Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Natabjs
Rama
Level 11
God Stats
0W - 2L
1,345 SR
Queue Stats
9W - 9L
1,474 Elo+
Party 1
Ra
Ra
magic32avr
Ra
Level 6
God Stats
0W - 2L
1,345 SR
Queue Stats
4W - 4L
1,427 Elo+
Party 1
Team Averages
Level 37
1,397 SR
1,467 Elo+

VS

Team Averages
Level 141
1,530 SR
1,481 Elo+
Nox
Nox
BlackShyrou
Nox
Level 118
God Stats
6W - 9L
1,596 SR
Queue Stats
158W - 222L
1,515 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
danielsdc
Morgan Le Fay
Level 146
God Stats
3W - 3L
1,457 SR
Queue Stats
104W - 163L
1,317 Elo+
Solo
Gilgamesh
Gilgamesh
xHust
Gilgamesh
Level 160
God Stats
15W - 15L
1,537 SR
Queue Stats
698W - 475L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
5 / 13 / 4
14,738
737
14,469
28,508
24,946
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rama
Natabjs
Rama
18
6 / 13 / 4
14,742
737
13,876
28,748
10,886
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
0 / 15 / 7
11,423
571
7,300
22,879
15,847
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 20
15,400
770
23,924
13,779
6,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
danielsdc
Morgan Le Fay
12
9 / 2 / 5
12,504
625
6,604
7,265
2,940
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilgamesh
xHust
Gilgamesh
20
22 / 6 / 13
17,491
875
36,559
26,897
36,622
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
79
11
Kills
41
41
Deaths
11
15
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
5
13
4
0.54
W
10
3
20
6.67
L
Rama
Natabjs
Rama
6
13
4
0.62
W
Morgan Le Fay
danielsdc
Morgan Le Fay
9
2
5
5.75
L
0
15
7
0.23
W
Gilgamesh
xHust
Gilgamesh
22
6
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,645
Damage
67,087
80,135
Taken
47,941
51,679
Mitigated
46,515
13,906
Healing
6,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
14,469
4,737
0
902
28,508
24,946
6
8,457
20,051
87
43,259
W
23,924
2,063
0
1,973
13,779
6,953
812
1,516
12,175
71,803
0
L
Rama
Natabjs
Rama
13,876
11,039
0
9,077
28,748
10,886
972
12,273
16,475
0
61,730
W
Morgan Le Fay
danielsdc
Morgan Le Fay
6,604
1,115
0
2,528
7,265
2,940
272
700
6,565
30,136
0
L
7,300
1,891
1,361
2,566
22,879
15,847
180
9,798
13,081
26,232
0
W
Gilgamesh
xHust
Gilgamesh
36,559
14,666
0
1,664
26,897
36,622
1,848
4,628
21,822
0
76,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,903
Gold Earned
45,395
175
Minions Killed
208
0
Camps Cleared
0
815,987
Distance Traveled
885,835
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
14,738
737
41
2
0
289,915
6
W
Nox
15,400
770
98
5
0
367,698
0
L
Rama
14,742
737
99
5
0
267,263
0
W
Morgan Le Fay
12,504
625
50
3
0
161,329
0
L
Ra
11,423
571
35
2
0
258,809
0
W
Gilgamesh
17,491
875
60
3
0
356,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role