Player Matchup

Morgan Le Fay
Morgan Le Fay
Aiznemts
Morgan Le Fay
Level 26
God Stats
76W - 38L
1,634 SR
Queue Stats
158W - 101L
1,567 Elo+
Party 1
Cupid
Cupid
COPFACE
Cupid
Level 60
God Stats
67W - 36L
1,675 SR
Queue Stats
252W - 186L
1,551 Elo+
Party 1
Gilgamesh
Gilgamesh
Especti
Gilgamesh
Level 18
God Stats
46W - 15L
1,666 SR
Queue Stats
189W - 139L
1,567 Elo+
Party 1
Team Averages
Level 35
1,658 SR
1,562 Elo+

VS

Team Averages
Level 92
1,554 SR
1,462 Elo+
Chernobog
Chernobog
J07A
Chernobog
Level 18
God Stats
11W - 17L
1,322 SR
Queue Stats
11W - 17L
1,273 Elo+
Solo
Mulan
Mulan
ace34
Mulan
Level 128
God Stats
26W - 22L
1,555 SR
Queue Stats
376W - 314L
1,568 Elo+
Party 2
Raijin
Raijin
n4lyddesVOSGES
Raijin
Level 131
God Stats
0W - 1L
1,785 SR
Queue Stats
474W - 383L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aiznemts
Morgan Le Fay
18
5 / 3 / 12
13,290
633
20,209
15,708
7,941
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
COPFACE
Cupid
19
10 / 0 / 7
14,342
683
12,997
11,570
6,516
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Especti
Gilgamesh
17
2 / 2 / 13
12,468
594
6,294
14,561
11,045
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
J07A
Chernobog
15
1 / 10 / 2
11,262
536
8,677
14,441
5,778
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
ace34
Mulan
17
3 / 2 / 1
12,292
585
7,252
11,482
11,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
1 / 5 / 3
11,620
553
14,536
18,268
9,000
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
17
Kills
5
5
Deaths
17
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Aiznemts
Morgan Le Fay
5
3
12
3.67
W
Cupid
COPFACE
Cupid
10
0
7
13.5
W
Gilgamesh
Especti
Gilgamesh
2
2
13
4.25
L
Chernobog
J07A
Chernobog
1
10
2
0.2
L
Mulan
ace34
Mulan
3
2
1
1.75
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,500
Damage
30,465
41,839
Taken
44,191
25,502
Mitigated
25,856
17,506
Healing
11,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Aiznemts
Morgan Le Fay
20,209
683
0
6,683
15,708
7,941
510
4,090
11,618
65,190
0
W
Cupid
COPFACE
Cupid
12,997
6,417
4,772
6,001
11,570
6,516
2,270
4,395
7,175
0
78,626
W
Gilgamesh
Especti
Gilgamesh
6,294
1,136
0
50
14,561
11,045
641
6,051
8,510
0
27,145
L
Chernobog
J07A
Chernobog
8,677
4,316
0
1,928
14,441
5,778
0
6,754
7,687
0
38,717
L
Mulan
ace34
Mulan
7,252
645
0
3,986
11,482
11,078
706
3,851
7,631
0
32,585
L
14,536
1,443
0
5,809
18,268
9,000
507
9,604
8,664
70,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,100
Gold Earned
35,174
243
Minions Killed
227
0
Camps Cleared
0
1,190,657
Distance Traveled
1,093,580
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,290
633
72
3
0
371,076
4
W
Cupid
14,342
683
124
6
0
391,405
2
W
Gilgamesh
12,468
594
47
2
0
428,176
4
L
Chernobog
11,262
536
68
3
0
327,373
4
L
Mulan
12,292
585
41
2
0
414,350
5
L
Raijin
11,620
553
118
6
0
351,857
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role