Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
NeroTheeZero
Jormungandr
Level 73
God Stats
68W - 61L
1,520 SR
Queue Stats
396W - 429L
1,498 Elo+
Party 2
Chang'e
Chang'e
OnyxV0id454_
Chang'e
Level 127
God Stats
4W - 9L
1,624 SR
Queue Stats
562W - 631L
1,483 Elo+
Party 2
Erlang Shen
Erlang Shen
imjaythecreator
Erlang Shen
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
357W - 427L
1,413 Elo+
Party 2
Cernunnos
Cernunnos
letsgosteelers43
Cernunnos
Level 53
God Stats
13W - 10L
1,840 SR
Queue Stats
438W - 480L
1,457 Elo+
Party 2
Team Averages
Level 68
1,597 SR
1,470 Elo+

VS

Team Averages
Level 65
1,599 SR
1,459 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
ImAasp
Baba Yaga
Level 40
God Stats
13W - 6L
1,693 SR
Queue Stats
72W - 79L
1,362 Elo+
Party 1
Arachne
Arachne
TonyMoreno_1
Arachne
Level 41
God Stats
13W - 7L
1,709 SR
Queue Stats
205W - 240L
1,471 Elo+
Solo
Izanami
Izanami
XxHellLadyxX
Izanami
Level 109
God Stats
39W - 25L
1,591 SR
Queue Stats
480W - 485L
1,423 Elo+
Party 1
Hercules
Hercules
mropus1
Hercules
Level 49
God Stats
2W - 3L
1,502 SR
Queue Stats
352W - 315L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
2 / 3 / 2
7,478
467
4,699
11,636
4,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jormungandr
NeroTheeZero
Jormungandr
12
1 / 2 / 1
6,272
392
7,529
12,404
8,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
OnyxV0id454_
Chang'e
14
2 / 5 / 2
7,787
487
6,167
11,994
3,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
imjaythecreator
Erlang Shen
13
0 / 3 / 2
7,285
455
3,830
6,241
4,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Cernunnos
12
0 / 4 / 1
6,743
421
3,294
12,132
3,132
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
0 / 2 / 5
8,044
503
5,226
10,171
4,728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
ImAasp
Baba Yaga
14
1 / 2 / 7
8,433
527
5,931
5,800
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
TonyMoreno_1
Arachne
17
11 / 1 / 1
10,371
648
8,597
13,500
5,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
XxHellLadyxX
Izanami
16
3 / 0 / 4
9,081
568
14,027
9,148
3,110
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
mropus1
Hercules
15
1 / 1 / 3
10,142
634
3,502
7,665
5,740
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
5
Kills
16
17
Deaths
6
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
3
2
1
W
Baron Samedi
 
Baron Samedi
0
2
5
1.25
W
Baba Yaga
ImAasp
Baba Yaga
1
2
7
2.25
L
Jormungandr
NeroTheeZero
Jormungandr
1
2
1
0.75
L
Chang'e
OnyxV0id454_
Chang'e
2
5
2
0.6
W
Arachne
TonyMoreno_1
Arachne
11
1
1
11.5
W
Izanami
XxHellLadyxX
Izanami
3
0
4
5
L
Erlang Shen
imjaythecreator
Erlang Shen
0
3
2
0.33
L
Cernunnos
0
4
1
0.13
W
Hercules
mropus1
Hercules
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,519
Damage
37,283
54,407
Taken
46,284
24,460
Mitigated
21,643
18,379
Healing
19,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,699
1,075
0
3,434
11,636
4,322
0
2,045
9,591
0
37,782
W
Baron Samedi
 
Baron Samedi
5,226
566
888
2,144
10,171
4,728
0
4,518
5,157
24,297
0
W
Baba Yaga
ImAasp
Baba Yaga
5,931
252
0
1,174
5,800
2,299
606
2,118
3,638
46,619
0
L
Jormungandr
NeroTheeZero
Jormungandr
7,529
639
475
3,907
12,404
8,970
0
2,632
9,772
30,766
0
L
Chang'e
OnyxV0id454_
Chang'e
6,167
713
629
5,143
11,994
3,473
772
4,338
7,656
51,900
0
W
Arachne
TonyMoreno_1
Arachne
8,597
6,387
0
8,750
13,500
5,766
0
2,981
10,437
0
71,861
W
Izanami
XxHellLadyxX
Izanami
14,027
10,210
0
4,395
9,148
3,110
440
3,078
5,857
0
90,548
L
Erlang Shen
imjaythecreator
Erlang Shen
3,830
1,763
0
1,142
6,241
4,563
848
360
5,881
0
35,056
L
Cernunnos
3,294
1,314
0
3,649
12,132
3,132
0
1,903
10,229
0
41,355
W
Hercules
mropus1
Hercules
3,502
1,764
0
2,635
7,665
5,740
369
187
7,431
3,049
49,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,565
Gold Earned
46,071
356
Minions Killed
532
0
Camps Cleared
0
1,527,648
Distance Traveled
1,549,792
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,478
467
74
5
0
381,084
2
W
Baron Samedi
8,044
503
36
2
0
288,240
5
W
Baba Yaga
8,433
527
91
6
0
307,964
3
L
Jormungandr
6,272
392
45
3
0
303,073
0
L
Chang'e
7,787
487
89
6
0
296,582
1
W
Arachne
10,371
648
121
8
0
331,433
3
W
Izanami
9,081
568
157
10
0
302,036
4
L
Erlang Shen
7,285
455
68
4
0
279,050
1
L
Cernunnos
6,743
421
80
5
0
267,859
0
W
Hercules
10,142
634
127
8
0
320,119
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role