Player Matchup

Hercules
Hercules
DaarkSob
Hercules
Level 104
God Stats
1W - 3L
1,305 SR
Queue Stats
275W - 343L
1,419 Elo+
Party 2
Ra
Ra
Dishonored2828
Ra
Level 84
God Stats
2W - 3L
1,703 SR
Queue Stats
34W - 40L
1,460 Elo+
Solo
Anhur
Anhur
FuZion29860
Anhur
Level 14
God Stats
3W - 7L
1,590 SR
Queue Stats
8W - 17L
1,304 Elo+
Party 2
Team Averages
Level 67
1,533 SR
1,394 Elo+

VS

Team Averages
Level 10
1,627 SR
1,505 Elo+
Anubis
Anubis
Gold Tag Heuer
Anubis
Level 15
God Stats
11W - 12L
1,500 SR
Queue Stats
74W - 115L
1,254 Elo+
Solo
Agni
Agni
MaD Lil Nizz
Agni
Level 8
God Stats
5W - 0L
1,880 SR
Queue Stats
172W - 135L
1,611 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RAGE Hanako
Tsukuyomi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DaarkSob
Hercules
16
5 / 1 / 1
11,202
622
6,900
24,753
22,468
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
0 / 5 / 5
10,489
583
12,536
15,727
5,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
1 / 9 / 2
9,742
541
5,757
15,478
4,356
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 7
11,757
653
9,262
8,556
3,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 3 / 8
11,061
615
13,833
9,458
2,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
RAGE Hanako
Tsukuyomi
18
9 / 0 / 6
12,828
713
27,279
18,642
14,051
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
6
Kills
15
15
Deaths
6
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hercules
DaarkSob
Hercules
5
1
1
5.5
L
0
5
5
0.5
L
1
9
2
0.22
W
4
3
7
2.5
W
2
3
8
2
W
Tsukuyomi
RAGE Hanako
Tsukuyomi
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,193
Damage
50,374
55,958
Taken
36,656
32,616
Mitigated
20,363
16,876
Healing
10,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DaarkSob
Hercules
6,900
1,264
411
8,265
24,753
22,468
0
11,011
12,979
0
20,946
L
12,536
374
4,137
3,430
15,727
5,792
24
4,623
10,894
60,510
0
L
5,757
2,381
279
354
15,478
4,356
0
6,166
8,990
0
25,399
W
9,262
70
0
0
8,556
3,643
1,346
4,231
3,987
33,843
0
W
13,833
541
177
1,383
9,458
2,669
1,153
3,977
5,173
34,240
0
W
Tsukuyomi
RAGE Hanako
Tsukuyomi
27,279
5,083
0
9,153
18,642
14,051
507
3,362
14,960
0
81,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,433
Gold Earned
35,646
183
Minions Killed
190
0
Camps Cleared
0
929,386
Distance Traveled
970,961
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,202
622
23
1
0
330,920
0
L
Ra
10,489
583
107
6
0
323,668
4
L
Anhur
9,742
541
53
3
0
274,798
0
W
Anubis
11,757
653
66
4
0
267,839
0
W
Agni
11,061
615
56
3
0
320,837
0
W
Tsukuyomi
12,828
713
68
4
0
382,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role