Player Matchup

Cthulhu
Cthulhu
DaDobernater
Cthulhu
Level 84
God Stats
23W - 20L
1,552 SR
Queue Stats
179W - 159L
1,521 Elo+
Party 1
He Bo
He Bo
TheFigment22
He Bo
Level 104
God Stats
7W - 4L
1,637 SR
Queue Stats
203W - 173L
1,523 Elo+
Party 1
Ne Zha
Ne Zha
creepygreepy96
Ne Zha
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
331W - 289L
1,527 Elo+
Party 1
Team Averages
Level 105
1,563 SR
1,524 Elo+

VS

Team Averages
Level 51
1,350 SR
1,323 Elo+
Hun Batz
Hun Batz
pablo_5fg
Hun Batz
Level 58
God Stats
0W - 2L
1,090 SR
Queue Stats
20W - 26L
1,307 Elo+
Party 2
Loki
Loki
palobusbroz
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,308 Elo+
Party 2
Poseidon
Poseidon
samuelefumaweed
Poseidon
Level 67
God Stats
2W - 4L
1,460 SR
Queue Stats
36W - 62L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaDobernater
Cthulhu
13
2 / 1 / 14
9,299
715
9,143
10,539
10,776
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
6 / 0 / 9
9,676
744
9,069
5,423
1,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
9 / 2 / 4
10,848
834
7,760
8,143
3,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
pablo_5fg
Hun Batz
10
0 / 5 / 3
7,451
573
5,904
12,342
4,517
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
2 / 6 / 0
7,624
586
3,567
9,493
3,175
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
11
1 / 6 / 2
7,821
602
5,398
10,368
3,542
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
17
Kills
3
3
Deaths
17
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DaDobernater
Cthulhu
2
1
14
9
W
6
0
9
10.5
W
9
2
4
5.5
L
Hun Batz
pablo_5fg
Hun Batz
0
5
3
0.3
L
2
6
0
0.33
L
Poseidon
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,972
Damage
14,869
24,105
Taken
32,203
15,883
Mitigated
11,234
6,390
Healing
2,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DaDobernater
Cthulhu
9,143
791
128
807
10,539
10,776
88
3,210
7,329
30,724
0
W
9,069
204
425
306
5,423
1,295
897
645
4,778
32,278
0
W
7,760
3,149
0
4,724
8,143
3,812
1,028
1,543
6,600
0
44,274
L
Hun Batz
pablo_5fg
Hun Batz
5,904
880
0
250
12,342
4,517
0
7,440
4,659
0
21,519
L
3,567
714
0
870
9,493
3,175
0
5,075
4,280
0
11,946
L
Poseidon
5,398
370
204
1,285
10,368
3,542
0
5,206
5,052
29,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,823
Gold Earned
22,896
160
Minions Killed
95
0
Camps Cleared
0
810,633
Distance Traveled
648,295
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,299
715
40
3
0
258,137
0
W
He Bo
9,676
744
68
5
0
266,437
3
W
Ne Zha
10,848
834
52
4
0
286,059
0
L
Hun Batz
7,451
573
31
2
0
242,040
1
L
Loki
7,624
586
24
2
0
219,622
1
L
Poseidon
7,821
602
40
3
0
186,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role