Player Matchup

Danzaburou
Danzaburou
Breezer2016
Danzaburou
Level 29
God Stats
4W - 10L
1,322 SR
Queue Stats
21W - 29L
1,310 Elo+
Party 2
Anubis
Anubis
Cyber-0_0
Anubis
Level 13
God Stats
4W - 3L
1,119 SR
Queue Stats
8W - 7L
1,236 Elo+
Party 2
Fenrir
Fenrir
Cyber-Q_O
Fenrir
Level 85
God Stats
2W - 3L
1,310 SR
Queue Stats
34W - 54L
1,339 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Delkaro
Tsukuyomi
Level 39
God Stats
20W - 21L
1,493 SR
Queue Stats
28W - 34L
1,394 Elo+
Party 2
Xing Tian
Xing Tian
bizzybone100
Xing Tian
Level 18
God Stats
2W - 3L
1,490 SR
Queue Stats
28W - 29L
1,421 Elo+
Party 2
Team Averages
Level 37
1,347 SR
1,340 Elo+

VS

Team Averages
Level 20
1,468 SR
1,346 Elo+
Neith
Neith
CR2TIERRA
Neith
Level 13
God Stats
8W - 9L
1,495 SR
Queue Stats
12W - 16L
1,362 Elo+
Solo
Kukulkan
Kukulkan
Dread119944
Kukulkan
Level 24
God Stats
6W - 11L
1,351 SR
Queue Stats
54W - 42L
1,370 Elo+
Solo
Ymir
Ymir
SWE R4S
Ymir
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
44W - 39L
1,373 Elo+
Party 1
Izanami
Izanami
WHY_Yuki
Izanami
Level 13
God Stats
3W - 6L
1,494 SR
Queue Stats
7W - 17L
1,235 Elo+
Solo
Guan Yu
Guan Yu
xXBlackjesus76
Guan Yu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 26L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Breezer2016
Danzaburou
18
4 / 2 / 10
12,557
502
12,264
13,008
5,447
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Cyber-0_0
Anubis
18
5 / 7 / 12
12,013
481
17,214
15,561
7,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
Cyber-Q_O
Fenrir
19
15 / 3 / 10
14,423
577
16,270
20,560
23,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
Delkaro
Tsukuyomi
20
5 / 2 / 9
13,816
553
8,678
19,201
8,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
bizzybone100
Xing Tian
20
10 / 2 / 10
13,428
537
21,678
25,263
25,594
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CR2TIERRA
Neith
14
3 / 12 / 3
10,463
419
4,070
16,517
7,333
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Dread119944
Kukulkan
19
4 / 6 / 2
12,052
482
12,789
14,055
4,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
SWE R4S
Ymir
15
1 / 6 / 4
12,166
487
5,476
28,443
18,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
WHY_Yuki
Izanami
18
5 / 11 / 4
12,295
492
12,825
15,944
5,949
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
2 / 5 / 0
12,086
483
4,883
20,934
15,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
28
39
Kills
15
16
Deaths
40
51
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Breezer2016
Danzaburou
4
2
10
4.5
L
Neith
CR2TIERRA
Neith
3
12
3
0.38
W
Anubis
Cyber-0_0
Anubis
5
7
12
1.57
W
Fenrir
Cyber-Q_O
Fenrir
15
3
10
6.67
W
Tsukuyomi
Delkaro
Tsukuyomi
5
2
9
4.75
L
Kukulkan
Dread119944
Kukulkan
4
6
2
0.83
L
Ymir
SWE R4S
Ymir
1
6
4
0.5
L
Izanami
WHY_Yuki
Izanami
5
11
4
0.64
W
Xing Tian
bizzybone100
Xing Tian
10
2
10
7.5
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,104
Damage
40,043
93,593
Taken
95,893
70,212
Mitigated
51,621
28,448
Healing
10,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Breezer2016
Danzaburou
12,264
4,342
207
4,152
13,008
5,447
5,236
2,795
10,213
0
68,562
L
Neith
CR2TIERRA
Neith
4,070
1,366
0
2,428
16,517
7,333
610
8,263
7,602
0
29,860
W
Anubis
Cyber-0_0
Anubis
17,214
1,592
452
3,754
15,561
7,486
2,105
5,317
10,132
52,724
0
W
Fenrir
Cyber-Q_O
Fenrir
16,270
4,347
0
4,188
20,560
23,102
687
2,920
17,585
12,128
43,335
W
Tsukuyomi
Delkaro
Tsukuyomi
8,678
2,661
0
9,223
19,201
8,583
0
1,428
17,718
0
127,843
L
Kukulkan
Dread119944
Kukulkan
12,789
668
0
2,286
14,055
4,862
293
8,840
4,463
82,462
0
L
Ymir
SWE R4S
Ymir
5,476
1,534
0
875
28,443
18,257
182
7,045
20,935
34,692
0
L
Izanami
WHY_Yuki
Izanami
12,825
9,422
0
168
15,944
5,949
1,007
2,905
12,919
0
78,005
W
Xing Tian
bizzybone100
Xing Tian
21,678
2,453
0
6,472
25,263
25,594
3,865
5,805
19,082
77,394
0
L
4,883
958
0
4,876
20,934
15,220
2,490
11,342
8,430
0
69,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,237
Gold Earned
59,062
530
Minions Killed
530
0
Camps Cleared
0
2,413,867
Distance Traveled
1,981,441
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,557
502
107
4
0
492,714
0
L
Neith
10,463
419
57
2
0
281,458
1
W
Anubis
12,013
481
68
3
0
410,938
1
W
Fenrir
14,423
577
78
3
0
521,014
0
W
Tsukuyomi
13,816
553
171
7
0
504,959
0
L
Kukulkan
12,052
482
134
5
0
405,320
5
L
Ymir
12,166
487
50
2
0
444,539
2
L
Izanami
12,295
492
152
6
0
382,164
3
W
Xing Tian
13,428
537
106
4
0
484,242
6
L
Guan Yu
12,086
483
137
5
0
467,960
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role