Player Matchup

Guan Yu
Guan Yu
Killakill86
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
912 Elo+
Solo
Nu Wa
Nu Wa
Nekonome6669
Nu Wa
Level 27
God Stats
19W - 14L
1,437 SR
Queue Stats
116W - 115L
1,415 Elo+
Party 1
Izanami
Izanami
Yoggoh
Izanami
Level 14
God Stats
5W - 5L
1,289 SR
Queue Stats
300W - 284L
1,443 Elo+
Solo
Awilix
Awilix
ZeroUltraPanders
Awilix
Level 7
God Stats
3W - 1L
1,716 SR
Queue Stats
3W - 4L
1,321 Elo+
Solo
Cthulhu
Cthulhu
yourild
Cthulhu
Level 26
God Stats
25W - 24L
1,541 SR
Queue Stats
125W - 125L
1,403 Elo+
Party 1
Team Averages
Level 15
1,496 SR
1,299 Elo+

VS

Team Averages
Level 12
1,504 SR
1,371 Elo+
Merlin
Merlin
CelestialTyrant
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,335 Elo+
Solo
Hun Batz
Hun Batz
Cino3131
Hun Batz
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,329 Elo+
Solo
Ravana
Ravana
HurtsToPeepee
Ravana
Level 12
God Stats
2W - 1L
1,771 SR
Queue Stats
76W - 95L
1,321 Elo+
Solo
Hades
Hades
ultralisck
Hades
Level 10
God Stats
143W - 133L
1,394 SR
Queue Stats
145W - 133L
1,327 Elo+
Solo
Artemis
Artemis
weszombie23
Artemis
Level 26
God Stats
0W - 3L
1,357 SR
Queue Stats
41W - 47L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Killakill86
Guan Yu
17
8 / 5 / 13
11,816
563
9,511
15,594
17,660
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
13 / 3 / 8
13,076
623
15,033
10,795
4,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
Yoggoh
Izanami
18
11 / 2 / 10
12,426
592
19,686
13,041
4,763
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
11 / 5 / 8
12,819
610
10,563
17,633
6,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
yourild
Cthulhu
16
1 / 5 / 18
9,919
472
7,052
16,518
16,864
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 10 / 3
8,497
405
7,448
14,465
4,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
Cino3131
Hun Batz
15
2 / 10 / 3
9,742
464
9,077
14,778
4,285
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 7 / 1
8,925
425
4,199
13,012
3,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
16
6 / 7 / 4
10,249
488
8,097
17,934
12,653
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
weszombie23
Artemis
18
7 / 10 / 5
11,983
571
12,282
18,827
5,355
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
34
44
Kills
18
20
Deaths
44
57
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
10
3
0.15
L
Hun Batz
Cino3131
Hun Batz
2
10
3
0.35
L
3
7
1
0.5
W
Guan Yu
Killakill86
Guan Yu
8
5
13
2.9
W
13
3
8
5.67
W
Izanami
Yoggoh
Izanami
11
2
10
8
W
11
5
8
3
L
Hades
6
7
4
1.14
L
Artemis
weszombie23
Artemis
7
10
5
0.95
W
Cthulhu
yourild
Cthulhu
1
5
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,845
Damage
41,103
73,581
Taken
79,016
50,160
Mitigated
30,076
17,968
Healing
11,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,448
783
0
1,201
14,465
4,350
522
3,863
10,250
54,397
0
L
Hun Batz
Cino3131
Hun Batz
9,077
2,062
0
577
14,778
4,285
2,709
3,510
11,118
0
44,529
L
4,199
1,452
0
2,746
13,012
3,433
330
3,790
9,070
0
42,215
W
Guan Yu
Killakill86
Guan Yu
9,511
1,222
2,714
2,994
15,594
17,660
1,055
2,248
13,346
0
43,636
W
15,033
3,332
0
1,246
10,795
4,040
2,978
3,912
6,883
61,983
0
W
Izanami
Yoggoh
Izanami
19,686
13,192
0
3,484
13,041
4,763
6,414
2,296
10,745
0
95,854
W
10,563
4,420
0
4,853
17,633
6,833
5,788
1,760
15,873
0
88,888
L
Hades
8,097
575
106
3,655
17,934
12,653
0
5,476
12,171
49,493
0
L
Artemis
weszombie23
Artemis
12,282
7,234
0
3,024
18,827
5,355
0
4,359
14,322
0
62,876
W
Cthulhu
yourild
Cthulhu
7,052
226
1,326
1,351
16,518
16,864
294
5,393
11,125
31,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,056
Gold Earned
49,396
533
Minions Killed
407
0
Camps Cleared
0
1,849,127
Distance Traveled
1,552,779
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,497
405
80
4
0
228,868
3
L
Hun Batz
9,742
464
73
3
0
314,879
0
L
Ravana
8,925
425
68
3
0
375,542
6
W
Guan Yu
11,816
563
89
4
0
371,906
1
W
Nu Wa
13,076
623
112
5
0
373,536
1
W
Izanami
12,426
592
155
7
0
370,675
2
W
Awilix
12,819
610
127
6
0
386,346
1
L
Hades
10,249
488
93
4
0
321,149
0
L
Artemis
11,983
571
93
4
0
312,341
4
W
Cthulhu
9,919
472
50
2
0
346,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role