Player Matchup

Tiamat
Tiamat
A Beast king 1
Tiamat
Level 149
God Stats
6W - 9L
1,562 SR
Queue Stats
58W - 72L
1,466 Elo+
Party 3
Ares
Ares
MysticalGamer81
Ares
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 3
Medusa
Medusa
Newtdogg420264
Medusa
Level 39
God Stats
8W - 17L
1,457 SR
Queue Stats
173W - 220L
1,428 Elo+
Solo
Chaac
Chaac
St3althZoneYT
Chaac
Level 122
God Stats
0W - 1L
1,672 SR
Queue Stats
24W - 29L
1,557 Elo+
Party 3
Skadi
Skadi
crispybaconwars
Skadi
Level 74
God Stats
3W - 4L
1,622 SR
Queue Stats
22W - 32L
1,457 Elo+
Party 3
Team Averages
Level 77
1,563 SR
1,481 Elo+

VS

Team Averages
Level 51
1,534 SR
1,492 Elo+
Ra
Ra
Dedicated_Bacon
Ra
Level 17
God Stats
3W - 5L
1,347 SR
Queue Stats
321W - 325L
1,421 Elo+
Party 1
Gilgamesh
Gilgamesh
NeinKapwnd-
Gilgamesh
Level 32
God Stats
63W - 44L
1,569 SR
Queue Stats
478W - 489L
1,494 Elo+
Party 1
Neith
Neith
SassySquatch843
Neith
Level 58
God Stats
6W - 3L
1,400 SR
Queue Stats
291W - 254L
1,525 Elo+
Party 2
Bellona
Bellona
Sleepy_Joe420
Bellona
Level 28
God Stats
47W - 21L
1,627 SR
Queue Stats
264W - 228L
1,487 Elo+
Party 2
Agni
Agni
playerschoice
Agni
Level 121
God Stats
1W - 3L
1,728 SR
Queue Stats
160W - 164L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 7 / 5
14,472
1,206
29,868
23,063
15,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
0 / 11 / 6
10,774
898
6,504
24,014
27,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
1 / 10 / 7
11,616
968
18,173
25,620
11,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 8 / 10
12,217
1,018
18,575
27,563
32,864
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
1 / 13 / 13
11,565
964
11,503
25,624
11,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

154

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 27
13,030
1,086
11,640
15,276
9,161
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
NeinKapwnd-
Gilgamesh
20
9 / 3 / 31
13,265
1,105
27,739
24,602
24,476
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
14 / 6 / 24
14,023
1,169
33,747
16,454
7,682
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
20
10 / 1 / 21
13,422
1,119
17,803
22,695
30,870
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
10 / 5 / 26
13,903
1,159
27,695
14,155
5,988
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
178
16
Kills
49
49
Deaths
16
41
Assists
129
Player
Kills
Deaths
Assists
KDA
L
11
7
5
1.93
W
6
1
27
19.5
L
0
11
6
0.27
W
Gilgamesh
NeinKapwnd-
Gilgamesh
9
3
31
8.17
L
1
10
7
0.45
W
14
6
24
4.33
W
Bellona
10
1
21
20.5
L
3
8
10
1
L
1
13
13
0.58
W
10
5
26
4.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,623
Damage
118,624
125,884
Taken
93,182
98,997
Mitigated
78,177
16,274
Healing
15,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,868
978
0
3,321
23,063
15,500
0
8,349
14,714
53,229
0
W
11,640
2,389
2,454
4,472
15,276
9,161
0
6,021
9,255
24,124
0
L
6,504
733
0
395
24,014
27,521
0
5,329
18,685
9,576
0
W
Gilgamesh
NeinKapwnd-
Gilgamesh
27,739
10,502
0
3,101
24,602
24,476
0
9,482
15,120
0
45,637
L
18,173
7,419
0
2,982
25,620
11,645
0
7,877
17,743
0
49,935
W
33,747
23,499
0
1,320
16,454
7,682
0
6,886
9,568
0
56,845
W
Bellona
17,803
8,669
0
1,702
22,695
30,870
0
8,837
13,858
0
46,415
L
18,575
2,529
0
8,923
27,563
32,864
0
11,546
16,017
0
43,076
L
11,503
3,120
0
653
25,624
11,467
0
6,234
19,390
0
32,486
W
27,695
3,559
0
2,699
14,155
5,988
0
5,146
9,009
43,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,644
Gold Earned
67,643
218
Minions Killed
207
3
Camps Cleared
10
1,059,417
Distance Traveled
1,145,457
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
14,472
1,206
58
5
0
232,761
0
W
Ra
13,030
1,086
36
3
0
225,797
0
L
Ares
10,774
898
10
1
0
179,099
0
W
Gilgamesh
13,265
1,105
35
3
1
250,358
2
L
Medusa
11,616
968
56
5
0
196,694
0
W
Neith
14,023
1,169
63
5
3
190,342
0
W
Bellona
13,422
1,119
40
3
6
241,089
0
L
Chaac
12,217
1,018
62
5
1
254,770
0
L
Skadi
11,565
964
32
3
2
196,093
0
W
Agni
13,903
1,159
33
3
0
237,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role