Player Matchup

Hades
Hades
 
Hades
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
MrSmileyFaceFTW
Tiamat
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 50L
1,478 Elo+
Party 4
Sylvanus
Sylvanus
Naniqp
Sylvanus
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 17L
1,335 Elo+
Party 3
Izanami
Izanami
ScarletEnvee
Izanami
Level 28
God Stats
1W - 3L
1,184 SR
Queue Stats
95W - 95L
1,516 Elo+
Party 4
Arachne
Arachne
zSaud0
Arachne
Level 23
God Stats
27W - 17L
1,602 SR
Queue Stats
115W - 148L
1,400 Elo+
Party 3
Team Averages
Level 34
1,457 SR
1,446 Elo+

VS

Team Averages
Level 19
1,565 SR
1,433 Elo+
Ravana
Ravana
Kekxike
Ravana
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 27L
1,487 Elo+
Party 2
Raijin
Raijin
MrConor
Raijin
Level 15
God Stats
3W - 2L
1,736 SR
Queue Stats
16W - 17L
1,430 Elo+
Party 2
Artemis
Artemis
Szipu
Artemis
Level 28
God Stats
6W - 5L
1,591 SR
Queue Stats
38W - 32L
1,475 Elo+
Party 2
Set
Set
UBWYoruichi
Set
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,386 Elo+
Party 1
Yemoja
Yemoja
rexxer56
Yemoja
Level 18
God Stats
2W - 4L
1,500 SR
Queue Stats
5W - 14L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
18
17 / 1 / 13
12,090
636
23,184
17,059
10,845
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 3 / 10
8,962
472
9,915
10,125
4,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sylvanus
Naniqp
Sylvanus
12
1 / 6 / 9
9,026
475
4,707
14,699
10,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
ScarletEnvee
Izanami
17
10 / 1 / 7
11,068
583
12,334
11,483
4,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
zSaud0
Arachne
17
9 / 2 / 8
10,873
572
10,344
14,013
5,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Kekxike
Ravana
12
6 / 6 / 4
8,777
462
8,997
13,229
4,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
MrConor
Raijin
12
5 / 8 / 4
9,092
479
11,604
13,705
4,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Szipu
Artemis
12
2 / 6 / 3
7,766
409
10,344
13,622
3,853
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 11 / 1
7,351
387
6,748
15,675
5,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
rexxer56
Yemoja
10
0 / 7 / 7
8,143
429
5,265
17,582
10,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
32
38
Kills
13
13
Deaths
38
47
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
17
1
13
23.5
L
Ravana
Kekxike
Ravana
6
6
4
1.33
L
Raijin
MrConor
Raijin
5
8
4
0.88
W
1
3
10
2
W
Sylvanus
Naniqp
Sylvanus
1
6
9
0.92
W
Izanami
ScarletEnvee
Izanami
10
1
7
13.5
L
Artemis
Szipu
Artemis
2
6
3
0.58
L
0
11
1
0.05
L
Yemoja
rexxer56
Yemoja
0
7
7
0.5
W
Arachne
zSaud0
Arachne
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,484
Damage
42,958
67,379
Taken
73,813
36,497
Mitigated
27,904
26,982
Healing
9,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
23,184
1,881
303
9,333
17,059
10,845
1,616
3,339
13,720
71,555
0
L
Ravana
Kekxike
Ravana
8,997
3,191
0
2,954
13,229
4,341
0
5,998
6,960
0
40,363
L
Raijin
MrConor
Raijin
11,604
1,988
0
865
13,705
4,018
78
8,207
5,184
42,604
0
W
9,915
1,079
0
3,078
10,125
4,825
914
2,495
7,630
43,862
0
W
Sylvanus
Naniqp
Sylvanus
4,707
1,800
1,367
3,810
14,699
10,946
902
6,497
8,202
17,895
0
W
Izanami
ScarletEnvee
Izanami
12,334
8,320
0
4,390
11,483
4,214
5,267
2,397
9,086
0
75,098
L
Artemis
Szipu
Artemis
10,344
3,965
0
1,762
13,622
3,853
716
5,326
8,132
0
47,488
L
6,748
2,604
0
2,050
15,675
5,079
0
7,675
7,904
0
38,327
L
Yemoja
rexxer56
Yemoja
5,265
1,479
1,765
293
17,582
10,613
336
9,499
7,827
16,073
0
W
Arachne
zSaud0
Arachne
10,344
7,665
0
4,701
14,013
5,667
132
2,141
11,872
0
74,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,019
Gold Earned
41,129
464
Minions Killed
330
0
Camps Cleared
0
1,810,430
Distance Traveled
1,569,097
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,090
636
122
6
0
364,181
0
L
Ravana
8,777
462
62
3
0
324,553
3
L
Raijin
9,092
479
74
4
0
305,648
0
W
Tiamat
8,962
472
82
4
0
338,958
2
W
Sylvanus
9,026
475
19
1
0
323,372
2
W
Izanami
11,068
583
136
7
0
347,516
1
L
Artemis
7,766
409
93
5
0
320,532
4
L
Set
7,351
387
77
4
0
296,784
2
L
Yemoja
8,143
429
24
1
0
321,580
4
W
Arachne
10,873
572
105
6
0
436,403
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role