Player Matchup

Thor
Thor
Borktopus
Thor
Level 19
God Stats
1W - 2L
1,513 SR
Queue Stats
100W - 87L
1,652 Elo+
Solo
Ullr
Ullr
Hasbulla123
Ullr
Level 24
God Stats
12W - 6L
1,727 SR
Queue Stats
205W - 125L
1,715 Elo+
Solo
Janus
Janus
HighKingRobert
Janus
Level 20
God Stats
86W - 111L
1,565 SR
Queue Stats
112W - 140L
1,630 Elo+
Solo
Anhur
Anhur
Unstopabl3rhino
Anhur
Level 27
God Stats
5W - 4L
1,721 SR
Queue Stats
56W - 41L
1,555 Elo+
Solo
Yemoja
Yemoja
godevil06
Yemoja
Level 12
God Stats
1W - 3L
1,385 SR
Queue Stats
20W - 35L
1,550 Elo+
Solo
Team Averages
Level 20
1,582 SR
1,620 Elo+

VS

Team Averages
Level 20
1,592 SR
1,727 Elo+
Rama
Rama
ILoveWinning
Rama
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
127W - 80L
1,829 Elo+
Solo
Mercury
Mercury
Snyyyder
Mercury
Level 21
God Stats
4W - 2L
1,545 SR
Queue Stats
153W - 99L
1,745 Elo+
Solo
Tyr
Tyr
Wallerman
Tyr
Level 12
God Stats
3W - 2L
1,850 SR
Queue Stats
14W - 9L
1,636 Elo+
Solo
Nu Wa
Nu Wa
owutheironman
Nu Wa
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 26L
1,754 Elo+
Solo
Athena
Athena
yuccaman
Athena
Level 23
God Stats
13W - 4L
1,565 SR
Queue Stats
90W - 94L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
3 / 5 / 2
7,439
572
8,088
11,977
5,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 4 / 1
5,922
456
3,123
7,627
2,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 1 / 0
7,104
546
3,686
4,900
1,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 6 / 2
6,620
509
2,294
10,891
2,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
godevil06
Yemoja
8
0 / 8 / 1
5,922
456
2,621
12,431
7,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 6
8,564
659
11,549
7,223
2,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
Snyyyder
Mercury
15
8 / 0 / 3
8,685
668
8,300
8,382
3,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 1 / 1
8,138
626
2,541
6,753
4,186
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
3 / 2 / 6
8,236
634
9,810
6,453
2,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
yuccaman
Athena
12
5 / 0 / 8
8,003
616
6,069
7,343
6,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
6
Kills
24
24
Deaths
6
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thor
3
5
2
0.8
L
1
4
1
0.38
L
1
1
0
1
W
7
3
6
3.33
W
Mercury
Snyyyder
Mercury
8
0
3
9.5
L
1
6
2
0.33
W
1
1
1
1.5
L
Yemoja
godevil06
Yemoja
0
8
1
0.06
W
3
2
6
3
W
Athena
yuccaman
Athena
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,812
Damage
38,269
47,826
Taken
36,154
18,870
Mitigated
19,146
9,173
Healing
8,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
8,088
2,311
0
3,192
11,977
5,437
0
3,284
8,693
0
37,103
L
3,123
1,248
0
651
7,627
2,702
0
2,753
4,874
0
29,452
L
3,686
550
0
2,114
4,900
1,241
0
653
4,247
41,006
0
W
11,549
9,705
0
1,970
7,223
2,629
1,578
912
6,311
0
71,139
W
Mercury
Snyyyder
Mercury
8,300
4,291
0
359
8,382
3,445
0
1,186
7,196
0
62,454
L
2,294
1,529
0
1,296
10,891
2,446
0
3,030
7,861
0
20,655
W
2,541
0
0
3,801
6,753
4,186
0
3,085
3,668
0
45,859
L
Yemoja
godevil06
Yemoja
2,621
529
982
938
12,431
7,044
22
5,492
6,939
13,058
0
W
9,810
2,769
0
1,058
6,453
2,342
1,648
122
6,331
50,770
3,832
W
Athena
yuccaman
Athena
6,069
1,642
0
975
7,343
6,544
297
1,042
6,301
18,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,007
Gold Earned
41,626
271
Minions Killed
451
0
Camps Cleared
0
1,071,838
Distance Traveled
1,380,039
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,439
572
66
5
0
255,965
2
L
Ullr
5,922
456
61
5
0
180,115
1
L
Janus
7,104
546
88
7
0
221,681
4
W
Rama
8,564
659
114
9
0
231,576
4
W
Mercury
8,685
668
108
8
0
315,321
5
L
Anhur
6,620
509
34
3
0
210,763
1
W
Tyr
8,138
626
108
8
0
290,342
2
L
Yemoja
5,922
456
22
2
0
203,314
0
W
Nu Wa
8,236
634
98
8
0
238,441
1
W
Athena
8,003
616
23
2
0
304,359
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role