Player Matchup

Raijin
Raijin
 
Raijin
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Dydyrastaman
Chang'e
Level 160
God Stats
1W - 5L
1,172 SR
Queue Stats
328W - 345L
1,494 Elo+
Party 1
Merlin
Merlin
GhostfaceBrn
Merlin
Level 150
God Stats
3W - 2L
1,974 SR
Queue Stats
76W - 81L
1,510 Elo+
Solo
Bakasura
Bakasura
Mickey-x2
Bakasura
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,334 Elo+
Party 1
Hera
Hera
jojogame56
Hera
Level 104
God Stats
0W - 3L
1,500 SR
Queue Stats
134W - 123L
1,549 Elo+
Party 1
Team Averages
Level 111
1,529 SR
1,477 Elo+

VS

Team Averages
Level 126
1,461 SR
1,508 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Sciupera
Serqet
Level 159
God Stats
1W - 3L
1,111 SR
Queue Stats
256W - 254L
1,548 Elo+
Party 2
Baron Samedi
Baron Samedi
ZakaWM
Baron Samedi
Level 102
God Stats
2W - 0L
1,495 SR
Queue Stats
36W - 35L
1,488 Elo+
Solo
Chronos
Chronos
ilCris1
Chronos
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 60L
1,446 Elo+
Party 2
The Morrigan
The Morrigan
zhoporval
The Morrigan
Level 133
God Stats
5W - 4L
1,701 SR
Queue Stats
210W - 164L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
0 / 4 / 8
8,295
691
10,038
9,926
3,570
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chang'e
Dydyrastaman
Chang'e
15
2 / 5 / 9
9,121
760
10,112
13,286
6,184
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
18
6 / 4 / 9
10,458
872
13,879
10,314
3,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
Mickey-x2
Bakasura
12
1 / 9 / 6
7,839
653
1,423
11,607
3,875
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
6 / 8 / 4
10,953
913
14,539
12,178
4,432
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
9 / 4 / 17
10,519
877
14,694
13,825
6,541
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
Sciupera
Serqet
16
2 / 5 / 23
10,321
860
6,369
16,425
18,530
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
ZakaWM
Baron Samedi
18
4 / 1 / 23
10,879
907
7,977
11,442
5,868
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos
ilCris1
Chronos
17
10 / 2 / 16
10,658
888
11,837
12,654
5,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

The Morrigan
zhoporval
The Morrigan
17
5 / 4 / 18
10,739
895
12,671
9,390
4,171
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
127
15
Kills
30
30
Deaths
16
36
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
4
8
1
W
Cernunnos
 
Cernunnos
9
4
17
4.38
L
Chang'e
Dydyrastaman
Chang'e
2
5
9
1.3
L
Merlin
6
4
9
2.63
L
Bakasura
Mickey-x2
Bakasura
1
9
6
0.44
W
Serqet
Sciupera
Serqet
2
5
23
2.7
W
Baron Samedi
ZakaWM
Baron Samedi
4
1
23
15.5
W
Chronos
ilCris1
Chronos
10
2
16
9
L
6
8
4
1
W
The Morrigan
zhoporval
The Morrigan
5
4
18
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,991
Damage
53,548
57,311
Taken
63,736
21,591
Mitigated
40,830
17,910
Healing
29,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
10,038
599
551
304
9,926
3,570
0
3,912
5,743
29,957
0
W
Cernunnos
 
Cernunnos
14,694
5,863
928
4,516
13,825
6,541
2,140
11,900
1,925
0
29,752
L
Chang'e
Dydyrastaman
Chang'e
10,112
390
5,296
5,397
13,286
6,184
696
7,175
5,429
22,500
0
L
Merlin
13,879
273
1,712
2,624
10,314
3,530
303
5,177
4,650
32,930
0
L
Bakasura
Mickey-x2
Bakasura
1,423
610
0
299
11,607
3,875
0
6,610
4,740
0
3,351
W
Serqet
Sciupera
Serqet
6,369
659
841
3,355
16,425
18,530
127
10,925
5,480
0
9,082
W
Baron Samedi
ZakaWM
Baron Samedi
7,977
393
6,005
5,924
11,442
5,868
910
8,609
2,833
30,681
0
W
Chronos
ilCris1
Chronos
11,837
1,587
1,082
3,147
12,654
5,720
2,279
10,815
1,829
20,445
0
L
14,539
2,259
733
994
12,178
4,432
1,675
8,086
3,639
31,100
0
W
The Morrigan
zhoporval
The Morrigan
12,671
2,175
1,232
2,272
9,390
4,171
506
6,319
2,982
31,597
1,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,666
Gold Earned
53,116
132
Minions Killed
138
0
Camps Cleared
0
1,046,464
Distance Traveled
1,181,008
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,295
691
36
3
0
203,788
0
W
Cernunnos
10,519
877
29
2
0
217,924
0
L
Chang'e
9,121
760
33
3
0
222,413
0
L
Merlin
10,458
872
26
2
0
226,192
2
L
Bakasura
7,839
653
7
1
0
201,952
0
W
Serqet
10,321
860
5
0
0
225,066
1
W
Baron Samedi
10,879
907
35
3
0
261,879
4
W
Chronos
10,658
888
21
2
0
244,066
0
L
Hera
10,953
913
30
3
0
192,119
0
W
The Morrigan
10,739
895
48
4
0
232,073
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role