L
Anubis
2
6
1
0.42
L
0
3
1
0.17
W
4
2
8
4
W
Artemis
Spiff_34
Artemis
4
3
9
2.83
L
Gilgamesh
WoN1-retro_YT
Gilgamesh
3
5
1
0.7
W
3
1
7
6.5
W
Fenrir
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,024
Damage
42,337
54,617
Taken
43,336
28,606
Mitigated
20,882
10,927
Healing
17,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,863
860
0
3,064
16,311
11,342
108
7,011
9,300
8,983
0
L
Achilles
DeathDoktur
Achilles
2,784
908
0
685
9,225
5,064
15
3,318
5,907
0
11,680
W
Baron Samedi
ElvenPanda
Baron Samedi
12,814
1,794
1,560
3,642
8,954
3,306
1,227
4,332
4,503
44,295
0
L
Anubis
9,711
741
0
3,734
11,269
4,901
243
5,887
5,382
35,834
0
L
1,947
997
0
2,122
7,770
2,341
0
2,509
5,261
0
11,490
W
4,847
1,741
0
1,494
10,686
5,654
267
5,578
4,994
18,735
0
W
Artemis
Spiff_34
Artemis
11,972
7,814
0
3,341
7,912
2,526
2,190
1,778
6,063
0
40,933
L
Gilgamesh
WoN1-retro_YT
Gilgamesh
5,719
1,191
0
1,322
10,042
4,958
164
2,629
7,413
0
32,941
W
3,693
1,151
1,878
1,269
7,202
5,505
2,096
1,228
5,935
33,463
0
W
Fenrir
9,011
3,388
0
3,843
8,582
3,891
0
658
7,808
0
45,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,581
Gold Earned
37,328
158
Minions Killed
288
0
Camps Cleared
0
1,223,184
Distance Traveled
1,255,815
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,157
440
9
1
0
261,030
0
L
Achilles
5,486
392
15
1
0
250,185
0
W
Baron Samedi
7,350
525
70
5
0
242,837
2
L
Anubis
6,219
444
49
4
0
222,727
0
L
Apollo
4,910
351
20
1
0
233,563
1
W
Ymir
7,443
532
35
3
0
251,687
3
W
Artemis
7,156
511
48
3
0
251,674
1
L
Gilgamesh
6,809
486
65
5
0
255,679
0
W
Yemoja
7,876
563
67
5
0
209,559
3
W
Fenrir
7,503
536
68
5
0
300,058
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role