Player Matchup

Danzaburou
Danzaburou
DashingEnds
Danzaburou
Level 88
God Stats
17W - 14L
1,587 SR
Queue Stats
136W - 129L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Thoisii
Gilgamesh
Level 17
God Stats
0W - 3L
1,610 SR
Queue Stats
5W - 8L
1,311 Elo+
Party 1
Tiamat
Tiamat
thenekoboss
Tiamat
Level 106
God Stats
24W - 14L
1,687 SR
Queue Stats
141W - 150L
1,544 Elo+
Party 1
Team Averages
Level 70
1,628 SR
1,451 Elo+

VS

Team Averages
Level 100
1,568 SR
1,522 Elo+
Gilgamesh
Gilgamesh
DefinitelyOld
Gilgamesh
Level 37
God Stats
7W - 2L
1,472 SR
Queue Stats
36W - 37L
1,471 Elo+
Solo
Cupid
Cupid
SORVETICO
Cupid
Level 106
God Stats
13W - 14L
1,523 SR
Queue Stats
200W - 215L
1,489 Elo+
Solo
Ah Puch
Ah Puch
hilbers
Ah Puch
Level 157
God Stats
32W - 27L
1,709 SR
Queue Stats
454W - 432L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DashingEnds
Danzaburou
10
4 / 5 / 0
7,232
723
5,117
8,322
2,794
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Thoisii
Gilgamesh
8
0 / 6 / 2
6,017
602
1,824
10,815
6,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
10
1 / 6 / 4
6,798
680
4,864
8,251
4,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DefinitelyOld
Gilgamesh
12
5 / 2 / 12
8,325
833
6,257
9,420
7,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cupid
SORVETICO
Cupid
12
4 / 3 / 11
8,299
830
4,429
6,788
2,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Puch
hilbers
Ah Puch
14
8 / 0 / 8
9,164
916
14,665
4,063
1,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
5
Kills
17
17
Deaths
5
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DashingEnds
Danzaburou
4
5
0
0.8
W
Gilgamesh
DefinitelyOld
Gilgamesh
5
2
12
5.5
W
Cupid
SORVETICO
Cupid
4
3
11
3.17
L
Gilgamesh
Thoisii
Gilgamesh
0
6
2
0.17
W
Ah Puch
hilbers
Ah Puch
8
0
8
12
L
Tiamat
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,805
Damage
25,351
27,388
Taken
20,271
13,942
Mitigated
12,023
3,338
Healing
6,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DashingEnds
Danzaburou
5,117
1,803
0
1,561
8,322
2,794
0
3,929
3,947
0
18,238
W
Gilgamesh
DefinitelyOld
Gilgamesh
6,257
926
112
1,926
9,420
7,845
0
1,869
7,392
0
12,567
W
Cupid
SORVETICO
Cupid
4,429
1,557
476
1,947
6,788
2,768
141
2,103
4,685
0
25,681
L
Gilgamesh
Thoisii
Gilgamesh
1,824
168
0
967
10,815
6,603
0
5,610
4,674
0
4,423
W
Ah Puch
hilbers
Ah Puch
14,665
298
0
1,945
4,063
1,410
361
892
3,048
49,237
0
L
Tiamat
4,864
231
0
810
8,251
4,545
0
4,222
3,494
23,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,047
Gold Earned
25,788
91
Minions Killed
153
0
Camps Cleared
0
508,122
Distance Traveled
614,415
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,232
723
40
4
0
173,099
0
W
Gilgamesh
8,325
833
10
1
0
208,417
2
W
Cupid
8,299
830
49
5
0
200,240
3
L
Gilgamesh
6,017
602
3
0
0
158,100
0
W
Ah Puch
9,164
916
94
9
0
205,758
3
L
Tiamat
6,798
680
48
5
0
176,923
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role