Player Matchup

Neith
Neith
AzOG_ZeY
Neith
Level 29
God Stats
4W - 5L
1,500 SR
Queue Stats
158W - 158L
1,301 Elo+
Party 2
Kali
Kali
ChemikusZA
Kali
Level 84
God Stats
3W - 1L
1,623 SR
Queue Stats
109W - 136L
1,304 Elo+
Party 3
Bellona
Bellona
Ultrolionman
Bellona
Level 27
God Stats
5W - 11L
1,215 SR
Queue Stats
35W - 61L
1,276 Elo+
Party 3
Hera
Hera
chickee_nuggies
Hera
Level 75
God Stats
11W - 19L
1,324 SR
Queue Stats
92W - 116L
1,343 Elo+
Party 3
Ares
Ares
teledandy76
Ares
Level 47
God Stats
8W - 6L
1,608 SR
Queue Stats
230W - 222L
1,301 Elo+
Party 2
Team Averages
Level 52
1,454 SR
1,305 Elo+

VS

Team Averages
Level 41
1,303 SR
1,371 Elo+
Skadi
Skadi
Grundzaa_D69
Skadi
Level 43
God Stats
23W - 31L
1,436 SR
Queue Stats
170W - 210L
1,319 Elo+
Solo
Terra
Terra
TomTom2403
Terra
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
256W - 309L
1,308 Elo+
Party 1
Chaac
Chaac
dompolskii2
Chaac
Level 44
God Stats
0W - 1L
1,255 SR
Queue Stats
2W - 2L
1,663 Elo+
Solo
Baron Samedi
Baron Samedi
optic light1993
Baron Samedi
Level 28
God Stats
8W - 5L
1,371 SR
Queue Stats
122W - 160L
1,308 Elo+
Party 1
Nemesis
Nemesis
optic shadow734
Nemesis
Level 29
God Stats
1W - 6L
954 SR
Queue Stats
149W - 216L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AzOG_ZeY
Neith
12
1 / 0 / 4
7,443
496
7,564
3,943
1,305
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 1 / 4
8,135
542
5,795
7,968
4,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Ultrolionman
Bellona
15
6 / 1 / 1
8,981
599
8,336
11,143
8,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
2 / 0 / 3
8,641
576
8,546
5,878
2,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 0 / 2
8,256
550
4,273
10,826
10,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,077
405
3,915
8,163
2,387
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Terra
9
0 / 3 / 0
6,218
415
823
12,591
7,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 5 / 0
6,620
441
4,843
11,201
4,602
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
optic light1993
Baron Samedi
12
1 / 4 / 1
6,941
463
4,591
8,323
3,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 0 / 1
6,976
465
2,901
7,979
2,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
15
Kills
2
2
Deaths
15
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
AzOG_ZeY
Neith
1
0
4
3
W
3
1
4
5
L
0
3
0
0
L
Terra
0
3
0
0
W
Bellona
Ultrolionman
Bellona
6
1
1
6.5
W
2
0
3
3.5
L
0
5
0
0
L
Baron Samedi
optic light1993
Baron Samedi
1
4
1
0.38
L
1
0
1
1.5
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,514
Damage
17,073
39,758
Taken
48,257
27,146
Mitigated
21,287
14,895
Healing
11,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AzOG_ZeY
Neith
7,564
3,551
0
2,062
3,943
1,305
1,247
281
3,662
0
43,874
W
5,795
2,516
0
3,436
7,968
4,610
945
1,484
6,484
0
47,297
L
3,915
2,155
486
1,829
8,163
2,387
262
3,147
5,016
0
33,591
L
Terra
823
272
441
2,055
12,591
7,892
50
4,687
7,904
13,332
0
W
Bellona
Ultrolionman
Bellona
8,336
4,176
0
5,702
11,143
8,811
654
984
10,159
0
49,267
W
8,546
1,984
0
1,655
5,878
2,024
1,320
2,241
3,637
61,074
0
L
4,843
1,387
0
4,633
11,201
4,602
281
0
11,201
0
31,017
L
Baron Samedi
optic light1993
Baron Samedi
4,591
132
138
1,524
8,323
3,958
155
3,394
4,929
40,527
0
L
2,901
843
0
151
7,979
2,448
718
1,914
6,065
0
42,643
W
4,273
598
0
2,040
10,826
10,396
292
424
10,402
27,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,456
Gold Earned
32,832
413
Minions Killed
296
0
Camps Cleared
0
1,451,947
Distance Traveled
1,326,821
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,443
496
82
5
0
253,061
2
W
Kali
8,135
542
86
6
0
322,985
0
L
Skadi
6,077
405
58
4
0
251,390
0
L
Terra
6,218
415
24
2
0
262,798
0
W
Bellona
8,981
599
102
7
0
277,378
1
W
Hera
8,641
576
109
7
0
321,114
5
L
Chaac
6,620
441
55
4
0
273,448
0
L
Baron Samedi
6,941
463
65
4
0
226,011
2
L
Nemesis
6,976
465
94
6
0
313,174
0
W
Ares
8,256
550
34
2
0
277,409
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role