Player Matchup

Thanatos
Thanatos
AzoTe77
Thanatos
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,706 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
IBloodyO
Morgan Le Fay
Level 24
God Stats
17W - 21L
1,445 SR
Queue Stats
74W - 63L
1,527 Elo+
Solo
Bellona
Bellona
IICazard
Bellona
Level 62
God Stats
9W - 11L
1,735 SR
Queue Stats
10W - 13L
1,706 Elo+
Party 2
Ares
Ares
MasterCifa
Ares
Level 11
God Stats
0W - 1L
1,320 SR
Queue Stats
7W - 8L
1,513 Elo+
Solo
Apollo
Apollo
tendo7531
Apollo
Level 23
God Stats
1W - 1L
1,707 SR
Queue Stats
6W - 4L
1,695 Elo+
Solo
Team Averages
Level 26
1,542 SR
1,629 Elo+

VS

Team Averages
Level 20
1,612 SR
1,533 Elo+
Ymir
Ymir
Pivowarduff
Ymir
Level 21
God Stats
6W - 7L
1,574 SR
Queue Stats
9W - 11L
1,557 Elo+
Party 1
Arachne
Arachne
Poekenstein
Arachne
Level 28
God Stats
19W - 15L
1,630 SR
Queue Stats
121W - 110L
1,506 Elo+
Solo
Neith
Neith
SeGuVy
Neith
Level 8
God Stats
3W - 2L
1,827 SR
Queue Stats
12W - 13L
1,557 Elo+
Party 1
Scylla
Scylla
lumperjak
Scylla
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 15L
1,532 Elo+
Solo
Tiamat
Tiamat
СлабыйИгрок
Tiamat
Level 27
God Stats
2W - 2L
1,529 SR
Queue Stats
49W - 53L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AzoTe77
Thanatos
7
2 / 5 / 1
4,940
494
3,139
7,976
2,078
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
IBloodyO
Morgan Le Fay
9
1 / 3 / 2
5,352
535
4,350
5,177
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
IICazard
Bellona
9
0 / 2 / 1
4,853
485
3,128
6,956
4,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 2 / 2
4,988
499
2,259
6,006
3,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
tendo7531
Apollo
8
2 / 4 / 1
4,711
471
2,389
5,806
1,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 5
5,793
579
2,973
6,299
4,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Poekenstein
Arachne
11
8 / 1 / 1
6,590
659
5,860
6,648
2,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
SeGuVy
Neith
9
3 / 2 / 2
5,712
571
4,968
4,073
1,211
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
lumperjak
Scylla
11
2 / 1 / 4
6,197
620
3,956
5,650
1,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 0 / 3
5,849
585
3,334
4,207
2,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
6
Kills
15
16
Deaths
6
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AzoTe77
Thanatos
2
5
1
0.5
L
Morgan Le Fay
IBloodyO
Morgan Le Fay
1
3
2
0.67
L
Bellona
IICazard
Bellona
0
2
1
0.25
L
1
2
2
1
W
2
2
5
2.25
W
Arachne
Poekenstein
Arachne
8
1
1
8.5
W
Neith
SeGuVy
Neith
3
2
2
2
W
Scylla
lumperjak
Scylla
2
1
4
4
L
Apollo
tendo7531
Apollo
2
4
1
0.63
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,265
Damage
21,091
31,921
Taken
26,877
12,984
Mitigated
12,157
10,333
Healing
11,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AzoTe77
Thanatos
3,139
1,036
30
4,640
7,976
2,078
0
1,256
6,676
0
19,401
L
Morgan Le Fay
IBloodyO
Morgan Le Fay
4,350
496
0
650
5,177
1,737
0
1,463
3,644
29,433
0
L
Bellona
IICazard
Bellona
3,128
450
0
2,330
6,956
4,430
0
3,018
3,938
0
22,485
L
2,259
195
0
1,367
6,006
3,001
0
2,176
3,786
6,888
0
W
2,973
752
0
1,274
6,299
4,445
273
1,381
4,918
6,689
0
W
Arachne
Poekenstein
Arachne
5,860
3,959
0
3,803
6,648
2,595
0
1,186
5,352
0
31,826
W
Neith
SeGuVy
Neith
4,968
2,555
0
1,652
4,073
1,211
987
1,885
2,188
0
33,020
W
Scylla
lumperjak
Scylla
3,956
524
0
1,883
5,650
1,596
0
2,157
3,493
36,102
0
L
Apollo
tendo7531
Apollo
2,389
1,686
0
1,316
5,806
1,738
26
2,158
3,614
0
20,719
W
3,334
352
0
2,770
4,207
2,310
0
0
3,634
30,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,844
Gold Earned
30,141
220
Minions Killed
257
0
Camps Cleared
0
873,012
Distance Traveled
898,639
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,940
494
40
4
0
171,122
1
L
Morgan Le Fay
5,352
535
64
6
0
166,159
2
L
Bellona
4,853
485
61
6
0
189,672
2
L
Ares
4,988
499
10
1
0
181,631
3
W
Ymir
5,793
579
6
1
0
166,538
4
W
Arachne
6,590
659
59
6
0
224,935
1
W
Neith
5,712
571
60
6
0
148,904
4
W
Scylla
6,197
620
65
7
0
172,891
1
L
Apollo
4,711
471
45
5
0
164,428
0
W
Tiamat
5,849
585
67
7
0
185,371
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role