Player Matchup

Hel
Hel
 
Hel
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
Deward364
Bellona
Level 25
God Stats
21W - 34L
1,331 SR
Queue Stats
24W - 41L
1,308 Elo+
Party 3
Cthulhu
Cthulhu
SwagBruh
Cthulhu
Level 47
God Stats
0W - 1L
1,716 SR
Queue Stats
2W - 12L
1,247 Elo+
Party 2
Chiron
Chiron
TheGameForsaken
Chiron
Level 40
God Stats
1W - 5L
1,232 SR
Queue Stats
4W - 14L
1,326 Elo+
Party 2
Team Averages
Level 70
1,456 SR
1,376 Elo+

VS

Team Averages
Level 64
1,410 SR
1,422 Elo+
Skadi
Skadi
HABITDABOY
Skadi
Level 8
God Stats
6W - 5L
1,443 SR
Queue Stats
7W - 7L
1,399 Elo+
Party 1
Ganesha
Ganesha
MossyDirt
Ganesha
Level 100
God Stats
2W - 0L
1,159 SR
Queue Stats
19W - 22L
1,419 Elo+
Solo
Chaac
Chaac
Thatyoungnibba
Chaac
Level 67
God Stats
7W - 3L
1,442 SR
Queue Stats
107W - 110L
1,433 Elo+
Party 1
Erlang Shen
Erlang Shen
chipsanddip69
Erlang Shen
Level 117
God Stats
19W - 15L
1,517 SR
Queue Stats
212W - 222L
1,520 Elo+
Party 1
Agni
Agni
efan1738z
Agni
Level 26
God Stats
5W - 7L
1,490 SR
Queue Stats
56W - 66L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
6 / 5 / 4
10,109
532
12,955
17,695
15,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gilgamesh
 
Gilgamesh
13
2 / 11 / 3
8,724
459
12,178
20,980
14,924
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Deward364
Bellona
12
0 / 8 / 2
7,948
418
3,803
15,683
7,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
SwagBruh
Cthulhu
12
2 / 4 / 7
8,963
472
7,294
22,263
14,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
5 / 4 / 3
9,302
490
6,657
12,345
3,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
0 / 6 / 1
7,959
419
5,119
9,459
3,079
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
MossyDirt
Ganesha
14
0 / 4 / 18
10,087
531
10,451
13,829
14,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
9 / 0 / 6
11,171
588
12,492
14,634
16,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Erlang Shen
chipsanddip69
Erlang Shen
19
15 / 2 / 5
12,196
642
21,899
14,805
10,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Agni
17
8 / 5 / 6
10,615
559
17,943
12,806
4,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
68
15
Kills
32
32
Deaths
17
19
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
6
5
4
1.6
L
Gilgamesh
 
Gilgamesh
2
11
3
0.32
L
Bellona
Deward364
Bellona
0
8
2
0.13
W
Skadi
0
6
1
0.08
W
Ganesha
MossyDirt
Ganesha
0
4
18
2.25
L
Cthulhu
SwagBruh
Cthulhu
2
4
7
1.38
W
9
0
6
12
L
5
4
3
1.63
W
Erlang Shen
chipsanddip69
Erlang Shen
15
2
5
8.75
W
Agni
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,887
Damage
67,904
88,966
Taken
65,533
56,293
Mitigated
48,749
22,871
Healing
18,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
12,955
959
4,898
8,365
17,695
15,646
602
6,154
10,976
74,938
0
L
Gilgamesh
 
Gilgamesh
12,178
3,723
383
1,281
20,980
14,924
842
6,736
13,537
0
51,368
L
Bellona
Deward364
Bellona
3,803
980
0
206
15,683
7,308
323
4,370
10,712
0
40,376
W
Skadi
5,119
2,191
0
1,357
9,459
3,079
534
3,380
6,079
0
41,397
W
Ganesha
MossyDirt
Ganesha
10,451
426
0
2,401
13,829
14,963
243
5,641
8,188
27,503
0
L
Cthulhu
SwagBruh
Cthulhu
7,294
373
228
2,201
22,263
14,840
459
6,619
15,374
15,842
0
W
12,492
2,616
0
7,487
14,634
16,041
1,343
2,430
12,204
0
64,354
L
6,657
2,916
1,663
3,646
12,345
3,575
1,422
3,946
8,335
0
40,932
W
Erlang Shen
chipsanddip69
Erlang Shen
21,899
14,142
0
5,416
14,805
10,018
1,378
2,980
11,825
0
97,169
W
Agni
17,943
1,001
0
1,644
12,806
4,648
1,173
5,818
6,988
76,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,046
Gold Earned
52,028
359
Minions Killed
483
0
Camps Cleared
0
1,697,620
Distance Traveled
1,880,170
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,109
532
126
7
0
323,512
3
L
Gilgamesh
8,724
459
82
4
0
348,988
0
L
Bellona
7,948
418
74
4
0
363,476
0
W
Skadi
7,959
419
79
4
0
328,399
1
W
Ganesha
10,087
531
8
0
0
378,031
2
L
Cthulhu
8,963
472
11
1
0
327,774
2
W
Chaac
11,171
588
136
7
0
407,186
2
L
Chiron
9,302
490
66
3
0
333,870
0
W
Erlang Shen
12,196
642
125
7
0
422,159
2
W
Agni
10,615
559
135
7
0
344,395
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role