Player Matchup

Loki
Loki
Delta ForceUSA2
Loki
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 25L
1,357 Elo+
Party 2
Thanatos
Thanatos
God_kratos212005
Thanatos
Level 18
God Stats
12W - 15L
1,282 SR
Queue Stats
72W - 57L
1,386 Elo+
Solo
King Arthur
King Arthur
STALKER223
King Arthur
Level 5
God Stats
0W - 2L
1,307 SR
Queue Stats
1W - 5L
1,296 Elo+
Solo
Set
Set
Toastplaysfn
Set
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 15L
1,244 Elo+
Party 2
Ares
Ares
savagemacdaddy54
Ares
Level 16
God Stats
1W - 1L
1,425 SR
Queue Stats
8W - 10L
1,410 Elo+
Solo
Team Averages
Level 15
1,403 SR
1,339 Elo+

VS

Team Averages
Level 40
1,594 SR
1,461 Elo+
Ares
Ares
Karl-Vokar
Ares
Level 8
God Stats
4W - 4L
1,325 SR
Queue Stats
10W - 16L
1,528 Elo+
Party 1
Nike
Nike
Lil_RagbarThor
Nike
Level 25
God Stats
4W - 1L
1,873 SR
Queue Stats
68W - 72L
1,331 Elo+
Solo
Baron Samedi
Baron Samedi
Ssyylar
Baron Samedi
Level 29
God Stats
3W - 2L
1,407 SR
Queue Stats
43W - 47L
1,464 Elo+
Party 1
Anhur
Anhur
Vumbah
Anhur
Level 108
God Stats
5W - 4L
1,585 SR
Queue Stats
183W - 147L
1,479 Elo+
Party 1
Hun Batz
Hun Batz
yoursensei45
Hun Batz
Level 29
God Stats
3W - 1L
1,777 SR
Queue Stats
77W - 71L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
7,091
473
5,768
8,481
2,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 1 / 0
5,955
397
2,240
5,138
1,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
STALKER223
King Arthur
8
0 / 10 / 0
5,349
357
2,406
15,129
4,191
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

7
1 / 10 / 0
5,467
364
5,682
11,278
2,206
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

10
0 / 8 / 1
6,172
411
3,869
14,300
6,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 15
8,461
564
3,482
7,678
5,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
2 / 1 / 1
7,828
522
4,170
6,341
3,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Baron Samedi
Ssyylar
Baron Samedi
13
2 / 1 / 5
8,208
547
6,676
6,279
3,303
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
Vumbah
Anhur
15
19 / 1 / 6
10,358
691
19,710
11,054
5,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
yoursensei45
Hun Batz
17
8 / 1 / 4
10,121
675
6,183
9,234
3,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
64
4
Kills
33
33
Deaths
4
2
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
1
1
0
1
W
2
0
15
9.5
W
2
1
1
2.5
L
King Arthur
STALKER223
King Arthur
0
10
0
0
W
Baron Samedi
Ssyylar
Baron Samedi
2
1
5
4.5
L
1
10
0
0.1
W
Anhur
Vumbah
Anhur
19
1
6
22
L
0
8
1
0.06
W
Hun Batz
yoursensei45
Hun Batz
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,965
Damage
40,221
54,326
Taken
40,586
16,819
Mitigated
21,429
6,471
Healing
13,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,768
2,087
154
868
8,481
2,468
527
1,207
7,274
0
35,326
L
2,240
605
0
3,361
5,138
1,492
0
2,006
3,132
0
17,831
W
3,482
896
0
0
7,678
5,953
596
957
6,721
10,513
0
W
4,170
823
0
1,152
6,341
3,508
1,297
428
5,913
0
40,548
L
King Arthur
STALKER223
King Arthur
2,406
567
0
0
15,129
4,191
444
2,257
12,872
0
12,899
W
Baron Samedi
Ssyylar
Baron Samedi
6,676
573
732
3,577
6,279
3,303
238
1,284
4,995
37,711
0
L
5,682
2,994
0
965
11,278
2,206
92
1,353
9,925
0
22,760
W
Anhur
Vumbah
Anhur
19,710
15,060
0
6,924
11,054
5,054
6,066
905
10,149
0
62,810
L
3,869
452
0
1,123
14,300
6,462
0
3,335
10,965
10,733
0
W
Hun Batz
yoursensei45
Hun Batz
6,183
2,486
0
1,183
9,234
3,611
1,587
295
8,939
0
74,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,034
Gold Earned
44,976
152
Minions Killed
396
0
Camps Cleared
0
1,158,809
Distance Traveled
1,320,073
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,091
473
66
4
0
285,468
1
L
Thanatos
5,955
397
34
2
0
148,097
0
W
Ares
8,461
564
15
1
0
270,209
1
W
Nike
7,828
522
74
5
0
258,144
3
L
King Arthur
5,349
357
14
1
0
248,963
0
W
Baron Samedi
8,208
547
55
4
0
239,183
2
L
Set
5,467
364
30
2
0
246,759
1
W
Anhur
10,358
691
110
7
0
244,916
3
L
Ares
6,172
411
8
1
0
229,522
0
W
Hun Batz
10,121
675
142
9
0
307,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role