Player Matchup

Ullr
Ullr
Anwyp
Ullr
Level 39
God Stats
1W - 1L
1,711 SR
Queue Stats
21W - 16L
1,492 Elo+
Party 2
Khepri
Khepri
Extreme160
Khepri
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 25L
1,461 Elo+
Party 2
Scylla
Scylla
axelway08
Scylla
Level 25
God Stats
7W - 11L
1,548 SR
Queue Stats
63W - 85L
1,370 Elo+
Party 3
Pele
Pele
bobbouddha
Pele
Level 22
God Stats
19W - 24L
1,449 SR
Queue Stats
40W - 44L
1,385 Elo+
Party 3
Hel
Hel
dyingtolife
Hel
Level 104
God Stats
7W - 5L
1,664 SR
Queue Stats
768W - 809L
1,411 Elo+
Party 3
Team Averages
Level 44
1,574 SR
1,424 Elo+

VS

Team Averages
Level 43
1,455 SR
1,449 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Nameless Emu
Hades
Level 54
God Stats
7W - 9L
1,479 SR
Queue Stats
127W - 129L
1,440 Elo+
Party 1
Gilgamesh
Gilgamesh
Nimblepayload
Gilgamesh
Level 28
God Stats
1W - 1L
1,344 SR
Queue Stats
72W - 81L
1,437 Elo+
Party 1
Izanami
Izanami
United Energy
Izanami
Level 29
God Stats
10W - 16L
1,454 SR
Queue Stats
74W - 85L
1,434 Elo+
Party 1
Hun Batz
Hun Batz
nashysmite
Hun Batz
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
133W - 128L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Anwyp
Ullr
14
1 / 12 / 9
9,134
381
4,788
22,433
10,188
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Khepri
Extreme160
Khepri
15
2 / 6 / 6
11,289
470
5,125
24,019
31,924
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
axelway08
Scylla
16
1 / 10 / 8
10,635
443
8,597
16,062
5,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 8 / 4
12,246
510
10,906
23,208
9,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

19
8 / 7 / 6
12,930
539
18,077
24,246
21,112
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
0 / 5 / 9
10,234
426
2,710
13,422
4,780
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mace

Mace

+10
Physical Power

20
12 / 4 / 18
13,359
557
30,881
24,539
19,222
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Nimblepayload
Gilgamesh
17
3 / 6 / 19
12,150
506
13,417
23,702
22,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
20
12 / 1 / 16
14,477
603
23,213
14,807
5,888
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
nashysmite
Hun Batz
20
16 / 6 / 16
14,092
587
23,156
23,821
16,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
121
17
Kills
43
43
Deaths
22
33
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
0
5
9
0.9
L
Ullr
Anwyp
Ullr
1
12
9
0.46
L
Khepri
Extreme160
Khepri
2
6
6
0.83
W
12
4
18
5.25
W
Gilgamesh
Nimblepayload
Gilgamesh
3
6
19
2.08
W
Izanami
12
1
16
20
L
Scylla
axelway08
Scylla
1
10
8
0.5
L
5
8
4
0.88
L
8
7
6
1.57
W
Hun Batz
nashysmite
Hun Batz
16
6
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,493
Damage
93,377
109,968
Taken
100,291
78,014
Mitigated
68,366
20,654
Healing
32,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
2,710
631
715
172
13,422
4,780
2,778
4,517
8,258
0
45,234
L
Ullr
Anwyp
Ullr
4,788
2,342
1,400
4,125
22,433
10,188
0
7,859
14,430
0
28,149
L
Khepri
Extreme160
Khepri
5,125
577
0
350
24,019
31,924
0
6,805
16,864
29,104
0
W
30,881
2,942
1,855
9,642
24,539
19,222
1,336
7,151
14,422
95,379
0
W
Gilgamesh
Nimblepayload
Gilgamesh
13,417
1,013
980
2,779
23,702
22,276
524
10,501
12,674
11,128
36,393
W
Izanami
23,213
16,190
426
9,392
14,807
5,888
5,415
4,140
8,999
0
124,130
L
Scylla
axelway08
Scylla
8,597
1,110
0
545
16,062
5,022
301
4,236
11,562
55,233
0
L
10,906
2,288
0
6,200
23,208
9,768
0
7,040
15,720
0
77,931
L
18,077
805
1,659
6,375
24,246
21,112
1,247
7,802
16,007
71,503
0
W
Hun Batz
nashysmite
Hun Batz
23,156
7,635
10
6,944
23,821
16,200
328
4,821
18,109
0
90,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,234
Gold Earned
64,312
449
Minions Killed
561
0
Camps Cleared
0
2,085,112
Distance Traveled
2,154,314
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,234
426
75
3
0
325,568
0
L
Ullr
9,134
381
55
2
0
380,216
1
L
Khepri
11,289
470
39
2
0
434,731
2
W
Hades
13,359
557
114
5
0
425,913
5
W
Gilgamesh
12,150
506
72
3
0
471,701
1
W
Izanami
14,477
603
183
8
0
458,320
2
L
Scylla
10,635
443
97
4
0
410,548
5
L
Pele
12,246
510
139
6
0
430,423
7
L
Hel
12,930
539
119
5
0
429,194
2
W
Hun Batz
14,092
587
117
5
0
472,812
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role