Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
 
Nemesis
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
AR3A B3RLIN3R
Apollo
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 95L
1,393 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
AR3A SammyPlayz
Morgan Le Fay
Level 62
God Stats
1W - 4L
1,506 SR
Queue Stats
72W - 101L
1,317 Elo+
Party 1
Ymir
Ymir
AR3A YspLabel
Ymir
Level 7
God Stats
3W - 8L
1,197 SR
Queue Stats
3W - 9L
1,089 Elo+
Party 1
Team Averages
Level 62
1,441 SR
1,360 Elo+

VS

Team Averages
Level 104
1,566 SR
1,464 Elo+
Arachne
Arachne
DaleFreeman1993
Arachne
Level 125
God Stats
7W - 6L
1,541 SR
Queue Stats
212W - 193L
1,487 Elo+
Solo
Osiris
Osiris
Fox1Hound1
Osiris
Level 60
God Stats
4W - 0L
1,802 SR
Queue Stats
172W - 164L
1,468 Elo+
Party 2
Janus
Janus
KiiPStxR
Janus
Level 109
God Stats
3W - 3L
1,638 SR
Queue Stats
211W - 195L
1,455 Elo+
Solo
Jing Wei
Jing Wei
xMissMajesty
Jing Wei
Level 123
God Stats
8W - 9L
1,332 SR
Queue Stats
340W - 336L
1,447 Elo+
Solo
Sylvanus
Sylvanus
yasser_y_20_20
Sylvanus
Level 104
God Stats
21W - 22L
1,515 SR
Queue Stats
770W - 744L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
0 / 6 / 1
7,688
452
9,095
15,630
13,926
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
 
Nemesis
11
0 / 5 / 1
7,366
433
2,595
11,942
4,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 4 / 0
8,105
477
6,543
10,757
3,012
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
AR3A SammyPlayz
Morgan Le Fay
13
2 / 4 / 0
8,012
471
8,078
10,745
4,773
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 7 / 1
7,552
444
3,345
14,968
10,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 1 / 2
10,661
627
10,426
13,724
6,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Fox1Hound1
Osiris
13
2 / 0 / 7
8,190
482
5,601
12,483
11,401
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
KiiPStxR
Janus
16
2 / 1 / 10
9,394
553
12,769
8,475
3,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
xMissMajesty
Jing Wei
14
4 / 2 / 10
8,903
524
8,118
7,557
3,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sylvanus
14
7 / 0 / 12
8,927
525
7,334
9,873
11,918
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
67
4
Kills
26
26
Deaths
4
3
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
6
1
0.08
L
Nemesis
 
Nemesis
0
5
1
0.1
L
2
4
0
0.5
L
Morgan Le Fay
AR3A SammyPlayz
Morgan Le Fay
2
4
0
0.5
L
0
7
1
0.07
W
11
1
2
12
W
Osiris
Fox1Hound1
Osiris
2
0
7
5.5
W
Janus
KiiPStxR
Janus
2
1
10
7
W
Jing Wei
xMissMajesty
Jing Wei
4
2
10
4.5
W
Sylvanus
7
0
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,656
Damage
44,248
64,042
Taken
52,112
36,563
Mitigated
36,486
13,095
Healing
24,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
9,095
1,121
0
5,711
15,630
13,926
810
2,125
13,505
44,295
0
L
Nemesis
 
Nemesis
2,595
1,408
0
142
11,942
4,494
0
4,187
7,755
0
50,760
L
6,543
3,469
239
3,302
10,757
3,012
0
4,327
6,430
0
59,610
L
Morgan Le Fay
AR3A SammyPlayz
Morgan Le Fay
8,078
232
0
3,701
10,745
4,773
0
5,574
5,171
46,362
0
L
3,345
151
0
0
14,968
10,358
143
3,890
11,078
21,429
0
W
10,426
7,936
0
7,290
13,724
6,492
325
4,187
9,537
0
86,935
W
Osiris
Fox1Hound1
Osiris
5,601
1,294
0
3,558
12,483
11,401
255
5,852
6,631
0
37,156
W
Janus
KiiPStxR
Janus
12,769
1,293
0
2,374
8,475
3,336
0
5,206
3,269
76,262
0
W
Jing Wei
xMissMajesty
Jing Wei
8,118
4,771
0
2,964
7,557
3,339
1,146
1,328
6,229
0
58,696
W
Sylvanus
7,334
2,329
3,047
4,833
9,873
11,918
102
3,991
5,882
23,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,723
Gold Earned
46,075
398
Minions Killed
483
0
Camps Cleared
0
1,507,870
Distance Traveled
1,596,874
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,688
452
80
5
0
251,627
2
L
Nemesis
7,366
433
87
5
0
343,729
0
L
Apollo
8,105
477
110
6
0
304,662
1
L
Morgan Le Fay
8,012
471
85
5
0
298,758
4
L
Ymir
7,552
444
36
2
0
309,094
0
W
Arachne
10,661
627
151
9
0
380,070
3
W
Osiris
8,190
482
68
4
0
329,674
2
W
Janus
9,394
553
126
7
0
336,335
9
W
Jing Wei
8,903
524
111
7
0
282,553
0
W
Sylvanus
8,927
525
27
2
0
268,242
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role