Player Matchup

Achilles
Achilles
MyRage_PT
Achilles
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
122W - 97L
1,418 Elo+
Party 1
Ne Zha
Ne Zha
Twitch_Guinas44
Ne Zha
Level 86
God Stats
1W - 0L
1,714 SR
Queue Stats
180W - 152L
1,441 Elo+
Party 1
Ares
Ares
emivas
Ares
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,381 Elo+
Party 2
Fenrir
Fenrir
isacsjodin
Fenrir
Level 10
God Stats
2W - 0L
1,767 SR
Queue Stats
9W - 8L
1,433 Elo+
Party 2
Arachne
Arachne
vCriticalKush
Arachne
Level 29
God Stats
11W - 8L
1,370 SR
Queue Stats
24W - 29L
1,369 Elo+
Solo
Team Averages
Level 29
1,570 SR
1,408 Elo+

VS

Team Averages
Level 14
1,712 SR
1,317 Elo+
Nike
Nike
DunyaTunya
Nike
Level 16
God Stats
22W - 14L
1,751 SR
Queue Stats
172W - 200L
1,348 Elo+
Party 3
Bellona
Bellona
Konopleva9246
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,216 Elo+
Solo
Aphrodite
Aphrodite
ProCsaba X
Aphrodite
Level 16
God Stats
25W - 11L
1,751 SR
Queue Stats
84W - 98L
1,252 Elo+
Party 3
Danzaburou
Danzaburou
Sh4dowWarrior42
Danzaburou
Level 23
God Stats
34W - 16L
1,927 SR
Queue Stats
255W - 250L
1,355 Elo+
Party 3
Olorun
Olorun
TechnoStar
Olorun
Level 11
God Stats
9W - 7L
1,631 SR
Queue Stats
10W - 11L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MyRage_PT
Achilles
20
9 / 3 / 16
15,474
534
20,277
24,349
31,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
11 / 10 / 23
14,176
489
20,357
24,980
9,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
emivas
Ares
17
4 / 2 / 26
12,700
438
11,530
16,487
20,980
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
isacsjodin
Fenrir
15
5 / 13 / 11
11,471
396
7,722
22,880
8,847
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
20
28 / 3 / 13
17,644
608
42,586
24,507
17,472
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 8 / 7
13,758
474
17,699
21,880
18,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
15
2 / 14 / 8
11,067
382
6,958
26,581
18,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Aphrodite
ProCsaba X
Aphrodite
17
1 / 12 / 8
11,302
390
8,646
20,160
20,737
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
Sh4dowWarrior42
Danzaburou
20
13 / 9 / 8
14,387
496
32,418
28,772
11,473
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
TechnoStar
Olorun
16
4 / 14 / 9
12,595
434
10,216
26,864
10,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
69
57
Kills
29
31
Deaths
57
89
Assists
40
Player
Kills
Deaths
Assists
KDA
L
9
8
7
1.56
L
Bellona
2
14
8
0.43
W
Achilles
MyRage_PT
Achilles
9
3
16
5.67
L
Aphrodite
ProCsaba X
Aphrodite
1
12
8
0.42
L
Danzaburou
Sh4dowWarrior42
Danzaburou
13
9
8
1.89
L
Olorun
TechnoStar
Olorun
4
14
9
0.61
W
11
10
23
2.25
W
Ares
emivas
Ares
4
2
26
8.5
W
Fenrir
isacsjodin
Fenrir
5
13
11
0.81
W
Arachne
28
3
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,472
Damage
75,937
113,203
Taken
124,257
87,705
Mitigated
80,170
28,456
Healing
24,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,699
3,660
0
167
21,880
18,976
2,976
2,239
19,641
0
85,427
L
Bellona
6,958
3,261
0
2,158
26,581
18,668
859
1,977
24,604
0
33,616
W
Achilles
MyRage_PT
Achilles
20,277
5,230
0
8,808
24,349
31,290
1,959
3,536
20,813
0
124,475
L
Aphrodite
ProCsaba X
Aphrodite
8,646
1,068
2,467
4,096
20,160
20,737
690
2,626
17,534
43,490
0
L
Danzaburou
Sh4dowWarrior42
Danzaburou
32,418
22,632
0
9,529
28,772
11,473
1,262
2,531
26,241
0
119,782
L
Olorun
TechnoStar
Olorun
10,216
6,302
430
5,294
26,864
10,316
2,672
2,157
24,707
40,697
0
W
20,357
8,217
0
8,029
24,980
9,116
3,462
4,156
20,824
0
56,803
W
Ares
emivas
Ares
11,530
1,216
931
1,186
16,487
20,980
282
4,104
12,383
41,482
0
W
Fenrir
isacsjodin
Fenrir
7,722
1,680
0
570
22,880
8,847
411
3,030
19,850
0
27,452
W
Arachne
42,586
28,700
0
8,932
24,507
17,472
4,566
4,036
20,471
0
151,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,465
Gold Earned
63,109
502
Minions Killed
480
0
Camps Cleared
0
2,865,920
Distance Traveled
2,374,843
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
13,758
474
131
5
0
571,170
3
L
Bellona
11,067
382
52
2
0
414,136
3
W
Achilles
15,474
534
182
6
0
561,249
2
L
Aphrodite
11,302
390
62
2
0
487,657
4
L
Danzaburou
14,387
496
167
6
0
480,212
0
L
Olorun
12,595
434
68
2
0
421,668
0
W
Ne Zha
14,176
489
52
2
0
562,817
0
W
Ares
12,700
438
42
1
0
592,361
5
W
Fenrir
11,471
396
39
1
0
559,975
1
W
Arachne
17,644
608
187
6
0
589,518
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role