Player Matchup

Gilgamesh
Gilgamesh
Borktopus
Gilgamesh
Level 19
God Stats
2W - 1L
1,770 SR
Queue Stats
100W - 87L
1,643 Elo+
Solo
Thoth
Thoth
ILoveWinning
Thoth
Level 27
God Stats
1W - 2L
1,945 SR
Queue Stats
127W - 80L
1,836 Elo+
Solo
Anubis
Anubis
Snejno
Anubis
Level 13
God Stats
2W - 7L
1,314 SR
Queue Stats
18W - 23L
1,356 Elo+
Solo
Erlang Shen
Erlang Shen
Wallerman
Erlang Shen
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,657 Elo+
Solo
Neith
Neith
godevil06
Neith
Level 12
God Stats
4W - 2L
1,745 SR
Queue Stats
20W - 35L
1,528 Elo+
Solo
Team Averages
Level 17
1,655 SR
1,604 Elo+

VS

Team Averages
Level 19
1,695 SR
1,632 Elo+
Mulan
Mulan
McCheetoLovins
Mulan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 18L
1,621 Elo+
Solo
Tsukuyomi
Tsukuyomi
Snyyyder
Tsukuyomi
Level 21
God Stats
4W - 2L
1,643 SR
Queue Stats
153W - 99L
1,753 Elo+
Solo
Nemesis
Nemesis
TranceisSoul
Nemesis
Level 18
God Stats
5W - 1L
1,897 SR
Queue Stats
67W - 49L
1,547 Elo+
Solo
Artemis
Artemis
bobbujack
Artemis
Level 14
God Stats
11W - 9L
1,809 SR
Queue Stats
84W - 97L
1,559 Elo+
Solo
Athena
Athena
yuccaman
Athena
Level 23
God Stats
13W - 4L
1,626 SR
Queue Stats
90W - 94L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Borktopus
Gilgamesh
14
4 / 4 / 0
9,523
635
10,627
13,329
8,848
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
1 / 5 / 2
8,971
598
4,804
9,892
2,836
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Snejno
Anubis
10
2 / 8 / 0
6,636
442
3,877
11,489
3,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Erlang Shen
Wallerman
Erlang Shen
12
3 / 4 / 1
8,551
570
5,655
20,467
8,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
godevil06
Neith
4
0 / 1 / 1
4,900
327
1,162
2,125
424

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 1
8,277
552
7,720
10,744
10,655
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
Snyyyder
Tsukuyomi
16
10 / 0 / 3
9,734
649
13,265
8,590
3,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nemesis
TranceisSoul
Nemesis
15
5 / 0 / 1
8,218
548
6,763
8,339
3,473
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
bobbujack
Artemis
13
2 / 5 / 2
7,649
510
8,572
7,801
1,932
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
yuccaman
Athena
13
1 / 1 / 6
8,767
584
3,701
13,575
8,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
10
Kills
22
22
Deaths
10
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Borktopus
Gilgamesh
4
4
0
1
L
1
5
2
0.4
W
4
4
1
1.13
L
Anubis
Snejno
Anubis
2
8
0
0.25
W
Tsukuyomi
Snyyyder
Tsukuyomi
10
0
3
11.5
W
Nemesis
TranceisSoul
Nemesis
5
0
1
5.5
L
Erlang Shen
Wallerman
Erlang Shen
3
4
1
0.88
W
Artemis
bobbujack
Artemis
2
5
2
0.6
L
Neith
godevil06
Neith
0
1
1
0.5
W
Athena
yuccaman
Athena
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,125
Damage
40,021
57,302
Taken
49,049
24,415
Mitigated
27,781
13,435
Healing
11,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Borktopus
Gilgamesh
10,627
4,459
0
2,248
13,329
8,848
0
774
12,555
0
50,510
L
4,804
184
0
735
9,892
2,836
0
119
9,773
56,127
0
W
7,720
2,650
0
2,482
10,744
10,655
0
314
10,430
200
39,891
L
Anubis
Snejno
Anubis
3,877
157
0
2,691
11,489
3,887
0
208
11,281
29,910
0
W
Tsukuyomi
Snyyyder
Tsukuyomi
13,265
4,839
0
3,296
8,590
3,142
0
2,161
6,429
0
75,308
W
Nemesis
TranceisSoul
Nemesis
6,763
3,235
0
1,937
8,339
3,473
848
2,361
5,978
0
52,346
L
Erlang Shen
Wallerman
Erlang Shen
5,655
2,082
127
6,821
20,467
8,420
0
2,651
17,816
0
37,160
W
Artemis
bobbujack
Artemis
8,572
5,439
0
1,752
7,801
1,932
104
2,231
5,570
0
49,350
L
Neith
godevil06
Neith
1,162
367
261
552
2,125
424
44
149
1,976
0
6,844
W
Athena
yuccaman
Athena
3,701
1,325
0
1,950
13,575
8,579
405
1,614
11,961
33,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,581
Gold Earned
42,645
346
Minions Killed
444
0
Camps Cleared
0
1,103,855
Distance Traveled
1,445,697
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,523
635
103
7
0
296,968
11
L
Thoth
8,971
598
112
7
0
249,878
2
W
Mulan
8,277
552
78
5
0
281,315
8
L
Anubis
6,636
442
66
4
0
218,417
1
W
Tsukuyomi
9,734
649
135
9
0
350,706
4
W
Nemesis
8,218
548
90
6
0
282,943
3
L
Erlang Shen
8,551
570
56
4
0
271,034
2
W
Artemis
7,649
510
75
5
0
235,125
3
L
Neith
4,900
327
9
1
0
67,558
0
W
Athena
8,767
584
66
4
0
295,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role