Player Matchup

Thanatos
Thanatos
Benja78
Thanatos
Level 65
God Stats
1W - 3L
1,517 SR
Queue Stats
244W - 252L
1,413 Elo+
Solo
Neith
Neith
CaptainLexifer
Neith
Level 127
God Stats
6W - 5L
1,477 SR
Queue Stats
155W - 154L
1,371 Elo+
Solo
Mercury
Mercury
RipSkywalker256
Mercury
Level 77
God Stats
98W - 95L
1,502 SR
Queue Stats
580W - 645L
1,352 Elo+
Solo
Cthulhu
Cthulhu
Tha faded 1
Cthulhu
Level 156
God Stats
19W - 11L
1,500 SR
Queue Stats
562W - 594L
1,408 Elo+
Solo
Nu Wa
Nu Wa
josephwn1
Nu Wa
Level 89
God Stats
22W - 20L
1,600 SR
Queue Stats
578W - 629L
1,374 Elo+
Solo
Team Averages
Level 103
1,519 SR
1,384 Elo+

VS

Team Averages
Level 92
1,499 SR
1,424 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
EviSeggra
Cernunnos
Level 88
God Stats
20W - 21L
1,507 SR
Queue Stats
227W - 227L
1,458 Elo+
Solo
Thanatos
Thanatos
EvilGrEeKs45
Thanatos
Level 78
God Stats
2W - 5L
1,411 SR
Queue Stats
382W - 449L
1,372 Elo+
Solo
Kuzenbo
Kuzenbo
OjamaDrama0025
Kuzenbo
Level 119
God Stats
6W - 1L
1,487 SR
Queue Stats
260W - 271L
1,373 Elo+
Solo
Aphrodite
Aphrodite
estevanq2
Aphrodite
Level 122
God Stats
14W - 11L
1,591 SR
Queue Stats
128W - 154L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Benja78
Thanatos
9
1 / 4 / 0
5,312
531
3,395
7,339
1,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
1 / 3 / 2
4,555
456
3,064
6,425
1,605
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 2 / 0
4,833
483
2,527
5,393
1,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Tha faded 1
Cthulhu
7
1 / 2 / 2
4,573
457
4,278
6,448
1,995
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
josephwn1
Nu Wa
9
2 / 2 / 0
5,338
534
4,880
4,797
1,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
1 / 0 / 0
5,715
572
3,906
5,543
2,091
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
EviSeggra
Cernunnos
9
3 / 3 / 2
5,336
534
3,101
5,698
1,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
EvilGrEeKs45
Thanatos
10
5 / 1 / 3
5,980
598
4,505
7,561
2,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 1 / 6
5,312
531
3,510
7,439
6,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
estevanq2
Aphrodite
11
4 / 0 / 1
6,279
628
4,687
6,388
2,183
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
5
Kills
13
13
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
0
0
1
L
Thanatos
Benja78
Thanatos
1
4
0
0.25
L
1
3
2
0.67
W
Cernunnos
EviSeggra
Cernunnos
3
3
2
1.33
W
Thanatos
EvilGrEeKs45
Thanatos
5
1
3
6.5
W
0
1
6
3
L
0
2
0
0
L
Cthulhu
Tha faded 1
Cthulhu
1
2
2
1
W
Aphrodite
estevanq2
Aphrodite
4
0
1
4.5
L
Nu Wa
josephwn1
Nu Wa
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,144
Damage
19,709
30,402
Taken
32,629
8,201
Mitigated
15,306
11,070
Healing
17,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,906
23
0
2,078
5,543
2,091
0
311
5,232
27,539
0
L
Thanatos
Benja78
Thanatos
3,395
1,087
0
4,613
7,339
1,922
0
1,735
5,604
0
27,515
L
3,064
1,013
0
1,959
6,425
1,605
0
2,383
4,042
0
20,952
W
Cernunnos
EviSeggra
Cernunnos
3,101
1,073
0
1,464
5,698
1,920
276
2,415
3,283
0
27,941
W
Thanatos
EvilGrEeKs45
Thanatos
4,505
1,604
0
5,859
7,561
2,270
0
1,221
6,340
0
21,195
W
3,510
1,641
0
1,981
7,439
6,842
42
2,162
5,277
12,045
0
L
2,527
581
0
1,446
5,393
1,494
0
3,224
2,169
0
18,185
L
Cthulhu
Tha faded 1
Cthulhu
4,278
295
389
1,553
6,448
1,995
0
2,411
4,037
14,726
0
W
Aphrodite
estevanq2
Aphrodite
4,687
872
1,316
4,462
6,388
2,183
1,045
3,049
3,339
39,664
0
L
Nu Wa
josephwn1
Nu Wa
4,880
1,418
0
1,110
4,797
1,185
45
2,350
2,447
27,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,611
Gold Earned
28,622
203
Minions Killed
257
0
Camps Cleared
0
902,388
Distance Traveled
907,306
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,715
572
61
6
0
182,894
3
L
Thanatos
5,312
531
55
6
0
174,574
1
L
Neith
4,555
456
40
4
0
161,930
4
W
Cernunnos
5,336
534
58
6
0
156,284
0
W
Thanatos
5,980
598
41
4
0
197,489
1
W
Kuzenbo
5,312
531
22
2
0
206,986
3
L
Mercury
4,833
483
34
3
0
206,278
0
L
Cthulhu
4,573
457
25
3
0
180,374
4
W
Aphrodite
6,279
628
75
8
0
163,653
0
L
Nu Wa
5,338
534
49
5
0
179,232
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role