Player Matchup

Ymir
Ymir
pablo_5fg
Ymir
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,299 Elo+
Party 2
Ra
Ra
palobusbroz
Ra
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 25L
1,300 Elo+
Party 2
Fenrir
Fenrir
samuelefumaweed
Fenrir
Level 67
God Stats
15W - 15L
1,510 SR
Queue Stats
36W - 62L
1,348 Elo+
Party 2
Team Averages
Level 51
1,503 SR
1,315 Elo+

VS

Team Averages
Level 53
1,454 SR
1,295 Elo+
Merlin
Merlin
Dr-Boom59
Merlin
Level 128
God Stats
39W - 42L
1,508 SR
Queue Stats
237W - 217L
1,506 Elo+
Solo
Medusa
Medusa
QuiltedMist395
Medusa
Level 20
God Stats
11W - 15L
1,409 SR
Queue Stats
12W - 25L
1,184 Elo+
Party 1
Jormungandr
Jormungandr
ragekiller720
Jormungandr
Level 12
God Stats
9W - 9L
1,446 SR
Queue Stats
13W - 26L
1,196 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
2 / 4 / 6
8,961
597
5,716
12,864
8,975
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 5 / 6
9,638
643
9,035
11,957
4,585
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
4 / 2 / 5
9,671
645
6,751
11,845
5,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dr-Boom59
Merlin
16
3 / 0 / 5
10,402
693
16,599
4,932
1,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
7 / 4 / 4
11,192
746
5,340
9,474
2,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
ragekiller720
Jormungandr
13
1 / 7 / 10
9,815
654
6,049
18,078
14,746
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
30
10
Kills
11
11
Deaths
11
17
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Merlin
Dr-Boom59
Merlin
3
0
5
5.5
W
7
4
4
2.25
L
Ymir
2
4
6
1.25
L
4
5
6
1.4
W
Jormungandr
ragekiller720
Jormungandr
1
7
10
0.86
L
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,502
Damage
27,988
36,666
Taken
32,484
18,678
Mitigated
19,471
10,689
Healing
6,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Dr-Boom59
Merlin
16,599
397
0
1,737
4,932
1,782
385
2,254
2,678
60,839
0
W
5,340
3,184
604
1,837
9,474
2,943
1,105
3,103
6,371
0
26,362
L
Ymir
5,716
485
0
845
12,864
8,975
0
7,847
5,017
28,313
0
L
9,035
512
1,433
4,304
11,957
4,585
173
7,264
4,693
42,752
0
W
Jormungandr
ragekiller720
Jormungandr
6,049
540
480
2,163
18,078
14,746
570
9,394
8,684
18,331
0
L
6,751
779
295
3,812
11,845
5,118
0
7,537
4,308
0
19,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,270
Gold Earned
31,409
142
Minions Killed
167
0
Camps Cleared
0
793,189
Distance Traveled
776,369
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,402
693
107
7
0
277,378
5
W
Medusa
11,192
746
44
3
0
275,731
0
L
Ymir
8,961
597
62
4
0
248,760
1
L
Ra
9,638
643
55
4
0
259,090
2
W
Jormungandr
9,815
654
16
1
0
223,260
2
L
Fenrir
9,671
645
25
2
0
285,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role