Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Ceeplay44
Yemoja
Level 26
God Stats
2W - 4L
1,115 SR
Queue Stats
24W - 38L
1,164 Elo+
Party 1
Ra
Ra
Delim9485
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Imbadatark7658
Gilgamesh
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 54L
1,210 Elo+
Solo
Neith
Neith
jesusM24
Neith
Level 27
God Stats
63W - 87L
1,475 SR
Queue Stats
64W - 98L
1,304 Elo+
Solo
Team Averages
Level 20
1,418 SR
1,336 Elo+

VS

Team Averages
Level 17
1,518 SR
1,292 Elo+
Medusa
Medusa
Dogchtryg
Medusa
Level 28
God Stats
21W - 13L
1,543 SR
Queue Stats
143W - 158L
1,364 Elo+
Solo
Hun Batz
Hun Batz
Selene1485
Hun Batz
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 162L
1,280 Elo+
Solo
Nemesis
Nemesis
pirka013
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
s-vermillion87
Kuzenbo
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,138 Elo+
Solo
Vamana
Vamana
sasalsus
Vamana
Level 14
God Stats
4W - 2L
1,547 SR
Queue Stats
11W - 20L
1,180 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
5 / 3 / 0
7,739
484
9,535
8,695
3,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Ceeplay44
Yemoja
10
0 / 2 / 4
7,727
483
3,450
6,018
5,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

6
1 / 5 / 0
5,858
366
2,861
3,874
1,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Imbadatark7658
Gilgamesh
10
1 / 7 / 2
6,984
437
8,762
18,626
6,048
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
jesusM24
Neith
13
7 / 2 / 0
8,198
512
7,039
9,119
3,272
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dogchtryg
Medusa
15
4 / 0 / 2
9,148
572
9,524
6,400
2,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Selene1485
Hun Batz
10
3 / 5 / 0
6,818
426
4,369
8,083
2,480
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
pirka013
Nemesis
13
3 / 1 / 3
8,321
520
6,676
11,121
4,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 7 / 2
7,575
473
4,668
13,926
14,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vamana
sasalsus
Vamana
14
6 / 2 / 2
9,973
623
9,170
13,080
10,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
14
Kills
18
19
Deaths
15
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
5
3
0
1.67
L
Yemoja
Ceeplay44
Yemoja
0
2
4
1
L
1
5
0
0.2
W
Medusa
Dogchtryg
Medusa
4
0
2
5
L
Gilgamesh
Imbadatark7658
Gilgamesh
1
7
2
0.29
W
Hun Batz
Selene1485
Hun Batz
3
5
0
0.6
L
Neith
jesusM24
Neith
7
2
0
3.5
W
Nemesis
pirka013
Nemesis
3
1
3
4.5
W
2
7
2
0.43
W
Vamana
sasalsus
Vamana
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,647
Damage
34,407
46,332
Taken
52,610
19,976
Mitigated
34,621
8,824
Healing
9,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
9,535
4,954
0
1,633
8,695
3,993
1,660
288
8,407
0
41,683
L
Yemoja
Ceeplay44
Yemoja
3,450
905
375
5
6,018
5,252
995
1,460
4,558
24,796
0
L
2,861
473
61
74
3,874
1,411
601
355
3,519
15,749
0
W
Medusa
Dogchtryg
Medusa
9,524
3,838
0
1,665
6,400
2,103
1,081
645
5,713
0
63,512
L
Gilgamesh
Imbadatark7658
Gilgamesh
8,762
2,854
0
3,101
18,626
6,048
133
1,525
17,101
0
27,651
W
Hun Batz
Selene1485
Hun Batz
4,369
1,526
0
834
8,083
2,480
334
1,664
6,419
0
17,720
L
Neith
jesusM24
Neith
7,039
3,357
214
3,361
9,119
3,272
0
1,040
8,079
0
37,782
W
Nemesis
pirka013
Nemesis
6,676
3,690
0
3,820
11,121
4,708
0
952
10,115
0
49,084
W
4,668
2,099
0
420
13,926
14,839
14
2,338
11,480
29,420
0
W
Vamana
sasalsus
Vamana
9,170
5,129
0
2,770
13,080
10,491
1,936
450
12,572
0
46,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,506
Gold Earned
41,835
262
Minions Killed
362
0
Camps Cleared
0
1,070,666
Distance Traveled
1,451,431
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,739
484
79
5
0
202,932
0
L
Yemoja
7,727
483
35
2
0
209,514
2
L
Ra
5,858
366
22
1
0
128,682
3
W
Medusa
9,148
572
113
7
0
319,120
0
L
Gilgamesh
6,984
437
51
3
0
270,421
1
W
Hun Batz
6,818
426
39
2
0
278,540
0
L
Neith
8,198
512
75
5
0
259,117
3
W
Nemesis
8,321
520
85
5
0
289,173
0
W
Kuzenbo
7,575
473
35
2
0
281,052
0
W
Vamana
9,973
623
90
6
0
283,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role