Player Matchup

Hades
Hades
 
Hades
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
FLAMEWOLF_NOVA
Ymir
Level 106
God Stats
10W - 4L
1,605 SR
Queue Stats
195W - 218L
1,381 Elo+
Solo
Gilgamesh
Gilgamesh
Legendary_K1ng98
Gilgamesh
Level 61
God Stats
20W - 25L
1,367 SR
Queue Stats
27W - 38L
1,320 Elo+
Solo
Arachne
Arachne
MrJohnWhiiick
Arachne
Level 69
God Stats
9W - 6L
1,605 SR
Queue Stats
131W - 133L
1,464 Elo+
Solo
Team Averages
Level 85
1,515 SR
1,433 Elo+

VS

Team Averages
Level 115
1,466 SR
1,395 Elo+
Chang'e
Chang'e
Arnold Zonico
Chang'e
Level 154
God Stats
10W - 19L
1,375 SR
Queue Stats
284W - 340L
1,385 Elo+
Solo
Bacchus
Bacchus
DOGTOTEM
Bacchus
Level 88
God Stats
20W - 17L
1,438 SR
Queue Stats
474W - 594L
1,402 Elo+
Solo
Sun Wukong
Sun Wukong
Magriok
Sun Wukong
Level 109
God Stats
1W - 4L
1,500 SR
Queue Stats
236W - 244L
1,375 Elo+
Solo
Neith
Neith
cladmarigold0
Neith
Level 101
God Stats
4W - 7L
1,515 SR
Queue Stats
66W - 67L
1,413 Elo+
Solo
Awilix
Awilix
drsyberia
Awilix
Level 123
God Stats
19W - 25L
1,500 SR
Queue Stats
1,004W - 1,129L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
5 / 0 / 1
8,248
634
10,632
9,785
5,030
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
 
Apollo
12
4 / 1 / 3
7,629
587
9,084
8,362
2,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
2 / 2 / 6
7,047
542
3,161
9,815
5,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
10
0 / 2 / 0
6,428
494
2,086
7,507
4,325
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
10
2 / 2 / 2
6,527
502
3,909
7,816
3,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
10
0 / 3 / 0
6,199
477
5,425
11,221
3,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
DOGTOTEM
Bacchus
10
3 / 3 / 1
6,158
474
5,131
8,779
6,309
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Magriok
Sun Wukong
12
2 / 2 / 0
7,268
559
7,266
8,045
5,743
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 0 / 1
6,475
498
5,589
5,107
1,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
drsyberia
Awilix
11
1 / 5 / 0
6,287
484
4,673
9,596
2,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
13
Kills
7
7
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
5
0
1
5.5
W
Apollo
 
Apollo
4
1
3
5.5
L
Chang'e
0
3
0
0
L
Bacchus
DOGTOTEM
Bacchus
3
3
1
1.17
W
2
2
6
2.5
W
Gilgamesh
0
2
0
0
L
Sun Wukong
Magriok
Sun Wukong
2
2
0
1
W
Arachne
2
2
2
1.5
L
1
0
1
1.5
L
Awilix
drsyberia
Awilix
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,872
Damage
28,084
43,285
Taken
42,748
21,531
Mitigated
19,934
15,752
Healing
11,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
10,632
831
280
6,870
9,785
5,030
0
4,297
5,488
55,427
0
W
Apollo
 
Apollo
9,084
4,157
0
2,995
8,362
2,809
650
3,210
5,152
0
49,807
L
Chang'e
5,425
782
549
5,151
11,221
3,677
0
7,459
3,762
38,594
0
L
Bacchus
DOGTOTEM
Bacchus
5,131
637
0
774
8,779
6,309
0
786
7,993
14,529
0
W
3,161
625
0
1,370
9,815
5,709
0
2,756
7,059
12,113
0
W
Gilgamesh
2,086
418
0
1,948
7,507
4,325
580
0
7,507
888
20,428
L
Sun Wukong
Magriok
Sun Wukong
7,266
1,079
0
1,950
8,045
5,743
228
3,136
4,890
0
43,871
W
Arachne
3,909
2,246
0
2,289
7,816
3,658
994
293
7,523
0
34,077
L
5,589
2,636
0
2,055
5,107
1,356
0
611
4,448
0
41,986
L
Awilix
drsyberia
Awilix
4,673
1,936
0
904
9,596
2,849
0
2,112
7,410
0
33,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,879
Gold Earned
32,387
328
Minions Killed
326
0
Camps Cleared
0
1,200,795
Distance Traveled
1,275,484
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,248
634
107
8
0
245,560
1
W
Apollo
7,629
587
88
7
0
245,753
4
L
Chang'e
6,199
477
66
5
0
250,811
4
L
Bacchus
6,158
474
20
2
0
246,631
1
W
Ymir
7,047
542
17
1
0
244,899
3
W
Gilgamesh
6,428
494
53
4
0
220,621
1
L
Sun Wukong
7,268
559
97
7
0
271,333
3
W
Arachne
6,527
502
63
5
0
243,962
3
L
Neith
6,475
498
78
6
0
242,705
5
L
Awilix
6,287
484
65
5
0
264,004
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role