Player Matchup

Hun Batz
Hun Batz
FloatyPotato610
Hun Batz
Level 17
God Stats
1W - 3L
1,374 SR
Queue Stats
47W - 63L
1,105 Elo+
Party 1
Cthulhu
Cthulhu
GAS Agaterhino
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
JUSTAKILLA340
Gilgamesh
Level 17
God Stats
0W - 2L
1,203 SR
Queue Stats
32W - 41L
1,198 Elo+
Party 1
Ravana
Ravana
knightwolf12630
Ravana
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
184W - 292L
1,229 Elo+
Solo
Ao Kuang
Ao Kuang
shallowsky07
Ao Kuang
Level 20
God Stats
0W - 5L
1,209 SR
Queue Stats
38W - 53L
1,217 Elo+
Solo
Team Averages
Level 17
1,357 SR
1,250 Elo+

VS

Team Averages
Level 19
1,462 SR
1,348 Elo+
Cerberus
Cerberus
A Sharkin BB
Cerberus
Level 19
God Stats
1W - 0L
1,287 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ares
Ares
Cybergody
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Merlin
Merlin
JR7-Maximo-
Merlin
Level 26
God Stats
24W - 24L
1,523 SR
Queue Stats
45W - 54L
1,345 Elo+
Solo
Neith
Neith
XxPaperxX4613
Neith
Level 29
God Stats
18W - 13L
1,449 SR
Queue Stats
331W - 394L
1,252 Elo+
Solo
Bakasura
Bakasura
greydragoncandy
Bakasura
Level 20
God Stats
44W - 29L
1,548 SR
Queue Stats
112W - 76L
1,142 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
14
0 / 9 / 1
8,234
457
3,197
13,170
4,227
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
3 / 7 / 0
6,921
385
4,229
9,879
4,810
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
JUSTAKILLA340
Gilgamesh
12
1 / 7 / 1
7,777
432
3,237
12,020
7,000
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
3 / 4 / 4
8,675
482
7,215
9,930
3,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
shallowsky07
Ao Kuang
10
2 / 2 / 0
7,221
401
2,085
9,391
2,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
A Sharkin BB
Cerberus
12
0 / 3 / 8
8,955
498
2,178
8,559
6,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ares
9
1 / 5 / 1
7,628
424
897
10,060
8,024
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
15
3 / 0 / 9
9,716
540
8,525
9,139
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
7 / 1 / 4
10,819
601
6,622
10,919
3,794
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
17
16 / 2 / 1
11,841
658
11,462
15,589
7,617
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
9
Kills
27
29
Deaths
11
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cerberus
A Sharkin BB
Cerberus
0
3
8
1.33
W
Ares
1
5
1
0.3
L
Hun Batz
0
9
1
0.06
L
3
7
0
0.43
W
Merlin
3
0
9
7.5
L
Gilgamesh
JUSTAKILLA340
Gilgamesh
1
7
1
0.21
W
7
1
4
9
W
Bakasura
16
2
1
8.25
L
3
4
4
1.25
L
Ao Kuang
shallowsky07
Ao Kuang
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,963
Damage
29,684
54,390
Taken
54,266
22,058
Mitigated
29,448
10,721
Healing
20,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
A Sharkin BB
Cerberus
2,178
332
0
1,515
8,559
6,945
861
2,276
6,283
14,860
0
W
Ares
897
325
0
2,068
10,060
8,024
91
629
9,431
23,334
0
L
Hun Batz
3,197
753
0
565
13,170
4,227
2,003
1,597
11,373
0
46,906
L
4,229
921
0
2,117
9,879
4,810
52
3,191
6,594
20,247
0
W
Merlin
8,525
697
158
4,480
9,139
3,068
1,576
994
8,145
54,632
0
L
Gilgamesh
JUSTAKILLA340
Gilgamesh
3,237
1,096
0
1,867
12,020
7,000
1,792
2,484
9,121
0
28,909
W
6,622
1,493
0
3,595
10,919
3,794
1,549
972
9,947
0
69,679
W
Bakasura
11,462
10,274
0
8,622
15,589
7,617
6,610
1,831
13,758
0
51,897
L
7,215
2,696
0
1,509
9,930
3,472
0
3,089
6,725
0
39,051
L
Ao Kuang
shallowsky07
Ao Kuang
2,085
777
0
4,663
9,391
2,549
0
1,239
8,131
31,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,828
Gold Earned
48,959
322
Minions Killed
365
0
Camps Cleared
0
1,402,180
Distance Traveled
1,526,270
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,955
498
36
2
0
287,838
0
W
Ares
7,628
424
31
2
0
245,038
3
L
Hun Batz
8,234
457
99
6
0
274,627
1
L
Cthulhu
6,921
385
34
2
0
268,033
0
W
Merlin
9,716
540
81
5
0
319,557
0
L
Gilgamesh
7,777
432
55
3
0
244,493
1
W
Neith
10,819
601
102
6
0
337,226
0
W
Bakasura
11,841
658
115
6
0
336,611
0
L
Ravana
8,675
482
70
4
0
344,062
4
L
Ao Kuang
7,221
401
64
4
0
270,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role