Player Matchup

Terra
Terra
AngelAurion
Terra
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
248W - 237L
1,505 Elo+
Solo
Baba Yaga
Baba Yaga
IronMastaX
Baba Yaga
Level 146
God Stats
32W - 17L
1,632 SR
Queue Stats
514W - 496L
1,535 Elo+
Solo
Kuzenbo
Kuzenbo
angelo64123
Kuzenbo
Level 123
God Stats
2W - 0L
1,705 SR
Queue Stats
89W - 68L
1,571 Elo+
Party 3
Nu Wa
Nu Wa
elfiiii
Nu Wa
Level 160
God Stats
5W - 1L
1,628 SR
Queue Stats
166W - 164L
1,516 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
kSagnax
Ah Muzen Cab
Level 89
God Stats
2W - 3L
1,392 SR
Queue Stats
117W - 122L
1,468 Elo+
Solo
Team Averages
Level 121
1,571 SR
1,519 Elo+

VS

Team Averages
Level 131
1,465 SR
1,502 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Attaxus
Apollo
Level 113
God Stats
12W - 7L
1,570 SR
Queue Stats
461W - 457L
1,540 Elo+
Party 2
Baron Samedi
Baron Samedi
Sciupera
Baron Samedi
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
256W - 254L
1,557 Elo+
Party 1
Amaterasu
Amaterasu
ilCris1
Amaterasu
Level 113
God Stats
0W - 2L
1,312 SR
Queue Stats
63W - 60L
1,458 Elo+
Party 1
Tsukuyomi
Tsukuyomi
thatwouldbeme
Tsukuyomi
Level 146
God Stats
3W - 7L
1,443 SR
Queue Stats
409W - 428L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 10
9,403
784
4,559
14,701
16,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Baba Yaga
IronMastaX
Baba Yaga
17
6 / 3 / 11
10,465
872
11,774
12,275
5,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
angelo64123
Kuzenbo
15
3 / 4 / 16
9,441
787
7,939
15,118
18,991
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nu Wa
elfiiii
Nu Wa
17
6 / 3 / 15
10,479
873
13,880
10,806
3,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ah Muzen Cab
kSagnax
Ah Muzen Cab
20
10 / 2 / 14
11,807
984
23,054
7,622
3,698
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
3 / 4 / 8
9,842
820
20,023
11,204
4,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Apollo
Attaxus
Apollo
17
7 / 7 / 4
10,451
871
7,498
15,018
5,102
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

Baron Samedi
Sciupera
Baron Samedi
16
2 / 7 / 8
8,916
743
10,536
13,798
7,676
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
ilCris1
Amaterasu
15
2 / 5 / 8
9,160
763
3,879
17,273
18,102
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tsukuyomi
thatwouldbeme
Tsukuyomi
14
2 / 6 / 6
9,022
752
6,501
10,522
3,431
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
50
29
Kills
16
16
Deaths
29
66
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
3
4
8
1.75
W
4
4
10
2.25
L
Apollo
Attaxus
Apollo
7
7
4
1.29
W
Baba Yaga
IronMastaX
Baba Yaga
6
3
11
3.83
L
Baron Samedi
Sciupera
Baron Samedi
2
7
8
0.86
W
Kuzenbo
angelo64123
Kuzenbo
3
4
16
2.75
W
Nu Wa
elfiiii
Nu Wa
6
3
15
4.5
L
Amaterasu
ilCris1
Amaterasu
2
5
8
1.2
W
Ah Muzen Cab
kSagnax
Ah Muzen Cab
10
2
14
8.5
L
Tsukuyomi
thatwouldbeme
Tsukuyomi
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,206
Damage
48,437
60,522
Taken
67,815
48,491
Mitigated
38,943
26,935
Healing
22,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
20,023
1,499
971
2,535
11,204
4,632
219
6,647
4,385
39,495
0
W
4,559
662
7,420
4,029
14,701
16,154
147
6,775
7,706
7,229
0
L
Apollo
Attaxus
Apollo
7,498
2,875
888
3,180
15,018
5,102
2,504
6,841
8,005
0
20,275
W
Baba Yaga
IronMastaX
Baba Yaga
11,774
314
2,525
4,113
12,275
5,889
1,280
6,378
5,599
34,373
0
L
Baron Samedi
Sciupera
Baron Samedi
10,536
788
3,628
3,963
13,798
7,676
733
8,851
4,783
26,586
0
W
Kuzenbo
angelo64123
Kuzenbo
7,939
2,214
1,424
1,178
15,118
18,991
332
7,579
7,270
11,290
0
W
Nu Wa
elfiiii
Nu Wa
13,880
3,293
1,478
1,387
10,806
3,759
1,362
5,321
5,265
24,923
0
L
Amaterasu
ilCris1
Amaterasu
3,879
1,029
821
3,474
17,273
18,102
396
8,943
7,965
0
8,558
W
Ah Muzen Cab
kSagnax
Ah Muzen Cab
23,054
6,611
1,527
1,854
7,622
3,698
1,940
3,344
4,123
0
43,433
L
Tsukuyomi
thatwouldbeme
Tsukuyomi
6,501
815
1,565
1,152
10,522
3,431
0
5,731
4,525
0
19,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,595
Gold Earned
47,391
119
Minions Killed
161
0
Camps Cleared
0
1,197,818
Distance Traveled
995,406
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,842
820
44
4
0
213,763
1
W
Terra
9,403
784
10
1
0
227,988
1
L
Apollo
10,451
871
39
3
0
198,556
0
W
Baba Yaga
10,465
872
49
4
0
247,422
4
L
Baron Samedi
8,916
743
40
3
0
202,137
2
W
Kuzenbo
9,441
787
7
1
0
234,149
3
W
Nu Wa
10,479
873
22
2
0
248,537
0
L
Amaterasu
9,160
763
9
1
0
209,881
1
W
Ah Muzen Cab
11,807
984
31
3
0
239,722
1
L
Tsukuyomi
9,022
752
29
2
0
171,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role