Player Matchup

Khepri
Khepri
 
Khepri
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
BroodleNoodle23
Chaac
Level 124
God Stats
9W - 5L
1,630 SR
Queue Stats
408W - 326L
1,600 Elo+
Party 2
Hera
Hera
Memeriii
Hera
Level 64
God Stats
13W - 6L
1,648 SR
Queue Stats
187W - 183L
1,596 Elo+
Party 2
Ratatoskr
Ratatoskr
Olileclerc00
Ratatoskr
Level 115
God Stats
1W - 1L
1,251 SR
Queue Stats
85W - 71L
1,571 Elo+
Party 2
Apollo
Apollo
Patsnipe
Apollo
Level 104
God Stats
4W - 9L
1,541 SR
Queue Stats
358W - 313L
1,567 Elo+
Party 2
Team Averages
Level 91
1,514 SR
1,567 Elo+

VS

Team Averages
Level 89
1,609 SR
1,372 Elo+
Eset
Eset
Aidanzkool
Eset
Level 74
God Stats
0W - 1L
1,786 SR
Queue Stats
1W - 3L
1,264 Elo+
Solo
Artio
Artio
IllegalHonduran
Artio
Level 100
God Stats
1W - 2L
1,752 SR
Queue Stats
127W - 110L
1,465 Elo+
Party 1
Ymir
Ymir
Ragqaz
Ymir
Level 121
God Stats
12W - 8L
1,509 SR
Queue Stats
12W - 11L
1,364 Elo+
Party 3
Hercules
Hercules
choochiii
Hercules
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 118L
1,409 Elo+
Party 1
Gilgamesh
Gilgamesh
sseuregitong
Gilgamesh
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 7L
1,360 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
1 / 2 / 22
9,909
901
6,339
10,929
12,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
11 / 1 / 20
11,502
1,046
16,415
17,600
20,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hera
16
8 / 3 / 19
11,174
1,016
18,477
7,035
3,207
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
Olileclerc00
Ratatoskr
15
4 / 2 / 19
10,167
924
7,952
10,306
9,427
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
Patsnipe
Apollo
16
12 / 2 / 17
11,826
1,075
33,853
10,242
4,879
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 10 / 4
7,071
643
6,266
14,427
5,616
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
1 / 4 / 5
7,867
715
5,368
19,583
15,548
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
Ragqaz
Ymir
15
6 / 5 / 2
9,186
835
9,541
19,071
9,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
choochiii
Hercules
13
2 / 10 / 6
8,570
779
5,216
20,607
12,663
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gilgamesh
sseuregitong
Gilgamesh
14
1 / 7 / 8
8,734
794
7,976
21,563
8,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
35
36
Kills
10
10
Deaths
36
97
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
2
22
6
L
0
10
4
0.2
W
11
1
20
21
L
1
4
5
0.88
W
Hera
8
3
19
5.83
W
Ratatoskr
Olileclerc00
Ratatoskr
4
2
19
6.75
W
Apollo
Patsnipe
Apollo
12
2
17
10.25
L
Ymir
Ragqaz
Ymir
6
5
2
1.4
L
Hercules
choochiii
Hercules
2
10
6
0.5
L
Gilgamesh
sseuregitong
Gilgamesh
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,036
Damage
34,367
56,112
Taken
95,251
49,587
Mitigated
51,196
17,358
Healing
10,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
6,339
709
782
2,391
10,929
12,000
956
5,300
5,629
17,226
0
L
6,266
308
652
2,935
14,427
5,616
1
5,195
8,893
28,679
0
W
16,415
2,214
0
8,159
17,600
20,074
342
5,358
12,242
0
38,918
L
5,368
604
499
2,651
19,583
15,548
0
5,391
13,840
23,813
0
W
Hera
18,477
4,353
0
950
7,035
3,207
996
3,918
3,117
31,362
0
W
Ratatoskr
Olileclerc00
Ratatoskr
7,952
1,223
705
2,047
10,306
9,427
941
3,439
6,867
0
24,275
W
Apollo
Patsnipe
Apollo
33,853
20,719
0
2,324
10,242
4,879
3,897
3,582
6,660
0
50,220
L
Ymir
Ragqaz
Ymir
9,541
1,594
0
747
19,071
9,099
0
4,378
14,476
31,785
0
L
Hercules
choochiii
Hercules
5,216
1,244
0
2,423
20,607
12,663
0
4,589
15,291
0
9,607
L
Gilgamesh
sseuregitong
Gilgamesh
7,976
1,164
0
366
21,563
8,270
0
4,506
16,637
0
22,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,578
Gold Earned
41,428
182
Minions Killed
183
11
Camps Cleared
3
1,209,013
Distance Traveled
945,824
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,909
901
15
1
0
226,213
1
L
Eset
7,071
643
55
5
1
155,658
0
W
Chaac
11,502
1,046
54
5
5
268,770
1
L
Artio
7,867
715
34
3
0
210,857
0
W
Hera
11,174
1,016
33
3
1
228,483
0
W
Ratatoskr
10,167
924
45
4
2
260,254
1
W
Apollo
11,826
1,075
35
3
3
225,293
0
L
Ymir
9,186
835
54
5
0
196,351
2
L
Hercules
8,570
779
9
1
0
189,294
0
L
Gilgamesh
8,734
794
31
3
2
193,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role