Player Matchup

Athena
Athena
DeadGames722
Athena
Level 27
God Stats
2W - 1L
1,513 SR
Queue Stats
38W - 53L
1,332 Elo+
Solo
Ullr
Ullr
Slaughterwitz
Ullr
Level 31
God Stats
0W - 2L
1,555 SR
Queue Stats
1W - 9L
1,063 Elo+
Party 2
Ratatoskr
Ratatoskr
Theodesius
Ratatoskr
Level 28
God Stats
4W - 7L
1,308 SR
Queue Stats
173W - 182L
1,607 Elo+
Solo
Ymir
Ymir
ewokpawws
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,063 Elo+
Party 2
Pele
Pele
isopropyl al
Pele
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 17L
1,512 Elo+
Solo
Team Averages
Level 26
1,475 SR
1,315 Elo+

VS

Team Averages
Level 37
1,377 SR
1,359 Elo+
Cthulhu
Cthulhu
Breezer2016
Cthulhu
Level 29
God Stats
2W - 5L
1,084 SR
Queue Stats
21W - 29L
1,325 Elo+
Party 1
Anubis
Anubis
Cyber-0_0
Anubis
Level 13
God Stats
4W - 3L
1,293 SR
Queue Stats
8W - 7L
1,287 Elo+
Party 1
Sol
Sol
Cyber-Q_O
Sol
Level 85
God Stats
3W - 0L
1,500 SR
Queue Stats
34W - 54L
1,350 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Delkaro
Tsukuyomi
Level 39
God Stats
20W - 21L
1,506 SR
Queue Stats
28W - 34L
1,405 Elo+
Party 1
Fenrir
Fenrir
bizzybone100
Fenrir
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 29L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
0 / 7 / 2
7,152
341
5,204
16,175
5,597
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 14 / 9
10,196
486
9,928
20,876
13,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
Theodesius
Ratatoskr
12
0 / 9 / 9
8,614
410
10,336
15,493
5,193
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
13
1 / 10 / 1
8,703
414
10,784
22,066
15,419
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
13 / 12 / 2
10,683
509
19,533
21,333
7,624
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Breezer2016
Cthulhu
16
2 / 2 / 12
10,209
486
8,570
17,638
19,127
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
Cyber-0_0
Anubis
16
9 / 9 / 14
10,600
505
15,122
17,302
9,571
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

18
17 / 2 / 11
12,071
575
20,766
17,178
5,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
Delkaro
Tsukuyomi
18
6 / 3 / 19
11,596
552
14,079
14,745
6,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
17
18 / 1 / 9
12,400
590
19,893
18,934
21,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
117
17
Kills
52
52
Deaths
17
23
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Breezer2016
Cthulhu
2
2
12
4
W
Anubis
Cyber-0_0
Anubis
9
9
14
1.78
W
17
2
11
11.25
L
Athena
0
7
2
0.14
W
Tsukuyomi
Delkaro
Tsukuyomi
6
3
19
5.17
L
3
14
9
0.54
L
Ratatoskr
Theodesius
Ratatoskr
0
9
9
0.5
W
Fenrir
18
1
9
22.5
L
Ymir
1
10
1
0.15
L
13
12
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,785
Damage
78,430
95,943
Taken
85,797
47,589
Mitigated
62,157
5,369
Healing
27,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Breezer2016
Cthulhu
8,570
639
893
6,309
17,638
19,127
1,360
5,404
12,234
46,602
0
W
Anubis
Cyber-0_0
Anubis
15,122
1,610
1,058
4,763
17,302
9,571
934
2,545
14,757
46,574
0
W
20,766
5,927
0
8,515
17,178
5,990
1,987
2,153
15,025
66,203
0
L
Athena
5,204
786
0
2,581
16,175
5,597
624
7,479
8,696
21,597
0
W
Tsukuyomi
Delkaro
Tsukuyomi
14,079
4,145
0
3,636
14,745
6,153
0
707
14,038
0
88,002
L
9,928
6,668
0
277
20,876
13,756
482
9,787
11,089
0
29,724
L
Ratatoskr
Theodesius
Ratatoskr
10,336
3,321
0
0
15,493
5,193
0
6,738
8,755
0
49,417
W
Fenrir
19,893
5,590
0
2,610
18,934
21,316
1,514
5,285
13,649
0
49,723
L
Ymir
10,784
2,230
0
0
22,066
15,419
675
8,341
13,725
40,394
0
L
19,533
5,757
0
2,511
21,333
7,624
463
12,113
9,220
121
40,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,348
Gold Earned
56,876
248
Minions Killed
424
0
Camps Cleared
0
1,672,764
Distance Traveled
1,958,846
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,209
486
82
4
0
371,148
0
W
Anubis
10,600
505
64
3
0
325,501
0
W
Sol
12,071
575
85
4
0
384,089
0
L
Athena
7,152
341
40
2
0
341,293
7
W
Tsukuyomi
11,596
552
134
6
0
433,730
0
L
Ullr
10,196
486
35
2
0
308,797
1
L
Ratatoskr
8,614
410
74
4
0
383,832
1
W
Fenrir
12,400
590
59
3
0
444,378
5
L
Ymir
8,703
414
58
3
0
319,378
1
L
Pele
10,683
509
41
2
0
319,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role