Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Demifallen
Kali
Level 160
God Stats
3W - 2L
1,287 SR
Queue Stats
435W - 397L
1,634 Elo+
Party 1
King Arthur
King Arthur
LordAstolfo8723
King Arthur
Level 89
God Stats
22W - 29L
1,528 SR
Queue Stats
203W - 197L
1,578 Elo+
Party 1
Medusa
Medusa
Walkingeye54
Medusa
Level 56
God Stats
10W - 8L
1,634 SR
Queue Stats
52W - 39L
1,565 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
aidenweber7
Morgan Le Fay
Level 80
God Stats
13W - 6L
1,700 SR
Queue Stats
255W - 213L
1,503 Elo+
Solo
Team Averages
Level 109
1,530 SR
1,556 Elo+

VS

Team Averages
Level 107
1,556 SR
1,534 Elo+
Hel
Hel
 
Hel
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
CheekDestroyerXL
Thor
Level 109
God Stats
0W - 2L
1,269 SR
Queue Stats
292W - 319L
1,529 Elo+
Party 2
Cupid
Cupid
DaDonathan
Cupid
Level 108
God Stats
4W - 9L
1,564 SR
Queue Stats
247W - 221L
1,530 Elo+
Party 2
Terra
Terra
KATOA-P4
Terra
Level 127
God Stats
5W - 5L
1,842 SR
Queue Stats
247W - 255L
1,592 Elo+
Party 2
Cu Chulainn
Cu Chulainn
zCombos
Cu Chulainn
Level 79
God Stats
46W - 38L
1,604 SR
Queue Stats
217W - 232L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
3 / 0 / 8
7,858
491
11,687
10,679
11,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
4 / 1 / 9
8,945
559
4,683
9,572
5,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
LordAstolfo8723
King Arthur
18
10 / 0 / 2
11,278
705
12,655
11,462
9,474
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Medusa
15
2 / 1 / 3
8,992
562
6,611
6,469
2,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
aidenweber7
Morgan Le Fay
14
7 / 1 / 4
8,953
560
16,785
7,225
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
0 / 6 / 1
6,365
398
7,075
14,342
4,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 6 / 0
7,298
456
3,765
13,937
4,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
13
1 / 3 / 2
7,938
496
4,234
9,295
3,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Terra
KATOA-P4
Terra
10
0 / 3 / 2
6,683
418
3,936
16,655
10,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
zCombos
Cu Chulainn
11
0 / 8 / 0
6,793
425
5,091
12,170
8,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
26
Kills
3
3
Deaths
26
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
0
8
7
L
Hel
 
Hel
0
6
1
0.08
L
2
6
0
0.33
L
Cupid
1
3
2
0.67
W
4
1
9
8.5
L
Terra
KATOA-P4
Terra
0
3
2
0.33
W
King Arthur
LordAstolfo8723
King Arthur
10
0
2
11
W
Medusa
2
1
3
3.5
W
Morgan Le Fay
aidenweber7
Morgan Le Fay
7
1
4
9
L
Cu Chulainn
zCombos
Cu Chulainn
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,421
Damage
24,101
45,407
Taken
66,399
31,325
Mitigated
30,372
13,220
Healing
20,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
11,687
3,735
0
2,500
10,679
11,703
17
4,675
6,004
29,706
0
L
Hel
 
Hel
7,075
775
4,749
5,831
14,342
4,240
0
8,720
5,622
44,361
0
L
3,765
614
0
2,346
13,937
4,105
0
6,883
7,054
0
36,094
L
Cupid
4,234
2,493
52
750
9,295
3,066
0
2,712
6,583
0
46,622
W
4,683
1,665
0
4,358
9,572
5,311
0
919
8,653
0
63,291
L
Terra
KATOA-P4
Terra
3,936
708
1,878
4,219
16,655
10,643
0
9,407
7,248
11,100
0
W
King Arthur
LordAstolfo8723
King Arthur
12,655
1,386
0
3,579
11,462
9,474
110
1,017
10,445
555
80,593
W
Medusa
6,611
1,806
0
0
6,469
2,056
804
1,137
5,332
0
61,786
W
Morgan Le Fay
aidenweber7
Morgan Le Fay
16,785
808
0
2,783
7,225
2,781
411
3,263
3,962
67,969
0
L
Cu Chulainn
zCombos
Cu Chulainn
5,091
1,632
0
502
12,170
8,318
0
1,267
10,903
0
36,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,026
Gold Earned
35,077
530
Minions Killed
329
0
Camps Cleared
0
1,606,874
Distance Traveled
1,412,389
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,858
491
42
3
0
302,888
5
L
Hel
6,365
398
74
5
0
292,469
2
L
Thor
7,298
456
68
4
0
286,151
4
L
Cupid
7,938
496
104
7
0
291,788
4
W
Kali
8,945
559
93
6
0
361,759
0
L
Terra
6,683
418
13
1
0
286,779
1
W
King Arthur
11,278
705
176
11
0
309,514
7
W
Medusa
8,992
562
115
7
0
317,890
2
W
Morgan Le Fay
8,953
560
104
7
0
314,823
8
L
Cu Chulainn
6,793
425
70
4
0
255,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role