Player Matchup

Sol
Sol
PapaBridge
Sol
Level 22
God Stats
13W - 13L
1,866 SR
Queue Stats
74W - 74L
1,391 Elo+
Party 2
Erlang Shen
Erlang Shen
ShiestyKota
Erlang Shen
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 56L
1,347 Elo+
Solo
Cupid
Cupid
Swiftzyeet
Cupid
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 39L
1,369 Elo+
Party 2
He Bo
He Bo
luisjr98
He Bo
Level 17
God Stats
8W - 7L
1,399 SR
Queue Stats
88W - 118L
1,202 Elo+
Solo
Khepri
Khepri
storymak3r
Khepri
Level 27
God Stats
1W - 1L
1,700 SR
Queue Stats
58W - 65L
1,400 Elo+
Solo
Team Averages
Level 19
1,593 SR
1,342 Elo+

VS

Team Averages
Level 27
1,555 SR
1,378 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BeakerMeepMeep
Medusa
Level 28
God Stats
1W - 0L
1,794 SR
Queue Stats
132W - 158L
1,362 Elo+
Solo
Fenrir
Fenrir
REINSHART
Fenrir
Level 18
God Stats
13W - 11L
1,499 SR
Queue Stats
21W - 22L
1,405 Elo+
Solo
Horus
Horus
TheRiverStrix
Horus
Level 6
God Stats
5W - 11L
1,587 SR
Queue Stats
11W - 25L
1,404 Elo+
Party 1
Danzaburou
Danzaburou
wendiholmes7
Danzaburou
Level 67
God Stats
3W - 2L
1,396 SR
Queue Stats
4W - 6L
1,217 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 0
8,483
499
10,687
11,490
3,476
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
ShiestyKota
Erlang Shen
14
5 / 4 / 0
8,932
525
5,913
13,963
8,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
11
3 / 6 / 1
7,183
423
10,913
10,272
3,979
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
luisjr98
He Bo
12
1 / 11 / 2
7,661
451
4,196
11,773
3,117
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
storymak3r
Khepri
11
1 / 3 / 2
7,225
425
2,859
12,008
9,517
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
3 / 2 / 3
8,624
507
4,542
10,381
5,682
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
9 / 2 / 4
9,199
541
18,576
11,007
4,192
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
REINSHART
Fenrir
14
6 / 3 / 2
9,123
537
9,408
10,125
5,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 2 / 9
8,329
490
942
11,117
10,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Danzaburou
wendiholmes7
Danzaburou
16
10 / 4 / 5
10,866
639
11,779
10,956
4,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
13
Kills
28
28
Deaths
13
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
2
3
2.25
W
9
2
4
5.5
L
3
4
0
0.75
W
Fenrir
REINSHART
Fenrir
6
3
2
2.33
L
Erlang Shen
ShiestyKota
Erlang Shen
5
4
0
1.25
L
Cupid
3
6
1
0.58
W
0
2
9
2.25
L
He Bo
luisjr98
He Bo
1
11
2
0.18
L
Khepri
storymak3r
Khepri
1
3
2
0.67
W
Danzaburou
wendiholmes7
Danzaburou
10
4
5
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,568
Damage
45,247
59,506
Taken
53,586
28,619
Mitigated
29,650
16,546
Healing
18,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,542
550
0
1,323
10,381
5,682
236
6,591
3,790
0
39,971
W
18,576
10,373
0
6,804
11,007
4,192
1,234
2,250
8,718
0
58,614
L
10,687
4,263
0
4,999
11,490
3,476
1,802
0
11,490
55,871
0
W
Fenrir
REINSHART
Fenrir
9,408
2,654
0
2,231
10,125
5,404
0
2,697
7,428
0
54,951
L
Erlang Shen
ShiestyKota
Erlang Shen
5,913
3,147
0
6,148
13,963
8,530
0
0
13,963
0
56,674
L
Cupid
10,913
4,785
417
1,301
10,272
3,979
2,095
94
10,178
0
45,689
W
942
841
1,226
4,154
11,117
10,230
105
1,277
9,823
0
14,203
L
He Bo
luisjr98
He Bo
4,196
213
0
2,171
11,773
3,117
47
0
11,773
36,097
0
L
Khepri
storymak3r
Khepri
2,859
253
0
1,510
12,008
9,517
660
0
12,008
9,716
0
W
Danzaburou
wendiholmes7
Danzaburou
11,779
5,355
0
3,168
10,956
4,142
3,348
5,165
5,791
0
62,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,484
Gold Earned
46,141
370
Minions Killed
363
0
Camps Cleared
0
1,314,640
Distance Traveled
1,604,656
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,624
507
72
4
0
350,622
4
W
Medusa
9,199
541
83
5
0
262,465
1
L
Sol
8,483
499
109
6
0
258,510
0
W
Fenrir
9,123
537
81
5
0
366,526
0
L
Erlang Shen
8,932
525
98
6
0
256,914
0
L
Cupid
7,183
423
81
5
0
248,903
3
W
Horus
8,329
490
24
1
0
322,777
0
L
He Bo
7,661
451
67
4
0
270,723
2
L
Khepri
7,225
425
15
1
0
279,590
0
W
Danzaburou
10,866
639
103
6
0
302,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role