Player Matchup

Ares
Ares
 
Ares
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Bidders
Gilgamesh
Level 26
God Stats
1W - 8L
1,211 SR
Queue Stats
11W - 23L
1,306 Elo+
Party 2
Chiron
Chiron
Jeddersz
Chiron
Level 38
God Stats
5W - 5L
1,636 SR
Queue Stats
17W - 32L
1,380 Elo+
Party 2
Heimdallr
Heimdallr
LVMD420
Heimdallr
Level 35
God Stats
13W - 24L
1,379 SR
Queue Stats
34W - 55L
1,338 Elo+
Party 2
King Arthur
King Arthur
LeG3nD1530
King Arthur
Level 55
God Stats
2W - 5L
1,730 SR
Queue Stats
34W - 63L
1,342 Elo+
Party 2
Team Averages
Level 51
1,491 SR
1,373 Elo+

VS

Team Averages
Level 52
1,590 SR
1,473 Elo+
Fafnir
Fafnir
 
Fafnir
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
CyberWebb
Anubis
Level 109
God Stats
14W - 3L
1,537 SR
Queue Stats
104W - 61L
1,517 Elo+
Party 1
Bellona
Bellona
GrimWasTaken
Bellona
Level 27
God Stats
2W - 1L
1,550 SR
Queue Stats
94W - 94L
1,452 Elo+
Party 1
Ravana
Ravana
MyNameIsHarun
Ravana
Level 39
God Stats
18W - 16L
1,600 SR
Queue Stats
149W - 146L
1,425 Elo+
Solo
Freya
Freya
iNuclearPT36
Freya
Level 64
God Stats
5W - 0L
1,764 SR
Queue Stats
10W - 13L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
7
0 / 4 / 0
4,773
477
1,503
7,632
2,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Bidders
Gilgamesh
8
0 / 2 / 1
4,930
493
3,005
6,350
1,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
Jeddersz
Chiron
10
2 / 4 / 0
5,593
559
4,345
7,359
1,362
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
LVMD420
Heimdallr
7
0 / 2 / 0
4,404
440
3,588
5,337
1,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
LeG3nD1530
King Arthur
10
3 / 0 / 0
5,825
583
3,826
6,612
3,734
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
8
0 / 0 / 6
5,588
559
1,903
3,593
2,104
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
CyberWebb
Anubis
12
6 / 1 / 0
6,718
672
6,855
6,776
3,626
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
GrimWasTaken
Bellona
9
0 / 3 / 0
5,004
500
3,776
6,446
4,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 1 / 0
5,229
523
711
3,406
1,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
5 / 0 / 1
5,758
576
5,451
5,008
1,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
5
Kills
12
12
Deaths
5
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
4
0
0
W
Fafnir
 
Fafnir
0
0
6
3
L
Gilgamesh
Bidders
Gilgamesh
0
2
1
0.25
W
Anubis
CyberWebb
Anubis
6
1
0
6
W
Bellona
GrimWasTaken
Bellona
0
3
0
0
L
Chiron
Jeddersz
Chiron
2
4
0
0.5
L
Heimdallr
LVMD420
Heimdallr
0
2
0
0
L
King Arthur
LeG3nD1530
King Arthur
3
0
0
3
W
1
1
0
1
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,267
Damage
18,696
33,290
Taken
25,229
11,408
Mitigated
12,547
7,759
Healing
9,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
1,503
282
0
750
7,632
2,812
0
4,316
3,316
14,060
0
W
Fafnir
 
Fafnir
1,903
451
0
378
3,593
2,104
0
678
2,915
8,246
0
L
Gilgamesh
Bidders
Gilgamesh
3,005
1,224
0
1,337
6,350
1,848
0
2,072
4,278
0
29,587
W
Anubis
CyberWebb
Anubis
6,855
364
0
4,071
6,776
3,626
584
0
6,776
40,498
0
W
Bellona
GrimWasTaken
Bellona
3,776
1,486
0
1,753
6,446
4,279
228
0
6,446
0
20,958
L
Chiron
Jeddersz
Chiron
4,345
1,235
0
1,825
7,359
1,362
0
4,783
2,576
0
32,116
L
Heimdallr
LVMD420
Heimdallr
3,588
1,611
0
1,244
5,337
1,652
0
3,478
1,855
0
22,473
L
King Arthur
LeG3nD1530
King Arthur
3,826
635
0
2,603
6,612
3,734
0
0
6,612
0
23,303
W
711
45
0
1,039
3,406
1,312
0
0
3,406
0
26,114
W
5,451
1,408
0
2,016
5,008
1,226
0
825
4,183
32,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,525
Gold Earned
28,297
237
Minions Killed
268
0
Camps Cleared
0
878,586
Distance Traveled
1,019,231
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,773
477
15
2
0
164,484
1
W
Fafnir
5,588
559
9
1
0
220,216
4
L
Gilgamesh
4,930
493
59
6
0
196,454
0
W
Anubis
6,718
672
83
8
0
174,539
2
W
Bellona
5,004
500
44
4
0
196,702
0
L
Chiron
5,593
559
65
7
0
162,122
0
L
Heimdallr
4,404
440
42
4
0
174,825
0
L
King Arthur
5,825
583
56
6
0
180,701
0
W
Ravana
5,229
523
67
7
0
185,385
0
W
Freya
5,758
576
65
7
0
242,389
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role