Player Matchup

Thor
Thor
Artsofeagle
Thor
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,384 Elo+
Party 1
Anhur
Anhur
BARIN97
Anhur
Level 7
God Stats
1W - 3L
1,694 SR
Queue Stats
135W - 160L
1,288 Elo+
Solo
Amaterasu
Amaterasu
BUCCl
Amaterasu
Level 23
God Stats
3W - 6L
1,358 SR
Queue Stats
12W - 13L
1,391 Elo+
Party 1
Discordia
Discordia
M1uz
Discordia
Level 7
God Stats
1W - 4L
1,322 SR
Queue Stats
2W - 4L
1,377 Elo+
Party 3
Fafnir
Fafnir
Subere
Fafnir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,365 Elo+
Party 3
Team Averages
Level 15
1,475 SR
1,361 Elo+

VS

Team Averages
Level 18
1,493 SR
1,358 Elo+
Izanami
Izanami
IGreyhound
Izanami
Level 15
God Stats
2W - 1L
1,612 SR
Queue Stats
18W - 21L
1,413 Elo+
Party 2
Athena
Athena
JJ1615
Athena
Level 26
God Stats
5W - 4L
1,370 SR
Queue Stats
76W - 78L
1,458 Elo+
Party 2
Olorun
Olorun
KapaAi
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,086 Elo+
Solo
Mercury
Mercury
Obliohs
Mercury
Level 29
God Stats
33W - 22L
1,484 SR
Queue Stats
75W - 74L
1,357 Elo+
Solo
Erlang Shen
Erlang Shen
onurck
Erlang Shen
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 7
12,186
530
16,808
14,656
9,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
BARIN97
Anhur
15
2 / 7 / 4
10,361
450
5,416
13,612
4,709
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
BUCCl
Amaterasu
20
7 / 2 / 5
12,846
559
14,407
18,455
13,666
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
M1uz
Discordia
17
5 / 7 / 6
11,409
496
17,134
9,908
3,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
Subere
Fafnir
17
2 / 3 / 14
12,573
547
7,722
15,858
23,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IGreyhound
Izanami
17
4 / 3 / 4
11,545
502
9,609
15,107
5,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
JJ1615
Athena
17
2 / 2 / 5
11,781
512
6,390
21,788
27,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
KapaAi
Olorun
18
6 / 8 / 7
12,307
535
11,309
17,465
7,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
Obliohs
Mercury
17
4 / 6 / 7
11,738
510
8,047
18,828
7,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
onurck
Erlang Shen
16
5 / 7 / 2
11,203
487
11,892
19,689
15,850
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
46
24
Kills
21
22
Deaths
26
36
Assists
25
Player
Kills
Deaths
Assists
KDA
L
8
3
7
3.83
L
Anhur
BARIN97
Anhur
2
7
4
0.57
L
Amaterasu
BUCCl
Amaterasu
7
2
5
4.75
W
Izanami
IGreyhound
Izanami
4
3
4
2
W
Athena
JJ1615
Athena
2
2
5
2.25
W
Olorun
KapaAi
Olorun
6
8
7
1.19
L
Discordia
M1uz
Discordia
5
7
6
1.14
W
Mercury
Obliohs
Mercury
4
6
7
1.25
L
Fafnir
Subere
Fafnir
2
3
14
3
W
Erlang Shen
onurck
Erlang Shen
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,487
Damage
47,247
72,489
Taken
92,877
55,334
Mitigated
63,605
11,692
Healing
19,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,808
5,206
0
380
14,656
9,888
685
1,828
12,828
0
80,637
L
Anhur
BARIN97
Anhur
5,416
2,212
0
0
13,612
4,709
3,161
3,666
9,946
0
49,583
L
Amaterasu
BUCCl
Amaterasu
14,407
6,486
0
8,611
18,455
13,666
2,294
3,383
15,072
0
77,743
W
Izanami
IGreyhound
Izanami
9,609
7,370
0
6,270
15,107
5,807
4,462
4,472
10,544
0
100,545
W
Athena
JJ1615
Athena
6,390
1,535
0
2,156
21,788
27,411
350
7,130
14,434
27,972
0
W
Olorun
KapaAi
Olorun
11,309
5,973
1,184
4,683
17,465
7,033
801
7,588
9,301
54,393
4,947
L
Discordia
M1uz
Discordia
17,134
2,507
0
500
9,908
3,632
1,298
4,464
5,444
66,408
0
W
Mercury
Obliohs
Mercury
8,047
5,110
0
2,115
18,828
7,504
1,575
3,323
15,409
0
93,973
L
Fafnir
Subere
Fafnir
7,722
2,859
0
2,201
15,858
23,439
639
6,656
9,202
35,111
0
W
Erlang Shen
onurck
Erlang Shen
11,892
5,496
0
3,470
19,689
15,850
728
1,460
18,165
0
59,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,375
Gold Earned
58,574
514
Minions Killed
508
0
Camps Cleared
0
2,000,263
Distance Traveled
1,998,143
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,186
530
127
6
0
376,557
0
L
Anhur
10,361
450
100
4
0
355,641
0
L
Amaterasu
12,846
559
133
6
0
508,588
3
W
Izanami
11,545
502
177
8
0
363,001
0
W
Athena
11,781
512
30
1
0
424,457
0
W
Olorun
12,307
535
98
4
0
316,017
0
L
Discordia
11,409
496
122
5
0
386,336
5
W
Mercury
11,738
510
129
6
0
468,384
0
L
Fafnir
12,573
547
32
1
0
373,141
0
W
Erlang Shen
11,203
487
74
3
0
426,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role