Player Matchup

Hun Batz
Hun Batz
ContagiousNoob
Hun Batz
Level 160
God Stats
7W - 6L
1,515 SR
Queue Stats
306W - 285L
1,575 Elo+
Party 1
Neith
Neith
CynicalCan5983
Neith
Level 152
God Stats
4W - 7L
1,427 SR
Queue Stats
489W - 512L
1,574 Elo+
Solo
Agni
Agni
Kenalk
Agni
Level 107
God Stats
3W - 0L
1,668 SR
Queue Stats
93W - 53L
1,670 Elo+
Solo
Fafnir
Fafnir
mathieu66
Fafnir
Level 105
God Stats
4W - 3L
1,654 SR
Queue Stats
144W - 130L
1,556 Elo+
Party 1
Chernobog
Chernobog
valknor
Chernobog
Level 156
God Stats
15W - 11L
1,540 SR
Queue Stats
256W - 251L
1,510 Elo+
Solo
Team Averages
Level 136
1,561 SR
1,577 Elo+

VS

Team Averages
Level 135
1,454 SR
1,602 Elo+
Ah Puch
Ah Puch
AyaneSenpaii
Ah Puch
Level 127
God Stats
10W - 6L
1,618 SR
Queue Stats
375W - 385L
1,602 Elo+
Party 2
Ymir
Ymir
LikalZ
Ymir
Level 127
God Stats
2W - 5L
1,363 SR
Queue Stats
614W - 626L
1,594 Elo+
Solo
Hercules
Hercules
PeinMiloFubuki09
Hercules
Level 154
God Stats
2W - 2L
1,559 SR
Queue Stats
266W - 273L
1,592 Elo+
Solo
Ullr
Ullr
Phantomarm
Ullr
Level 105
God Stats
2W - 7L
1,229 SR
Queue Stats
323W - 268L
1,621 Elo+
Solo
Kukulkan
Kukulkan
PsykoticOutbreak
Kukulkan
Level 160
God Stats
1W - 3L
1,503 SR
Queue Stats
496W - 486L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
19
5 / 3 / 10
11,157
744
15,542
11,279
6,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 3 / 10
10,108
674
8,130
9,768
4,262
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Agni
Kenalk
Agni
18
4 / 3 / 12
12,066
804
22,767
12,091
5,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
mathieu66
Fafnir
19
2 / 4 / 13
12,233
816
9,484
21,927
31,552
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
valknor
Chernobog
19
7 / 5 / 8
11,863
791
15,709
15,474
6,970
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AyaneSenpaii
Ah Puch
16
5 / 4 / 7
10,444
696
11,847
12,885
5,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
LikalZ
Ymir
17
1 / 5 / 11
11,748
783
6,236
20,773
22,681
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
2 / 2 / 9
10,705
714
7,296
21,932
23,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
5 / 5 / 10
11,128
742
14,327
15,626
7,502
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 4 / 11
10,809
721
18,471
14,940
7,407
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
65
20
Kills
17
18
Deaths
20
53
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
AyaneSenpaii
Ah Puch
5
4
7
2.13
W
Hun Batz
5
3
10
3.33
W
2
3
10
2.33
W
Agni
Kenalk
Agni
4
3
12
3.33
L
Ymir
LikalZ
Ymir
1
5
11
1.3
L
2
2
9
3.25
L
5
5
10
2
L
4
4
11
2.38
W
Fafnir
mathieu66
Fafnir
2
4
13
2.13
W
Chernobog
valknor
Chernobog
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,632
Damage
58,177
70,539
Taken
86,156
54,810
Mitigated
66,796
27,491
Healing
26,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
AyaneSenpaii
Ah Puch
11,847
86
638
3,062
12,885
5,473
970
4,842
8,043
24,274
0
W
Hun Batz
15,542
1,056
2,073
1,433
11,279
6,649
1,551
4,902
6,377
0
30,735
W
8,130
1,605
3,052
4,533
9,768
4,262
818
4,655
3,988
0
24,762
W
Agni
Kenalk
Agni
22,767
1,569
0
962
12,091
5,377
1,366
9,511
2,580
33,163
0
L
Ymir
LikalZ
Ymir
6,236
719
0
262
20,773
22,681
124
7,075
13,698
10,757
0
L
7,296
945
2,377
11,814
21,932
23,733
459
9,722
12,210
0
15,596
L
14,327
5,150
1,185
2,773
15,626
7,502
2,904
5,906
9,720
0
29,808
L
18,471
1,509
2,751
1,690
14,940
7,407
743
4,706
10,234
42,049
0
W
Fafnir
mathieu66
Fafnir
9,484
1,224
2,546
4,790
21,927
31,552
88
8,802
13,125
15,966
0
W
Chernobog
valknor
Chernobog
15,709
7,541
3,803
4,299
15,474
6,970
2,141
8,684
6,790
0
39,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,427
Gold Earned
54,834
161
Minions Killed
146
0
Camps Cleared
0
1,355,979
Distance Traveled
1,342,171
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,444
696
26
2
0
276,277
0
W
Hun Batz
11,157
744
23
2
0
255,891
1
W
Neith
10,108
674
42
3
0
299,714
1
W
Agni
12,066
804
29
2
0
278,768
1
L
Ymir
11,748
783
9
1
0
272,570
1
L
Hercules
10,705
714
14
1
0
293,491
7
L
Ullr
11,128
742
41
3
0
235,365
0
L
Kukulkan
10,809
721
56
4
0
264,468
0
W
Fafnir
12,233
816
9
1
0
292,727
1
W
Chernobog
11,863
791
58
4
0
228,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role