Player Matchup

Nemesis
Nemesis
FOMINHA2006
Nemesis
Level 16
God Stats
44W - 36L
1,537 SR
Queue Stats
130W - 145L
1,353 Elo+
Party 1
Hachiman
Hachiman
Mati011220
Hachiman
Level 14
God Stats
2W - 2L
1,730 SR
Queue Stats
4W - 7L
1,392 Elo+
Solo
Ymir
Ymir
Saveropeganobreu
Ymir
Level 6
God Stats
3W - 9L
1,695 SR
Queue Stats
150W - 190L
1,442 Elo+
Party 1
Kukulkan
Kukulkan
angeloZ4761
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 149L
1,339 Elo+
Party 1
Horus
Horus
wersw
Horus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,537 Elo+
Solo
Team Averages
Level 14
1,592 SR
1,413 Elo+

VS

Team Averages
Level 20
1,425 SR
1,505 Elo+
Vulcan
Vulcan
JuSapeka
Vulcan
Level 29
God Stats
1W - 3L
1,127 SR
Queue Stats
28W - 22L
1,417 Elo+
Solo
Hel
Hel
Marvada
Hel
Level 18
God Stats
4W - 2L
1,485 SR
Queue Stats
16W - 19L
1,380 Elo+
Solo
Susano
Susano
N0SkillShoot
Susano
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,628 Elo+
Solo
Da Ji
Da Ji
Rayzinha
Da Ji
Level 21
God Stats
5W - 5L
1,514 SR
Queue Stats
159W - 145L
1,530 Elo+
Solo
Medusa
Medusa
xBaraggan
Medusa
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FOMINHA2006
Nemesis
12
8 / 6 / 1
7,948
497
9,568
13,317
5,449
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Mati011220
Hachiman
12
0 / 6 / 0
7,108
444
2,035
9,327
2,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 5 / 1
5,661
354
2,241
8,603
7,403
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
angeloZ4761
Kukulkan
10
1 / 9 / 1
6,489
406
5,173
12,797
3,740
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
wersw
Horus
13
1 / 3 / 4
7,242
453
3,233
10,527
4,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
JuSapeka
Vulcan
13
3 / 2 / 7
7,970
498
10,787
6,717
2,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
11
4 / 3 / 14
8,222
514
5,166
8,250
5,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
12
2 / 6 / 8
7,584
474
4,471
9,642
3,285
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
Rayzinha
Da Ji
16
13 / 0 / 4
9,926
620
12,320
11,043
4,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
xBaraggan
Medusa
13
7 / 2 / 9
8,328
521
10,168
7,702
2,467
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
71
11
Kills
29
29
Deaths
13
7
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Nemesis
FOMINHA2006
Nemesis
8
6
1
1.42
W
Vulcan
JuSapeka
Vulcan
3
2
7
3.25
W
Hel
4
3
14
3.67
L
Hachiman
Mati011220
Hachiman
0
6
0
0
W
Susano
2
6
8
1
W
Da Ji
Rayzinha
Da Ji
13
0
4
15
L
1
5
1
0.3
L
Kukulkan
angeloZ4761
Kukulkan
1
9
1
0.17
L
Horus
wersw
Horus
1
3
4
1
W
Medusa
xBaraggan
Medusa
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,250
Damage
42,912
54,571
Taken
43,354
23,383
Mitigated
18,175
5,029
Healing
16,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
FOMINHA2006
Nemesis
9,568
4,931
0
1,020
13,317
5,449
0
3,087
10,118
0
41,773
W
Vulcan
JuSapeka
Vulcan
10,787
1,688
0
250
6,717
2,671
309
1,149
5,247
46,510
0
W
Hel
5,166
417
3,999
4,248
8,250
5,345
495
2,442
5,753
18,682
0
L
Hachiman
Mati011220
Hachiman
2,035
1,376
0
1,750
9,327
2,216
46
1,694
7,593
0
34,882
W
Susano
4,471
1,309
0
0
9,642
3,285
366
2,452
7,138
0
29,308
W
Da Ji
Rayzinha
Da Ji
12,320
2,978
0
6,176
11,043
4,407
0
696
10,304
0
66,458
L
2,241
655
0
0
8,603
7,403
81
2,383
6,090
8,605
0
L
Kukulkan
angeloZ4761
Kukulkan
5,173
455
0
277
12,797
3,740
510
2,876
9,741
31,708
0
L
Horus
wersw
Horus
3,233
1,814
96
1,886
10,527
4,575
0
5,080
5,076
0
31,052
W
Medusa
xBaraggan
Medusa
10,168
6,130
0
1,778
7,702
2,467
1,797
995
6,707
0
42,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,448
Gold Earned
42,030
281
Minions Killed
308
0
Camps Cleared
0
1,389,745
Distance Traveled
1,419,316
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,948
497
59
4
0
327,650
0
W
Vulcan
7,970
498
80
5
0
291,514
5
W
Hel
8,222
514
21
1
0
266,188
1
L
Hachiman
7,108
444
85
5
0
265,068
0
W
Susano
7,584
474
44
3
0
274,852
3
W
Da Ji
9,926
620
99
6
0
289,577
5
L
Ymir
5,661
354
11
1
0
252,778
1
L
Kukulkan
6,489
406
63
4
0
242,027
0
L
Horus
7,242
453
63
4
0
302,222
0
W
Medusa
8,328
521
64
4
0
297,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role