Player Matchup

Neith
Neith
MercenarieS21
Neith
Level 16
God Stats
7W - 4L
1,622 SR
Queue Stats
23W - 27L
1,347 Elo+
Solo
Horus
Horus
Muinaru
Horus
Level 23
God Stats
3W - 2L
1,431 SR
Queue Stats
24W - 23L
1,418 Elo+
Solo
Yemoja
Yemoja
RRP97
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bellona
Bellona
afterparty21
Bellona
Level 2
God Stats
3W - 3L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Ra
Ra
zefixg
Ra
Level 11
God Stats
2W - 7L
1,209 SR
Queue Stats
112W - 103L
1,317 Elo+
Solo
Team Averages
Level 11
1,452 SR
1,416 Elo+

VS

Team Averages
Level 31
1,362 SR
1,363 Elo+
Bakasura
Bakasura
FellVarible86
Bakasura
Level 29
God Stats
17W - 21L
1,347 SR
Queue Stats
393W - 454L
1,326 Elo+
Solo
Chang'e
Chang'e
Gallian
Chang'e
Level 71
God Stats
0W - 1L
1,351 SR
Queue Stats
1W - 2L
1,405 Elo+
Party 1
Neith
Neith
Tigerlilly1721
Neith
Level 3
God Stats
0W - 1L
1,276 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
bunny220
Kukulkan
Level 27
God Stats
0W - 1L
1,395 SR
Queue Stats
36W - 58L
1,304 Elo+
Solo
Skadi
Skadi
nikzero
Skadi
Level 26
God Stats
17W - 25L
1,442 SR
Queue Stats
92W - 121L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 0
7,133
510
7,956
9,727
3,223
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
Muinaru
Horus
14
12 / 1 / 1
9,028
645
12,768
9,535
4,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
RRP97
Yemoja
10
0 / 1 / 3
6,879
491
1,160
4,266
3,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bellona
afterparty21
Bellona
11
2 / 1 / 3
6,998
500
4,311
7,353
3,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ra
13
1 / 3 / 3
7,165
512
3,501
6,231
1,975
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FellVarible86
Bakasura
13
4 / 1 / 0
7,998
571
4,840
8,393
3,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Gallian
Chang'e
10
1 / 4 / 5
6,186
442
5,601
9,709
2,230
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
3 / 4 / 2
7,047
503
2,981
7,397
1,837
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
bunny220
Kukulkan
11
1 / 6 / 3
7,072
505
3,552
7,803
2,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
nikzero
Skadi
12
2 / 4 / 2
7,995
571
4,891
10,967
3,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
19
Kills
11
11
Deaths
19
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bakasura
FellVarible86
Bakasura
4
1
0
4
L
Chang'e
Gallian
Chang'e
1
4
5
0.88
W
4
5
0
0.8
W
Horus
Muinaru
Horus
12
1
1
12.5
W
Yemoja
RRP97
Yemoja
0
1
3
1.5
L
3
4
2
1
W
Bellona
afterparty21
Bellona
2
1
3
3.5
L
Kukulkan
bunny220
Kukulkan
1
6
3
0.42
L
Skadi
nikzero
Skadi
2
4
2
0.75
W
Ra
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,696
Damage
21,865
37,112
Taken
44,269
16,510
Mitigated
14,276
12,833
Healing
11,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
FellVarible86
Bakasura
4,840
3,339
0
3,844
8,393
3,976
83
592
7,801
0
39,153
L
Chang'e
Gallian
Chang'e
5,601
1,173
1,435
3,589
9,709
2,230
282
390
9,252
21,269
0
W
7,956
3,813
0
3,926
9,727
3,223
2,514
3,654
6,073
0
43,913
W
Horus
Muinaru
Horus
12,768
6,398
393
4,636
9,535
4,075
83
1,004
8,491
0
46,995
W
Yemoja
RRP97
Yemoja
1,160
214
248
101
4,266
3,433
580
1,103
3,108
13,034
0
L
2,981
387
0
617
7,397
1,837
371
626
6,771
0
25,779
W
Bellona
afterparty21
Bellona
4,311
901
0
1,448
7,353
3,804
828
1,145
5,819
0
24,712
L
Kukulkan
bunny220
Kukulkan
3,552
253
0
1,031
7,803
2,613
487
1,423
6,380
32,657
0
L
Skadi
nikzero
Skadi
4,891
2,068
131
1,232
10,967
3,620
783
1,630
9,337
0
40,037
W
Ra
3,501
391
194
1,887
6,231
1,975
611
2,247
3,774
37,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,203
Gold Earned
36,298
291
Minions Killed
342
0
Camps Cleared
0
1,239,536
Distance Traveled
1,263,315
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,998
571
97
7
0
315,990
0
L
Chang'e
6,186
442
39
3
0
257,026
4
W
Neith
7,133
510
73
5
0
210,482
0
W
Horus
9,028
645
73
5
0
283,548
1
W
Yemoja
6,879
491
20
1
0
208,790
6
L
Neith
7,047
503
54
4
0
219,200
0
W
Bellona
6,998
500
62
4
0
282,342
2
L
Kukulkan
7,072
505
79
6
0
234,330
3
L
Skadi
7,995
571
73
5
0
236,769
5
W
Ra
7,165
512
63
5
0
254,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role